2007-10-12 Tomas Frydrych <tf@o-hand.com>
* clutter/clutter-actor.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-box.c: * clutter/clutter-clone-texture.c: * clutter/clutter-container.c: * clutter/clutter-entry.c: * clutter/clutter-feature.c: * clutter/clutter-fixed.c: * clutter/clutter-group.c: * clutter/clutter-hbox.c: * clutter/clutter-label.c: * clutter/clutter-layout.c: * clutter/clutter-media.c: * clutter/clutter-rectangle.c: * clutter/clutter-score.c: * clutter/clutter-script.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-timeout-pool.c: * clutter/clutter-vbox.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: * clutter/eglnative/clutter-backend-egl.c: * clutter/eglnative/clutter-event-egl.c: * clutter/eglnative/clutter-stage-egl.c: * clutter/eglx/clutter-backend-egl.c: * clutter/eglx/clutter-event-egl.c: * clutter/eglx/clutter-stage-egl.c: * clutter/glx/clutter-event-glx.c: * clutter/json/json-array.c: * clutter/json/json-generator.c: * clutter/json/json-node.c: * clutter/json/json-object.c: * clutter/json/json-parser.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Fixedup config.h inclusion (must always be bracketed with #ifdef HAVE_CONFIG_H).
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ChangeLog
45
ChangeLog
@ -1,3 +1,48 @@
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2007-10-12 Tomas Frydrych <tf@o-hand.com>
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* clutter/clutter-actor.c:
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* clutter/clutter-backend.c:
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* clutter/clutter-behaviour-depth.c:
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* clutter/clutter-box.c:
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* clutter/clutter-clone-texture.c:
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* clutter/clutter-container.c:
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* clutter/clutter-entry.c:
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* clutter/clutter-feature.c:
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* clutter/clutter-fixed.c:
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* clutter/clutter-group.c:
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* clutter/clutter-hbox.c:
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* clutter/clutter-label.c:
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* clutter/clutter-layout.c:
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* clutter/clutter-media.c:
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* clutter/clutter-rectangle.c:
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* clutter/clutter-score.c:
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* clutter/clutter-script.c:
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* clutter/clutter-stage.c:
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* clutter/clutter-texture.c:
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* clutter/clutter-timeline.c:
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* clutter/clutter-timeout-pool.c:
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* clutter/clutter-vbox.c:
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* clutter/cogl/gl/cogl.c:
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* clutter/cogl/gles/cogl.c:
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* clutter/eglnative/clutter-backend-egl.c:
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* clutter/eglnative/clutter-event-egl.c:
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* clutter/eglnative/clutter-stage-egl.c:
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* clutter/eglx/clutter-backend-egl.c:
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* clutter/eglx/clutter-event-egl.c:
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* clutter/eglx/clutter-stage-egl.c:
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* clutter/glx/clutter-event-glx.c:
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* clutter/json/json-array.c:
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* clutter/json/json-generator.c:
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* clutter/json/json-node.c:
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* clutter/json/json-object.c:
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* clutter/json/json-parser.c:
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* clutter/sdl/clutter-backend-sdl.c:
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* clutter/sdl/clutter-event-sdl.c:
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* clutter/sdl/clutter-stage-sdl.c:
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Fixedup config.h inclusion (must always be bracketed with #ifdef
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HAVE_CONFIG_H).
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2007-10-11 Tomas Frydrych <tf@o-hand.com>
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* clutter/clutter-entry.c:
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@ -52,7 +52,9 @@
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* </orderedlist>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-actor.h"
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#include "clutter-container.h"
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* #ClutterBackend is available since Clutter 0.4
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*/
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#ifndef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-behaviour-depth.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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* #ClutterCloneTexture allows the cloning of existing #ClutterTexture based
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* actors whilst saving underlying graphics resources.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-clone-texture.h"
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#include "clutter-main.h"
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* Author: Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdarg.h>
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#include <glib-object.h>
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* #ClutterEntry is available since Clutter 0.4.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-entry.h"
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* Functions to query available GL features ay runtime
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <clutter-fixed.h>
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#include <clutter-private.h>
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* ignored.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdarg.h>
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#include "clutter-group.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-hbox.h"
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* #ClutterLabel is a #ClutterTexture that displays text.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-label.h"
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#include "clutter-layout.h"
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* Author: Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-layout.h"
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#include "clutter-main.h"
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* #ClutterMedia is an interface for controlling playback of media data.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-media.h"
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#include "clutter-main.h"
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*
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* #ClutterRectangle is an Actor which draws simple filled rectangles.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-rectangle.h"
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#include "clutter-main.h"
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* #ClutterScore is a base class for sequencing multiple timelines in order.
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*/
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#ifndef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* #ClutterScript is available since Clutter 0.6
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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* and manipulated.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend.h"
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#include "clutter-stage.h"
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* memory.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-texture.h"
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#include "clutter-main.h"
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* your application.
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*/
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#ifndef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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* Based on similar code by Tristan van Berkom
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-debug.h"
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#include "clutter-timeout-pool.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-vbox.h"
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include <GL/gl.h>
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include <GLES/gl.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend-egl.h"
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#include "clutter-stage-egl.h"
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-egl.h"
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#include "clutter-backend-egl.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-egl.h"
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#include "clutter-egl.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend-egl.h"
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#include "clutter-stage-egl.h"
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-egl.h"
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#include "clutter-backend-egl.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-egl.h"
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#include "clutter-eglx.h"
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-glx.h"
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#include "clutter-backend-glx.h"
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* Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "json-types.h"
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* put it into a buffer or a file.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib.h>
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* inside a file or inside a static buffer.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend-sdl.h"
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#include "clutter-stage-sdl.h"
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-sdl.h"
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#include "clutter-backend-sdl.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-stage-sdl.h"
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#include "clutter-sdl.h"
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