frame: Only select for ButtonPress/Release/Motion/Crossing
Touch events are largely ignored on GdkEvent emulation, so only make frames receive pointer events, only the pointer emulating touch will be reported, and any other further touches will be ignored, which is about the behavior we want. This makes window dragging possible again on touch.
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@@ -109,6 +109,19 @@ meta_window_ensure_frame (MetaWindow *window)
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XChangeWindowAttributes (window->display->xdisplay,
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frame->xwindow, CWEventMask, &attrs);
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{
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unsigned char mask_bits[XIMaskLen (XI_LASTEVENT)] = { 0 };
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XIEventMask mask = { XIAllMasterDevices, sizeof (mask_bits), mask_bits };
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XISetMask (mask.mask, XI_ButtonPress);
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XISetMask (mask.mask, XI_ButtonRelease);
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XISetMask (mask.mask, XI_Motion);
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XISetMask (mask.mask, XI_Enter);
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XISetMask (mask.mask, XI_Leave);
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XISelectEvents (window->display->xdisplay, frame->xwindow, &mask, 1);
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}
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meta_display_register_x_window (window->display, &frame->xwindow, window);
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meta_error_trap_push (window->display);
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