actor: Remove unnecessary relayout/redraw calls
They will be handled internally.
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de9112bc8c
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@ -9509,8 +9509,6 @@ clutter_actor_set_width (ClutterActor *self,
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}
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}
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else
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else
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_clutter_actor_update_transition (self, obj_props[PROP_WIDTH], width);
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_clutter_actor_update_transition (self, obj_props[PROP_WIDTH], width);
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clutter_actor_queue_relayout (self);
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}
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}
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/**
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/**
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@ -9559,8 +9557,6 @@ clutter_actor_set_height (ClutterActor *self,
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}
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}
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else
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else
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_clutter_actor_update_transition (self, obj_props[PROP_HEIGHT], height);
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_clutter_actor_update_transition (self, obj_props[PROP_HEIGHT], height);
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clutter_actor_queue_relayout (self);
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}
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}
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static inline void
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static inline void
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@ -9639,8 +9635,6 @@ clutter_actor_set_x (ClutterActor *self,
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}
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}
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else
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else
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_clutter_actor_update_transition (self, obj_props[PROP_X], x);
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_clutter_actor_update_transition (self, obj_props[PROP_X], x);
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clutter_actor_queue_relayout (self);
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}
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}
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/**
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/**
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@ -9673,8 +9667,6 @@ clutter_actor_set_y (ClutterActor *self,
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}
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}
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else
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else
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_clutter_actor_update_transition (self, obj_props[PROP_Y], y);
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_clutter_actor_update_transition (self, obj_props[PROP_Y], y);
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clutter_actor_queue_relayout (self);
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}
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}
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/**
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/**
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