Merge branch 'master' into msvc-support-master

This commit is contained in:
Chun-wei Fan 2011-10-17 15:52:57 +08:00
commit b1780711f7
52 changed files with 954 additions and 775 deletions

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@ -284,6 +284,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cogl/cogl.h"
#include "clutter-actor-private.h"
@ -10200,6 +10202,26 @@ clutter_actor_shader_post_paint (ClutterActor *actor)
}
}
static inline void
clutter_actor_set_shader_param_internal (ClutterActor *self,
const gchar *param,
const GValue *value)
{
ShaderData *shader_data;
GValue *var;
shader_data = g_object_get_qdata (G_OBJECT (self), quark_shader_data);
if (shader_data == NULL)
return;
var = g_slice_new0 (GValue);
g_value_init (var, G_VALUE_TYPE (value));
g_value_copy (value, var);
g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
clutter_actor_queue_redraw (self);
}
/**
* clutter_actor_set_shader_param:
* @self: a #ClutterActor
@ -10218,9 +10240,6 @@ clutter_actor_set_shader_param (ClutterActor *self,
const gchar *param,
const GValue *value)
{
ShaderData *shader_data;
GValue *var;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (param != NULL);
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
@ -10229,16 +10248,7 @@ clutter_actor_set_shader_param (ClutterActor *self,
G_VALUE_HOLDS_FLOAT (value) ||
G_VALUE_HOLDS_INT (value));
shader_data = g_object_get_qdata (G_OBJECT (self), quark_shader_data);
if (shader_data == NULL)
return;
var = g_slice_new0 (GValue);
g_value_init (var, G_VALUE_TYPE (value));
g_value_copy (value, var);
g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
clutter_actor_queue_redraw (self);
clutter_actor_set_shader_param_internal (self, param, value);
}
/**
@ -10264,7 +10274,7 @@ clutter_actor_set_shader_param_float (ClutterActor *self,
g_value_init (&var, G_TYPE_FLOAT);
g_value_set_float (&var, value);
clutter_actor_set_shader_param (self, param, &var);
clutter_actor_set_shader_param_internal (self, param, &var);
g_value_unset (&var);
}
@ -10292,7 +10302,7 @@ clutter_actor_set_shader_param_int (ClutterActor *self,
g_value_init (&var, G_TYPE_INT);
g_value_set_int (&var, value);
clutter_actor_set_shader_param (self, param, &var);
clutter_actor_set_shader_param_internal (self, param, &var);
g_value_unset (&var);
}

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@ -142,13 +142,14 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
if (align->source == NULL)
return;
clutter_actor_box_get_size (allocation, &actor_width, &actor_height);
clutter_actor_get_position (align->source, &source_x, &source_y);
clutter_actor_get_size (align->source, &source_width, &source_height);
switch (align->align_axis)
{
case CLUTTER_ALIGN_X_AXIS:
actor_width = clutter_actor_box_get_width (allocation);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->x1 = floorf (allocation->x1 + 0.5);
@ -156,13 +157,23 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
break;
case CLUTTER_ALIGN_Y_AXIS:
actor_height = clutter_actor_box_get_height (allocation);
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->y1 = floorf (allocation->y1 + 0.5);
allocation->y2 = allocation->y1 + actor_height;
break;
case CLUTTER_ALIGN_BOTH:
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->x1 = floorf (allocation->x1 + 0.5f);
allocation->y1 = floorf (allocation->y1 + 0.5f);
allocation->x2 = allocation->x1 + actor_width;
allocation->y2 = allocation->y1 + actor_height;
break;
default:
g_assert_not_reached ();
break;

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@ -27,8 +27,7 @@ typedef enum {
CLUTTER_DEBUG_PICK = 1 << 16,
CLUTTER_DEBUG_EVENTLOOP = 1 << 17,
CLUTTER_DEBUG_CLIPPING = 1 << 18,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 20,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19
} ClutterDebugFlag;
typedef enum {
@ -43,7 +42,8 @@ typedef enum {
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG

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@ -291,7 +291,7 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect)
else if (priv->back_material == COGL_INVALID_HANDLE && is_cull_enabled)
cogl_set_backface_culling_enabled (TRUE);
if (G_UNLIKELY (clutter_debug_flags & CLUTTER_DEBUG_PAINT_DEFORM_TILES))
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DEFORM_TILES))
{
cogl_set_source_color4f (1.0, 0, 0, 1.0);
cogl_vertex_buffer_draw_elements (priv->vbo,

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@ -416,15 +416,17 @@ typedef enum {
* ClutterAlignAxis:
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
* @CLUTTER_ALIGN_Y_AXIS: Maintain the alignment on the Y axis
* @CLUTTER_ALIGN_BOTH: Maintain the alignment on both the X and Y axis
*
* Specifies the axis on which #ClutterAlignConstraint should maintain
* the alignment
* the alignment.
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
CLUTTER_ALIGN_X_AXIS,
CLUTTER_ALIGN_Y_AXIS
CLUTTER_ALIGN_Y_AXIS,
CLUTTER_ALIGN_BOTH
} ClutterAlignAxis;
/**

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@ -77,6 +77,16 @@
* g_timeout_add() that acquire the Clutter lock before invoking the provided
* callback: clutter_threads_add_idle() and
* clutter_threads_add_timeout().</para>
* <para>The example below shows how to use a worker thread to perform a
* blocking operation, and perform UI updates using the main loop.</para>
* <example id="worker-thread-example">
* <title>A worker thread example</title>
* <programlisting>
* <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../tests/interactive/test-thread.c">
* <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
* </xi:include>
* </programlisting>
* </example>
* </refsect2>
*/
@ -166,13 +176,12 @@ static const GDebugKey clutter_debug_keys[] = {
{ "layout", CLUTTER_DEBUG_LAYOUT },
{ "clipping", CLUTTER_DEBUG_CLIPPING },
{ "oob-transforms", CLUTTER_DEBUG_OOB_TRANSFORMS },
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
};
#endif /* CLUTTER_ENABLE_DEBUG */
static const GDebugKey clutter_pick_debug_keys[] = {
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
{ "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS }
{ "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS },
};
static const GDebugKey clutter_paint_debug_keys[] = {
@ -182,7 +191,8 @@ static const GDebugKey clutter_paint_debug_keys[] = {
{ "paint-volumes", CLUTTER_DEBUG_PAINT_VOLUMES },
{ "disable-culling", CLUTTER_DEBUG_DISABLE_CULLING },
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW }
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
};
#ifdef CLUTTER_ENABLE_PROFILE
@ -2855,6 +2865,7 @@ void
clutter_grab_pointer_for_device (ClutterActor *actor,
gint id_)
{
ClutterDeviceManager *manager;
ClutterInputDevice *dev;
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
@ -2870,7 +2881,8 @@ clutter_grab_pointer_for_device (ClutterActor *actor,
return;
}
dev = clutter_get_input_device_for_id (id_);
manager = clutter_device_manager_get_default ();
dev = clutter_device_manager_get_device (manager, id_);
if (dev == NULL)
return;
@ -2910,7 +2922,13 @@ clutter_ungrab_pointer (void)
void
clutter_ungrab_pointer_for_device (gint id_)
{
clutter_grab_pointer_for_device (NULL, id_);
ClutterDeviceManager *manager;
ClutterInputDevice *device;
manager = clutter_device_manager_get_default ();
device = clutter_device_manager_get_device (manager, id_);
if (device != NULL)
clutter_input_device_ungrab (device);
}
@ -3061,29 +3079,47 @@ clutter_set_font_flags (ClutterFontFlags flags)
ClutterFontFlags old_flags, changed_flags;
const cairo_font_options_t *font_options;
cairo_font_options_t *new_font_options;
cairo_hint_style_t hint_style;
gboolean use_mipmapping;
ClutterBackend *backend;
backend = clutter_get_default_backend ();
font_map = clutter_context_get_pango_fontmap ();
use_mipmapping = (flags & CLUTTER_FONT_MIPMAPPING) != 0;
cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
old_flags = clutter_get_font_flags ();
font_options = clutter_backend_get_font_options (backend);
old_flags = 0;
if (cogl_pango_font_map_get_use_mipmapping (font_map))
old_flags |= CLUTTER_FONT_MIPMAPPING;
hint_style = cairo_font_options_get_hint_style (font_options);
if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
hint_style != CAIRO_HINT_STYLE_NONE)
old_flags |= CLUTTER_FONT_HINTING;
if (old_flags == flags)
return;
new_font_options = cairo_font_options_copy (font_options);
/* Only set the font options that have actually changed so we don't
override a detailed setting from the backend */
changed_flags = old_flags ^ flags;
if ((changed_flags & CLUTTER_FONT_MIPMAPPING))
{
use_mipmapping = (changed_flags & CLUTTER_FONT_MIPMAPPING) != 0;
cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
}
if ((changed_flags & CLUTTER_FONT_HINTING))
cairo_font_options_set_hint_style (new_font_options,
(flags & CLUTTER_FONT_HINTING)
? CAIRO_HINT_STYLE_FULL
: CAIRO_HINT_STYLE_NONE);
{
hint_style = (flags & CLUTTER_FONT_HINTING)
? CAIRO_HINT_STYLE_FULL
: CAIRO_HINT_STYLE_NONE;
cairo_font_options_set_hint_style (new_font_options, hint_style);
}
clutter_backend_set_font_options (backend, new_font_options);

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@ -1582,3 +1582,65 @@ clutter_path_node_equal (const ClutterPathNode *node_a,
return TRUE;
}
G_DEFINE_BOXED_TYPE (ClutterKnot, clutter_knot,
clutter_knot_copy,
clutter_knot_free);
/**
* clutter_knot_copy:
* @knot: a #ClutterKnot
*
* Makes an allocated copy of a knot.
*
* Return value: the copied knot.
*
* Since: 0.2
*/
ClutterKnot *
clutter_knot_copy (const ClutterKnot *knot)
{
if (G_UNLIKELY (knot == NULL))
return NULL;
return g_slice_dup (ClutterKnot, knot);
}
/**
* clutter_knot_free:
* @knot: a #ClutterKnot
*
* Frees the memory of an allocated knot.
*
* Since: 0.2
*/
void
clutter_knot_free (ClutterKnot *knot)
{
if (G_LIKELY (knot != NULL))
g_slice_free (ClutterKnot, knot);
}
/**
* clutter_knot_equal:
* @knot_a: First knot
* @knot_b: Second knot
*
* Compares to knot and checks if the point to the same location.
*
* Return value: %TRUE if the knots point to the same location.
*
* Since: 0.2
*/
gboolean
clutter_knot_equal (const ClutterKnot *knot_a,
const ClutterKnot *knot_b)
{
g_return_val_if_fail (knot_a != NULL, FALSE);
g_return_val_if_fail (knot_b != NULL, FALSE);
if (knot_a == knot_b)
return TRUE;
return knot_a->x == knot_b->x && knot_a->y == knot_b->y;
}

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@ -44,6 +44,9 @@
#include "config.h"
#endif
/* sadly, we are still using ClutterShader internally */
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-texture.h"
#include "clutter-actor-private.h"
@ -54,8 +57,9 @@
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-scriptable.h"
#include "clutter-shader.h"
#include "clutter-stage-private.h"
#include "clutter-shader.h"
#include "clutter-util.h"
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);

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@ -27,6 +27,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-behaviour-depth.h"
#include "clutter-enum-types.h"

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@ -34,8 +34,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR_DEPTH (clutter_behaviour_depth_get_type ())
#define CLUTTER_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepth))
#define CLUTTER_IS_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
@ -82,19 +80,21 @@ struct _ClutterBehaviourDepthClass
};
GType clutter_behaviour_depth_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate and ClutterActor:depth)
ClutterBehaviour *clutter_behaviour_depth_new (ClutterAlpha *alpha,
gint depth_start,
gint depth_end);
CLUTTER_DEPRECATED
void clutter_behaviour_depth_set_bounds (ClutterBehaviourDepth *behaviour,
gint depth_start,
gint depth_end);
CLUTTER_DEPRECATED
void clutter_behaviour_depth_get_bounds (ClutterBehaviourDepth *behaviour,
gint *depth_start,
gint *depth_end);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_DEPTH__ */

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@ -50,6 +50,8 @@
#include <math.h>
#include <stdlib.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-behaviour-ellipse.h"
#include "clutter-debug.h"

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@ -32,8 +32,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
@ -94,6 +92,7 @@ struct _ClutterBehaviourEllipseClass
GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
gint x,
gint y,
@ -102,43 +101,58 @@ ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha
ClutterRotateDirection direction,
gdouble start,
gdouble end);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
gint x,
gint y);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
gint *x,
gint *y);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
gint width);
CLUTTER_DEPRECATED
gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
gint height);
CLUTTER_DEPRECATED
gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
gdouble angle_start);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
gdouble angle_end);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
ClutterRotateAxis axis,
gdouble angle_tilt);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
ClutterRotateAxis axis);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
gdouble angle_tilt_x,
gdouble angle_tilt_y,
gdouble angle_tilt_z);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
gdouble *angle_tilt_x,
gdouble *angle_tilt_y,
gdouble *angle_tilt_z);
CLUTTER_DEPRECATED
ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
ClutterRotateDirection direction);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */

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@ -42,6 +42,8 @@
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-behaviour-opacity.h"
#include "clutter-private.h"

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@ -34,8 +34,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR_OPACITY (clutter_behaviour_opacity_get_type ())
#define CLUTTER_BEHAVIOUR_OPACITY(obj) \
@ -97,19 +95,20 @@ struct _ClutterBehaviourOpacityClass
GType clutter_behaviour_opacity_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate and ClutterActor:opacity)
ClutterBehaviour *clutter_behaviour_opacity_new (ClutterAlpha *alpha,
guint8 opacity_start,
guint8 opacity_end);
CLUTTER_DEPRECATED
void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
guint8 opacity_start,
guint8 opacity_end);
CLUTTER_DEPRECATED
void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
guint8 *opacity_start,
guint8 *opacity_end);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_OPACITY_H__ */

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@ -67,6 +67,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-behaviour-path.h"
#include "clutter-bezier.h"

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@ -35,8 +35,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
#define CLUTTER_BEHAVIOUR_PATH(obj) \
@ -110,25 +108,27 @@ struct _ClutterBehaviourPathClass
GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
ClutterPath *path);
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour *clutter_behaviour_path_new_with_description
(ClutterAlpha *alpha,
const gchar *desc);
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour *clutter_behaviour_path_new_with_knots
(ClutterAlpha *alpha,
const ClutterKnot *knots,
guint n_knots);
CLUTTER_DEPRECATED
void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
ClutterPath *path);
CLUTTER_DEPRECATED
ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */

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@ -41,6 +41,8 @@
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-behaviour-rotate.h"
#include "clutter-debug.h"

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@ -32,8 +32,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR_ROTATE (clutter_behaviour_rotate_get_type ())
#define CLUTTER_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotate))
#define CLUTTER_IS_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
@ -80,34 +78,41 @@ struct _ClutterBehaviourRotateClass
GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour * clutter_behaviour_rotate_new (ClutterAlpha *alpha,
ClutterRotateAxis axis,
ClutterRotateDirection direction,
gdouble angle_start,
gdouble angle_end);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
gint *x,
gint *y,
gint *z);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
gint x,
gint y,
gint z);
CLUTTER_DEPRECATED
ClutterRotateAxis clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
ClutterRotateAxis axis);
CLUTTER_DEPRECATED
ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
ClutterRotateDirection direction);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
gdouble *angle_start,
gdouble *angle_end);
CLUTTER_DEPRECATED
void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
gdouble angle_start,
gdouble angle_end);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_ROTATE_H__ */

View File

@ -41,6 +41,8 @@
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-behaviour-scale.h"
#include "clutter-debug.h"

View File

@ -34,8 +34,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR_SCALE (clutter_behaviour_scale_get_type ())
#define CLUTTER_BEHAVIOUR_SCALE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScale))
#define CLUTTER_BEHAVIOUR_SCALE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScaleClass))
@ -83,24 +81,26 @@ struct _ClutterBehaviourScaleClass
GType clutter_behaviour_scale_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate with ClutterActor:scale-x and ClutterActor:scale-y)
ClutterBehaviour *clutter_behaviour_scale_new (ClutterAlpha *alpha,
gdouble x_scale_start,
gdouble y_scale_start,
gdouble x_scale_end,
gdouble y_scale_end);
CLUTTER_DEPRECATED
void clutter_behaviour_scale_set_bounds (ClutterBehaviourScale *scale,
gdouble x_scale_start,
gdouble y_scale_start,
gdouble x_scale_end,
gdouble y_scale_end);
CLUTTER_DEPRECATED
void clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
gdouble *x_scale_start,
gdouble *y_scale_start,
gdouble *x_scale_end,
gdouble *y_scale_end);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_SCALE_H__ */

View File

@ -77,6 +77,7 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-behaviour.h"
#include "clutter-debug.h"
@ -86,73 +87,6 @@
#include "clutter-scriptable.h"
#include "clutter-script-private.h"
/**
* clutter_knot_copy:
* @knot: a #ClutterKnot
*
* Makes an allocated copy of a knot.
*
* Return value: the copied knot.
*
* Since: 0.2
*/
ClutterKnot *
clutter_knot_copy (const ClutterKnot *knot)
{
ClutterKnot *copy;
copy = g_slice_new0 (ClutterKnot);
*copy = *knot;
return copy;
}
/**
* clutter_knot_free:
* @knot: a #ClutterKnot
*
* Frees the memory of an allocated knot.
*
* Since: 0.2
*/
void
clutter_knot_free (ClutterKnot *knot)
{
if (G_LIKELY (knot))
{
g_slice_free (ClutterKnot, knot);
}
}
/**
* clutter_knot_equal:
* @knot_a: First knot
* @knot_b: Second knot
*
* Compares to knot and checks if the point to the same location.
*
* Return value: %TRUE if the knots point to the same location.
*
* Since: 0.2
*/
gboolean
clutter_knot_equal (const ClutterKnot *knot_a,
const ClutterKnot *knot_b)
{
g_return_val_if_fail (knot_a != NULL, FALSE);
g_return_val_if_fail (knot_b != NULL, FALSE);
if (knot_a == knot_b)
return TRUE;
return knot_a->x == knot_b->x && knot_a->y == knot_b->y;
}
G_DEFINE_BOXED_TYPE (ClutterKnot, clutter_knot,
clutter_knot_copy,
clutter_knot_free);
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterBehaviour,
@ -298,6 +232,8 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
* the alpha-notify virtual function is called.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
obj_props[PROP_ALPHA] =
g_param_spec_object ("alpha",
@ -321,6 +257,8 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
* to an actor.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
behave_signals[APPLIED] =
g_signal_new ("applied",
@ -340,6 +278,8 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
* to an actor anymore.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
behave_signals[REMOVED] =
g_signal_new ("removed",
@ -376,6 +316,8 @@ remove_actor_on_destroy (ClutterActor *actor,
* the actor.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_apply (ClutterBehaviour *behave,
@ -415,6 +357,8 @@ clutter_behaviour_apply (ClutterBehaviour *behave,
* Return value: TRUE if actor has behaviour. FALSE otherwise.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
gboolean
clutter_behaviour_is_applied (ClutterBehaviour *behave,
@ -435,6 +379,8 @@ clutter_behaviour_is_applied (ClutterBehaviour *behave,
* @behave applies. This function removes a reference on the actor.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_remove (ClutterBehaviour *behave,
@ -476,6 +422,8 @@ clutter_behaviour_remove (ClutterBehaviour *behave,
* Return value: The number of applied actors
*
* Since: 0.2
*
* Deprecated: 1.6
*/
gint
clutter_behaviour_get_n_actors (ClutterBehaviour *behave)
@ -495,8 +443,10 @@ clutter_behaviour_get_n_actors (ClutterBehaviour *behave)
* Return value: (transfer none): A Clutter actor or NULL if @index_ is invalid.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterActor*
ClutterActor *
clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
gint index_)
{
@ -515,6 +465,8 @@ clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
* Calls @func for every actor driven by @behave.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
@ -546,6 +498,8 @@ clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
* object has been bound to this behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterAlpha *
clutter_behaviour_get_alpha (ClutterBehaviour *behave)
@ -598,6 +552,8 @@ notify_cb (GObject *object,
* of the #ClutterAlpha instance.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
void
clutter_behaviour_set_alpha (ClutterBehaviour *behave,
@ -658,6 +614,8 @@ clutter_behaviour_set_alpha (ClutterBehaviour *behave,
* finished using it.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
GSList *
clutter_behaviour_get_actors (ClutterBehaviour *behave)
@ -682,6 +640,8 @@ clutter_behaviour_get_actors (ClutterBehaviour *behave)
* Removes every actor from the list that @behave holds.
*
* Since: 0.4
*
* Deprecated: 1.6
*/
void
clutter_behaviour_remove_all (ClutterBehaviour *behave)

View File

@ -34,8 +34,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_BEHAVIOUR clutter_behaviour_get_type()
#define CLUTTER_BEHAVIOUR(obj) \
@ -138,26 +136,34 @@ struct _ClutterBehaviourClass
GType clutter_behaviour_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
void clutter_behaviour_apply (ClutterBehaviour *behave,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_behaviour_remove (ClutterBehaviour *behave,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_behaviour_remove_all (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
void clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
ClutterBehaviourForeachFunc func,
gpointer data);
CLUTTER_DEPRECATED
gint clutter_behaviour_get_n_actors (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
ClutterActor *clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
gint index_);
CLUTTER_DEPRECATED
GSList * clutter_behaviour_get_actors (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
ClutterAlpha *clutter_behaviour_get_alpha (ClutterBehaviour *behave);
CLUTTER_DEPRECATED
void clutter_behaviour_set_alpha (ClutterBehaviour *behave,
ClutterAlpha *alpha);
CLUTTER_DEPRECATED
gboolean clutter_behaviour_is_applied (ClutterBehaviour *behave,
ClutterActor *actor);
#endif /* !CLUTTER_DISABLE_DEPRECATED || CLUTTER_COMPILATION */
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_H__ */

View File

@ -29,6 +29,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include <cogl/cogl.h>
#include <glib-object.h>

View File

@ -29,13 +29,11 @@
#ifndef __CLUTTER_FIXED_H__
#define __CLUTTER_FIXED_H__
#include <glib-object.h>
#include <cogl/cogl.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_PARAM_FIXED (clutter_param_fixed_get_type ())
#define CLUTTER_PARAM_SPEC_FIXED(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_FIXED, ClutterParamSpecFixed))
#define CLUTTER_IS_PARAM_SPEC_FIXED(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_FIXED))
@ -79,10 +77,13 @@ struct _ClutterParamSpecFixed
GType clutter_param_fixed_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(g_value_set_int)
void clutter_value_set_fixed (GValue *value,
CoglFixed fixed_);
CLUTTER_DEPRECATED_FOR(g_value_get_int)
CoglFixed clutter_value_get_fixed (const GValue *value);
CLUTTER_DEPRECATED_FOR(g_param_spec_int)
GParamSpec * clutter_param_spec_fixed (const gchar *name,
const gchar *nick,
const gchar *blurb,
@ -91,9 +92,6 @@ GParamSpec * clutter_param_spec_fixed (const gchar *name,
CoglFixed default_value,
GParamFlags flags);
#endif /* DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_FIXED_H__ */

View File

@ -27,6 +27,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-frame-source.h"
#include "clutter-timeout-interval.h"
#include "clutter-private.h"

View File

@ -28,24 +28,22 @@
#ifndef __CLUTTER_FRAME_SOURCE_H__
#define __CLUTTER_FRAME_SOURCE_H__
#include <glib.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
CLUTTER_DEPRECATED
guint clutter_frame_source_add (guint fps,
GSourceFunc func,
gpointer data);
CLUTTER_DEPRECATED
guint clutter_frame_source_add_full (gint priority,
guint fps,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_FRAME_SOURCE_H__ */

View File

@ -83,6 +83,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-score.h"
#include "clutter-main.h"
#include "clutter-marshal.h"

View File

@ -32,8 +32,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
@ -100,34 +98,46 @@ struct _ClutterScoreClass
GType clutter_score_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
ClutterScore * clutter_score_new (void);
CLUTTER_DEPRECATED
void clutter_score_set_loop (ClutterScore *score,
gboolean loop);
CLUTTER_DEPRECATED
gboolean clutter_score_get_loop (ClutterScore *score);
CLUTTER_DEPRECATED
gulong clutter_score_append (ClutterScore *score,
ClutterTimeline *parent,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
gulong clutter_score_append_at_marker (ClutterScore *score,
ClutterTimeline *parent,
const gchar *marker_name,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
void clutter_score_remove (ClutterScore *score,
gulong id_);
CLUTTER_DEPRECATED
void clutter_score_remove_all (ClutterScore *score);
CLUTTER_DEPRECATED
ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
gulong id_);
CLUTTER_DEPRECATED
GSList * clutter_score_list_timelines (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_start (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_stop (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_pause (ClutterScore *score);
CLUTTER_DEPRECATED
void clutter_score_rewind (ClutterScore *score);
CLUTTER_DEPRECATED
gboolean clutter_score_is_playing (ClutterScore *score);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_SCORE_H__ */

View File

@ -52,6 +52,8 @@
#include <unistd.h>
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include <glib.h>
#include <glib/gi18n-lib.h>
@ -819,20 +821,6 @@ clutter_shader_set_uniform (ClutterShader *shader,
g_assert_not_reached ();
}
/*
* _clutter_shader_release_all:
*
* Iterate through all #ClutterShaders and tell them to release GL context
* related sources.
*/
void
_clutter_shader_release_all (void)
{
g_list_foreach (clutter_shaders_list,
(GFunc) clutter_shader_release,
NULL);
}
/**
* clutter_shader_get_fragment_source:
* @shader: a #ClutterShader

View File

@ -34,8 +34,6 @@
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
#define CLUTTER_TYPE_SHADER (clutter_shader_get_type ())
#define CLUTTER_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_SHADER, ClutterShader))
#define CLUTTER_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), CLUTTER_TYPE_SHADER, ClutterShaderClass))
@ -110,40 +108,48 @@ struct _ClutterShaderClass
GQuark clutter_shader_error_quark (void);
GType clutter_shader_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
ClutterShader * clutter_shader_new (void);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_is_enabled (ClutterShader *shader,
gboolean enabled);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
gboolean clutter_shader_get_is_enabled (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
gboolean clutter_shader_compile (ClutterShader *shader,
GError **error);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_release (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
gboolean clutter_shader_is_compiled (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_vertex_source (ClutterShader *shader,
const gchar *data,
gssize length);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_fragment_source (ClutterShader *shader,
const gchar *data,
gssize length);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
const gchar * clutter_shader_get_vertex_source (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
const gchar * clutter_shader_get_fragment_source (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
void clutter_shader_set_uniform (ClutterShader *shader,
const gchar *name,
const GValue *value);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
CoglHandle clutter_shader_get_cogl_program (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
/* private */
void _clutter_shader_release_all (void);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_SHADER_H__ */

View File

@ -25,6 +25,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
/* This file contains the common code to check whether an interval has
expired used in clutter-frame-source and clutter-timeout-pool. */

View File

@ -34,6 +34,8 @@
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-timeout-pool.h"
#include "clutter-debug.h"

View File

@ -35,12 +35,10 @@
#ifndef __CLUTTER_TIMEOUT_POOL_H__
#define __CLUTTER_TIMEOUT_POOL_H__
#include <glib.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#if !defined(CLUTTER_DISABLE_DEPRECATED) || defined(CLUTTER_COMPILATION)
/**
* ClutterTimeoutPool: (skip)
*
@ -53,17 +51,19 @@ G_BEGIN_DECLS
*/
typedef struct _ClutterTimeoutPool ClutterTimeoutPool;
CLUTTER_DEPRECATED
ClutterTimeoutPool *clutter_timeout_pool_new (gint priority);
CLUTTER_DEPRECATED
guint clutter_timeout_pool_add (ClutterTimeoutPool *pool,
guint fps,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
CLUTTER_DEPRECATED
void clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
guint id_);
#endif /* CLUTTER_DISABLE_DEPRECATED */
G_END_DECLS
#endif /* __CLUTTER_TIMEOUT_POOL_H__ */

View File

@ -228,8 +228,6 @@ clutter_backend_osx_dispose (GObject *object)
{
ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (object);
_clutter_shader_release_all ();
[self->context release];
self->context = NULL;

View File

@ -148,9 +148,6 @@ clutter_backend_win32_dispose (GObject *gobject)
CLUTTER_NOTE (BACKEND, "Removing the event source");
_clutter_backend_win32_events_uninit (CLUTTER_BACKEND (backend_win32));
/* Unrealize all shaders, since the GL context is going away */
_clutter_shader_release_all ();
G_OBJECT_CLASS (clutter_backend_win32_parent_class)->dispose (gobject);
if (backend->cogl_context)

View File

@ -121,7 +121,7 @@ m4_define([cairo_req_version], [1.10])
m4_define([pango_req_version], [1.20])
m4_define([gi_req_version], [0.9.5])
m4_define([uprof_req_version], [0.3])
m4_define([gtk_doc_req_version], [1.13])
m4_define([gtk_doc_req_version], [1.15])
m4_define([xfixes_req_version], [3])
m4_define([xcomposite_req_version], [0.4])
@ -736,7 +736,7 @@ AS_CASE([$enable_deprecated],
[no],
[
CLUTTER_DEPRECATED_CFLAGS="-DG_DISABLE_DEPRECATED -DG_DISABLE_SINGLE_INCLUDES -DCOGL_DISABLE_DEPRECATED -DCLUTTER_DISABLE_DEPRECATED"
CLUTTER_DEPRECATED_CFLAGS="-DG_DISABLE_SINGLE_INCLUDES -DCOGL_DISABLE_DEPRECATED -DCLUTTER_DISABLE_DEPRECATED"
],
[yes],

View File

@ -6,6 +6,13 @@ clutter/clutter-alpha.c
clutter/clutter-animation.c
clutter/clutter-animator.c
clutter/clutter-backend.c
clutter/deprecated/clutter-behaviour.c
clutter/deprecated/clutter-behaviour-depth.c
clutter/deprecated/clutter-behaviour-ellipse.c
clutter/deprecated/clutter-behaviour-opacity.c
clutter/deprecated/clutter-behaviour-path.c
clutter/deprecated/clutter-behaviour-rotate.c
clutter/deprecated/clutter-behaviour-scale.c
clutter/clutter-bind-constraint.c
clutter/clutter-binding-pool.c
clutter/clutter-bin-layout.c
@ -24,6 +31,8 @@ clutter/clutter-device-manager.c
clutter/clutter-drag-action.c
clutter/clutter-drop-action.c
clutter/clutter-event.c
clutter/deprecated/clutter-fixed.c
clutter/deprecated/clutter-fixed.h
clutter/clutter-flow-layout.c
clutter/clutter-gesture-action.c
clutter/clutter-input-device.c
@ -36,6 +45,7 @@ clutter/clutter-path-constraint.c
clutter/clutter-rectangle.c
clutter/clutter-script.c
clutter/clutter-settings.c
clutter/deprecated/clutter-shader.c
clutter/clutter-shader-effect.c
clutter/clutter-shader-types.c
clutter/clutter-snap-constraint.c

1132
po/gl.po

File diff suppressed because it is too large Load Diff

View File

@ -164,8 +164,8 @@ INCLUDES = \
test_conformance_CPPFLAGS = \
-DG_DISABLE_SINGLE_INCLUDES \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DCOGL_DISABLE_DEPRECATED \
-DCLUTTER_DISABLE_DEPRECATED \
-DG_DISABLE_DEPRECATION_WARNINGS \
-DCLUTTER_DISABLE_DEPRECATION_WARNINGS \
-DTESTS_DATADIR=\""$(top_srcdir)/tests/data"\"
test_conformance_CFLAGS = -g $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)

View File

@ -1,4 +1,3 @@
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
#include <cogl/cogl.h>

View File

@ -1,5 +1,3 @@
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
#include <cogl/cogl.h>

View File

@ -156,8 +156,8 @@ test_interactive_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
test_interactive_CPPFLAGS = \
-DTESTS_DATADIR=\""$(abs_top_srcdir)/tests/data"\" \
-DG_DISABLE_SINGLE_INCLUDES \
-DCOGL_DISABLE_DEPRECATED \
-DCLUTTER_DISABLE_DEPRECATED
-DGLIB_DISABLE_DEPRECATION_WARNINGS \
-DCLUTTER_DISABLE_DEPRECATION_WARNINGS
test_interactive_LDFLAGS = -export-dynamic
test_interactive_LDADD = $(CLUTTER_LIBS) $(common_ldadd) -lm

View File

@ -216,8 +216,7 @@ test_actors_main (int argc, char *argv[])
oh->group = clutter_group_new();
clutter_actor_set_name (oh->group, "Group");
g_signal_connect (oh->group, "destroy", G_CALLBACK (on_group_destroy), oh);
clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5));
clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5));
clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
clutter_actor_add_constraint (oh->group, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0.0f));
oh->hand = g_new (ClutterActor*, n_hands);

View File

@ -1,8 +1,6 @@
/*
* Pretty cairo flower hack.
*/
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
#ifndef _MSC_VER

View File

@ -186,11 +186,8 @@ test_constraints_main (int argc, char *argv[])
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
/* align the center rectangle to the center of the stage */
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5);
clutter_actor_add_constraint_with_name (rect, "x-align", constraint);
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5);
clutter_actor_add_constraint_with_name (rect, "y-align", constraint);
constraint = clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5);
clutter_actor_add_constraint_with_name (rect, "align", constraint);
/* this is the equivalent of the DesaturateEffect; we cannot animate
* the factor because the animation API only understands GObject

View File

@ -1,5 +1,3 @@
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
#include <errno.h>

View File

@ -139,7 +139,7 @@ main (int argc, char **argv)
g_print (" - %s:%*s%s\n",
test_unit_names[i],
(int) len - strlen (str), " ",
(int) (len - strlen (str)), " ",
str);
g_free (str);

View File

@ -88,8 +88,7 @@ test_scrolling_main (int argc, char *argv[])
scroll = clutter_group_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), scroll);
clutter_actor_set_size (scroll, RECT_WIDTH, RECT_HEIGHT);
clutter_actor_add_constraint (scroll, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5));
clutter_actor_add_constraint (scroll, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5));
clutter_actor_add_constraint (scroll, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
clutter_actor_set_clip_to_allocation (scroll, TRUE);
/* viewport: the actual container for the children; we scroll it using

View File

@ -1,7 +1,3 @@
/*#define TEST_GROUP */
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
#include <errno.h>

View File

@ -27,8 +27,7 @@ test_snap_constraint_main (int argc,
clutter_actor_set_size (layer_a, 100.0, 25.0);
/* the first layer is anchored to the middle of the stage */
clutter_actor_add_constraint (layer_a, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5));
clutter_actor_add_constraint (layer_a, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5));
clutter_actor_add_constraint (layer_a, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
/* second layer, with no implicit size */
layer_b = clutter_rectangle_new_with_color (CLUTTER_COLOR_DarkButter);

View File

@ -41,8 +41,7 @@ test_state_script_main (int argc, char *argv[])
button = CLUTTER_ACTOR (clutter_script_get_object (script, "button"));
clutter_container_add_actor (CLUTTER_CONTAINER (stage), button);
clutter_actor_add_constraint (button, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5));
clutter_actor_add_constraint (button, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5));
clutter_actor_add_constraint (button, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
clutter_script_connect_signals (script, NULL);

View File

@ -5,6 +5,7 @@
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
/* our thread-specific data */
typedef struct
{
ClutterActor *stage;
@ -12,8 +13,6 @@ typedef struct
ClutterActor *progress;
ClutterTimeline *timeline;
volatile gboolean cancelled;
} TestThreadData;
static TestThreadData *
@ -27,8 +26,13 @@ test_thread_data_new (void)
}
static void
test_thread_data_free (TestThreadData *data)
test_thread_data_free (gpointer _data)
{
TestThreadData *data = _data;
if (data == NULL)
return;
g_object_unref (data->progress);
g_object_unref (data->label);
g_object_unref (data->stage);
@ -52,7 +56,22 @@ test_thread_done_idle (gpointer user_data)
return FALSE;
}
static GPrivate test_thread_data = G_PRIVATE_INIT (test_thread_data_free);
static void
test_thread_data_done (gpointer _data)
{
TestThreadData *data = _data;
/* since the TestThreadData structure references Clutter data structures
* we need to free it from within the same thread that called clutter_main()
* which means using an idle handler in the main loop.
*
* clutter_threads_add_idle() is guaranteed to run the callback passed to
* to it under the Big Clutter Lock.
*/
clutter_threads_add_idle (test_thread_done_idle, data);
}
static GPrivate test_thread_data = G_PRIVATE_INIT (test_thread_data_done);
typedef struct
{
@ -68,7 +87,6 @@ update_label_idle (gpointer data)
gchar *text;
text = g_strdup_printf ("Count to %d", update->count);
clutter_text_set_text (CLUTTER_TEXT (update->thread_data->label), text);
clutter_actor_set_width (update->thread_data->label, -1);
@ -94,8 +112,6 @@ do_something_very_slow (void)
gint i;
data = g_private_get (&test_thread_data);
if (data->cancelled)
return;
for (i = 0; i < 100; i++)
{
@ -103,13 +119,18 @@ do_something_very_slow (void)
msecs = 1 + (int) (100.0 * rand () / ((RAND_MAX + 1.0) / 3));
/* sleep for a while */
/* sleep for a while, to emulate some work being done */
g_usleep (msecs * 1000);
if ((i % 10) == 0)
{
TestUpdate *update;
/* update the UI from within the main loop, making sure that the
* Big Clutter Lock is held; only one thread at a time can call
* Clutter API, and it's better to do this from the same thread
* that called clutter_init()/clutter_main().
*/
update = g_new (TestUpdate, 1);
update->count = i;
update->thread_data = data;
@ -128,12 +149,9 @@ test_thread_func (gpointer user_data)
g_private_set (&test_thread_data, data);
/* this function will block */
do_something_very_slow ();
clutter_threads_add_idle_full (G_PRIORITY_DEFAULT + 30,
test_thread_done_idle,
data, NULL);
return NULL;
}
@ -162,7 +180,8 @@ on_key_press_event (ClutterStage *stage,
data->progress = g_object_ref (progress_rect);
data->timeline = g_object_ref (timeline);
g_thread_new ("counter", test_thread_func, data, FALSE, NULL);
/* start the thread that updates the counter and the progress bar */
g_thread_new ("counter", test_thread_func, data);
return TRUE;
@ -256,3 +275,9 @@ test_threads_main (int argc, char *argv[])
return EXIT_SUCCESS;
}
const char *
test_threads_describe (void)
{
return "Multi-threading programming with Clutter";
}