actor: Remove unnecessary relayout/redraw calls

They will be handled internally.
This commit is contained in:
Emmanuele Bassi 2012-04-10 13:37:04 +01:00
parent de9112bc8c
commit ab486bfe70

@ -9509,8 +9509,6 @@ clutter_actor_set_width (ClutterActor *self,
} }
else else
_clutter_actor_update_transition (self, obj_props[PROP_WIDTH], width); _clutter_actor_update_transition (self, obj_props[PROP_WIDTH], width);
clutter_actor_queue_relayout (self);
} }
/** /**
@ -9559,8 +9557,6 @@ clutter_actor_set_height (ClutterActor *self,
} }
else else
_clutter_actor_update_transition (self, obj_props[PROP_HEIGHT], height); _clutter_actor_update_transition (self, obj_props[PROP_HEIGHT], height);
clutter_actor_queue_relayout (self);
} }
static inline void static inline void
@ -9639,8 +9635,6 @@ clutter_actor_set_x (ClutterActor *self,
} }
else else
_clutter_actor_update_transition (self, obj_props[PROP_X], x); _clutter_actor_update_transition (self, obj_props[PROP_X], x);
clutter_actor_queue_relayout (self);
} }
/** /**
@ -9673,8 +9667,6 @@ clutter_actor_set_y (ClutterActor *self,
} }
else else
_clutter_actor_update_transition (self, obj_props[PROP_Y], y); _clutter_actor_update_transition (self, obj_props[PROP_Y], y);
clutter_actor_queue_relayout (self);
} }
/** /**