docs: Improve example code formatting
Improve code formatting to adhere to Clutter uncrustify rules.
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@ -20,15 +20,13 @@ struct _CbButtonPrivate
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};
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/* enumerates signal identifiers for this class */
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enum
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{
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enum {
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CLICKED,
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LAST_SIGNAL
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};
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/* enumerates property identifiers for this class */
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enum
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{
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enum {
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PROP_0,
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PROP_TEXT
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};
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@ -107,9 +105,9 @@ cb_button_get_property (GObject *gobject,
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/* use the actor's allocation for the ClutterBox */
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static void
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cb_button_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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cb_button_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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{
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CbButtonPrivate *priv = CB_BUTTON (actor)->priv;
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ClutterActorBox child_box = { 0, };
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@ -278,7 +276,7 @@ cb_button_set_text (CbButton *self,
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* Set the color of the button's background
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*/
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void
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cb_button_set_background_color (CbButton *self,
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cb_button_set_background_color (CbButton *self,
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const ClutterColor *color)
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{
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g_return_if_fail (CB_IS_BUTTON (self));
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@ -294,7 +292,7 @@ cb_button_set_background_color (CbButton *self,
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* Set the color of the text on the button
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*/
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void
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cb_button_set_text_color (CbButton *self,
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cb_button_set_text_color (CbButton *self,
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const ClutterColor *color)
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{
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g_return_if_fail (CB_IS_BUTTON (self));
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