interval: Add a pointer variant to compute_value()
ClutterInterval.compute_value() computes the new value given a progress and copies it to a given GValue. Since most of the time we want to pass that very same value to another function that copies it again, we should have a compute_value() variant that stores that computed value inside ClutterInterval and returns a pointer to it. This way we initialize the result GValue just once and we never copy it, as long as the Interval instance is valid.
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@ -154,6 +154,9 @@ gboolean clutter_interval_compute_value (ClutterInterval *interval,
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gdouble factor,
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GValue *value);
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G_CONST_RETURN GValue *clutter_interval_compute (ClutterInterval *interval,
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gdouble factor);
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void clutter_interval_register_progress_func (GType value_type,
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ClutterProgressFunc func);
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