seat: Don't require an event to repick()
We always pass NULL, and anywhere where we want to pass an event should be handled internally.
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@ -1544,7 +1544,7 @@ meta_display_sync_wayland_input_focus (MetaDisplay *display)
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meta_wayland_compositor_set_input_focus (compositor, focus_window);
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meta_wayland_seat_repick (compositor->seat, NULL);
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meta_wayland_seat_repick (compositor->seat);
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}
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void
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@ -185,13 +185,52 @@ meta_wayland_seat_update (MetaWaylandSeat *seat,
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}
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}
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static void
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repick_for_event (MetaWaylandSeat *seat,
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const ClutterEvent *for_event)
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{
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ClutterActor *actor = NULL;
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MetaWaylandPointer *pointer = &seat->pointer;
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MetaWaylandSurface *surface = NULL;
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MetaDisplay *display = meta_get_display ();
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if (meta_grab_op_should_block_wayland (display->grab_op))
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{
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meta_wayland_pointer_update_current_focus (pointer, NULL);
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return;
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}
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if (for_event)
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{
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actor = clutter_event_get_source (for_event);
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}
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else if (seat->current_stage)
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{
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ClutterStage *stage = CLUTTER_STAGE (seat->current_stage);
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actor = clutter_stage_get_actor_at_pos (stage,
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CLUTTER_PICK_REACTIVE,
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wl_fixed_to_double (pointer->x),
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wl_fixed_to_double (pointer->y));
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}
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if (actor)
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seat->current_stage = clutter_actor_get_stage (actor);
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else
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seat->current_stage = NULL;
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if (META_IS_SURFACE_ACTOR_WAYLAND (actor))
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surface = meta_surface_actor_wayland_get_surface (META_SURFACE_ACTOR_WAYLAND (actor));
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meta_wayland_pointer_update_current_focus (pointer, surface);
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}
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static void
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notify_motion (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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MetaWaylandPointer *pointer = &seat->pointer;
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meta_wayland_seat_repick (seat, event);
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repick_for_event (seat, event);
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pointer->grab->interface->motion (pointer->grab, event);
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}
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@ -316,42 +355,9 @@ meta_wayland_seat_handle_event (MetaWaylandSeat *seat,
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}
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void
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meta_wayland_seat_repick (MetaWaylandSeat *seat,
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const ClutterEvent *for_event)
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meta_wayland_seat_repick (MetaWaylandSeat *seat)
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{
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ClutterActor *actor = NULL;
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MetaWaylandPointer *pointer = &seat->pointer;
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MetaWaylandSurface *surface = NULL;
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MetaDisplay *display = meta_get_display ();
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if (meta_grab_op_should_block_wayland (display->grab_op))
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{
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meta_wayland_pointer_update_current_focus (pointer, NULL);
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return;
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}
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if (for_event)
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{
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actor = clutter_event_get_source (for_event);
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}
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else if (seat->current_stage)
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{
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ClutterStage *stage = CLUTTER_STAGE (seat->current_stage);
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actor = clutter_stage_get_actor_at_pos (stage,
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CLUTTER_PICK_REACTIVE,
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wl_fixed_to_double (pointer->x),
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wl_fixed_to_double (pointer->y));
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}
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if (actor)
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seat->current_stage = clutter_actor_get_stage (actor);
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else
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seat->current_stage = NULL;
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if (META_IS_SURFACE_ACTOR_WAYLAND (actor))
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surface = meta_surface_actor_wayland_get_surface (META_SURFACE_ACTOR_WAYLAND (actor));
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meta_wayland_pointer_update_current_focus (pointer, surface);
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repick_for_event (seat, NULL);
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}
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void
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@ -76,8 +76,7 @@ meta_wayland_seat_handle_event (MetaWaylandSeat *seat,
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const ClutterEvent *event);
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void
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meta_wayland_seat_repick (MetaWaylandSeat *seat,
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const ClutterEvent *for_event);
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meta_wayland_seat_repick (MetaWaylandSeat *seat);
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void
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meta_wayland_seat_update_cursor_surface (MetaWaylandSeat *seat);
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@ -196,7 +196,7 @@ meta_wayland_compositor_set_input_focus (MetaWaylandCompositor *compositor,
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void
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meta_wayland_compositor_repick (MetaWaylandCompositor *compositor)
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{
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meta_wayland_seat_repick (compositor->seat, NULL);
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meta_wayland_seat_repick (compositor->seat);
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}
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static void
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