frame: Only select for ButtonPress/Release/Motion/Crossing

Touch events are largely ignored on GdkEvent emulation, so only
make frames receive pointer events, only the pointer emulating
touch will be reported, and any other further touches will be
ignored, which is about the behavior we want. This makes window
dragging possible again on touch.
This commit is contained in:
Carlos Garnacho
2014-06-19 21:15:14 +02:00
parent 7247b8d81b
commit ae91de5d03

View File

@@ -109,6 +109,19 @@ meta_window_ensure_frame (MetaWindow *window)
XChangeWindowAttributes (window->display->xdisplay,
frame->xwindow, CWEventMask, &attrs);
{
unsigned char mask_bits[XIMaskLen (XI_LASTEVENT)] = { 0 };
XIEventMask mask = { XIAllMasterDevices, sizeof (mask_bits), mask_bits };
XISetMask (mask.mask, XI_ButtonPress);
XISetMask (mask.mask, XI_ButtonRelease);
XISetMask (mask.mask, XI_Motion);
XISetMask (mask.mask, XI_Enter);
XISetMask (mask.mask, XI_Leave);
XISelectEvents (window->display->xdisplay, frame->xwindow, &mask, 1);
}
meta_display_register_x_window (window->display, &frame->xwindow, window);
meta_error_trap_push (window->display);