docs: Improve example code formatting
Improve code formatting to adhere to Clutter uncrustify rules.
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@ -20,15 +20,13 @@ struct _CbButtonPrivate
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};
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/* enumerates signal identifiers for this class */
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enum
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{
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enum {
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CLICKED,
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LAST_SIGNAL
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};
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/* enumerates property identifiers for this class */
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enum
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{
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enum {
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PROP_0,
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PROP_TEXT
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};
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@ -107,9 +105,9 @@ cb_button_get_property (GObject *gobject,
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/* use the actor's allocation for the ClutterBox */
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static void
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cb_button_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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cb_button_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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{
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CbButtonPrivate *priv = CB_BUTTON (actor)->priv;
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ClutterActorBox child_box = { 0, };
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@ -278,7 +276,7 @@ cb_button_set_text (CbButton *self,
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* Set the color of the button's background
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*/
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void
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cb_button_set_background_color (CbButton *self,
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cb_button_set_background_color (CbButton *self,
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const ClutterColor *color)
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{
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g_return_if_fail (CB_IS_BUTTON (self));
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@ -294,7 +292,7 @@ cb_button_set_background_color (CbButton *self,
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* Set the color of the text on the button
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*/
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void
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cb_button_set_text_color (CbButton *self,
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cb_button_set_text_color (CbButton *self,
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const ClutterColor *color)
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{
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g_return_if_fail (CB_IS_BUTTON (self));
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@ -14,20 +14,20 @@
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GType cb_button_get_type (void);
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/* GObject type macros */
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#define CB_TYPE_BUTTON (cb_button_get_type ())
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#define CB_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CB_TYPE_BUTTON, CbButton))
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#define CB_IS_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CB_TYPE_BUTTON))
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#define CB_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CB_TYPE_BUTTON, CbButtonClass))
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#define CB_IS_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CB_TYPE_BUTTON))
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#define CB_BUTTON_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CB_TYPE_BUTTON, CbButtonClass))
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#define CB_TYPE_BUTTON (cb_button_get_type ())
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#define CB_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CB_TYPE_BUTTON, CbButton))
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#define CB_IS_BUTTON(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CB_TYPE_BUTTON))
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#define CB_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CB_TYPE_BUTTON, CbButtonClass))
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#define CB_IS_BUTTON_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CB_TYPE_BUTTON))
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#define CB_BUTTON_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CB_TYPE_BUTTON, CbButtonClass))
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/*
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* Private instance fields; see
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* http://www.gotw.ca/gotw/024.htm for the rationalse
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* http://www.gotw.ca/gotw/024.htm for the rationale
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*/
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typedef struct _CbButtonPrivate CbButtonPrivate;
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typedef struct _CbButton CbButton;
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typedef struct _CbButtonClass CbButtonClass;
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typedef struct _CbButtonPrivate CbButtonPrivate;
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typedef struct _CbButton CbButton;
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typedef struct _CbButtonClass CbButtonClass;
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/* object structure */
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struct _CbButton
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@ -44,7 +44,7 @@ struct _CbButton
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struct _CbButtonClass
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{
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/* signals */
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void (* clicked) (CbButton *button);
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void (* clicked)(CbButton *button);
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/*<private>*/
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ClutterActorClass parent_class;
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@ -61,12 +61,13 @@ G_CONST_RETURN gchar * cb_button_get_text (CbButton *self);
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/* setters - these are wrappers round functions
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* which change properties of the internal actors
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*/
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void cb_button_set_text (CbButton *self, const gchar *text);
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void cb_button_set_text (CbButton *self,
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const gchar *text);
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void cb_button_set_background_color (CbButton *self,
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void cb_button_set_background_color (CbButton *self,
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const ClutterColor *color);
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void cb_button_set_text_color (CbButton *self,
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void cb_button_set_text_color (CbButton *self,
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const ClutterColor *color);
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#endif /* __CB_BUTTON_H__ */
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