2008-06-23 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-event.c: * clutter/clutter-event.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/eglx/clutter-stage-egl.c: * clutter/fruity/clutter-backend-fruity.c: * clutter/fruity/clutter-backend-fruity.h: * clutter/fruity/clutter-fruity.c: * clutter/glx/clutter-stage-glx.c: * clutter/x11/clutter-backend-x11.c: * clutter/x11/clutter-backend-x11.h: * clutter/x11/clutter-event-x11.c: * clutter/x11/clutter-stage-x11.h: * clutter/x11/clutter-x11.h: * configure.ac: * tests/Makefile.am: * tests/test-devices.c: Merge of 'xinput' branch giving initial basic support of multiple input devices.
This commit is contained in:
@ -7293,9 +7293,10 @@ clutter_actor_get_stage (ClutterActor *actor)
|
||||
*
|
||||
* This function is a utility call for #ClutterActor implementations
|
||||
* that allocates the actor's preferred natural size. It can be used
|
||||
* by fixed layout managers (like #ClutterGroup) inside the
|
||||
* ClutterActor::allocate implementation to give each child exactly
|
||||
* how much space it requires.
|
||||
* by fixed layout managers (like #ClutterGroup or so called
|
||||
* 'composite actors') inside the ClutterActor::allocate
|
||||
* implementation to give each child exactly how much space it
|
||||
* requires.
|
||||
*
|
||||
* This function is not meant to be used by applications. It is also
|
||||
* not meant to be used outside the implementation of the
|
||||
|
Reference in New Issue
Block a user