renderer-native: Always use MetaEgl when interacting with EGL
Partly for consistency, partly for error handling functionality. https://bugzilla.gnome.org/show_bug.cgi?id=785381
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@ -242,9 +242,11 @@ static void
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meta_renderer_native_disconnect (CoglRenderer *cogl_renderer)
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{
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaEgl *egl = meta_renderer_native_get_egl (renderer_native);
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if (cogl_renderer_egl->edpy != EGL_NO_DISPLAY)
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eglTerminate (cogl_renderer_egl->edpy);
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meta_egl_terminate (egl, cogl_renderer_egl->edpy, NULL);
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g_slice_free (CoglRendererEGL, cogl_renderer_egl);
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}
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@ -516,10 +518,15 @@ meta_renderer_native_egl_cleanup_context (CoglDisplay *cogl_display)
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRenderer *cogl_renderer = cogl_display->renderer;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaEgl *egl = meta_renderer_native_get_egl (renderer_native);
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if (cogl_display_egl->dummy_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface (cogl_renderer_egl->edpy, cogl_display_egl->dummy_surface);
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meta_egl_destroy_surface (egl,
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cogl_renderer_egl->edpy,
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cogl_display_egl->dummy_surface,
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NULL);
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cogl_display_egl->dummy_surface = EGL_NO_SURFACE;
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}
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}
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@ -1062,6 +1069,7 @@ meta_renderer_native_create_surface_gbm (MetaOnscreenNative *onscreen_native,
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaEgl *egl = meta_renderer_native_get_egl (renderer_native);
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MetaRendererNativeGpuData *renderer_gpu_data;
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struct gbm_surface *new_gbm_surface;
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EGLNativeWindowType egl_native_window;
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@ -1085,16 +1093,16 @@ meta_renderer_native_create_surface_gbm (MetaOnscreenNative *onscreen_native,
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}
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egl_native_window = (EGLNativeWindowType) new_gbm_surface;
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new_egl_surface = eglCreateWindowSurface (cogl_renderer_egl->edpy,
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cogl_display_egl->egl_config,
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egl_native_window,
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NULL);
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new_egl_surface =
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meta_egl_create_window_surface (egl,
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cogl_renderer_egl->edpy,
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cogl_display_egl->egl_config,
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egl_native_window,
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NULL,
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error);
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if (new_egl_surface == EGL_NO_SURFACE)
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{
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gbm_surface_destroy (new_gbm_surface);
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"Failed to allocate surface");
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return FALSE;
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}
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@ -1458,8 +1466,9 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
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CoglContext *cogl_context = framebuffer->context;
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CoglRenderer *cogl_renderer = cogl_context->display->renderer;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaEgl *egl = meta_renderer_native_get_egl (renderer_native);
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native;
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MetaRendererNativeGpuData *renderer_gpu_data;
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@ -1471,7 +1480,10 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
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if (onscreen_egl->egl_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface (cogl_renderer_egl->edpy, onscreen_egl->egl_surface);
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meta_egl_destroy_surface (egl,
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cogl_renderer_egl->edpy,
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onscreen_egl->egl_surface,
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NULL);
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onscreen_egl->egl_surface = EGL_NO_SURFACE;
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}
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