actor: Clean up property installation

This commit is contained in:
Emmanuele Bassi 2011-11-22 17:03:00 +00:00 committed by Emmanuele Bassi
parent a2a38ee797
commit a85c53ea0b

View File

@ -4104,7 +4104,6 @@ static void
clutter_actor_class_init (ClutterActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
quark_shader_data = g_quark_from_static_string ("-clutter-actor-shader-data");
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
@ -4124,14 +4123,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
* position for the actor. If read, returns the fixed position if any,
* otherwise the allocation if available, otherwise 0.
*/
pspec = g_param_spec_float ("x",
obj_props[PROP_X] =
g_param_spec_float ("x",
P_("X coordinate"),
P_("X coordinate of the actor"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_X] = pspec;
g_object_class_install_property (object_class, PROP_X, pspec);
/**
* ClutterActor:y:
@ -4140,14 +4138,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
* position for the actor. If read, returns the fixed position if
* any, otherwise the allocation if available, otherwise 0.
*/
pspec = g_param_spec_float ("y",
obj_props[PROP_Y] =
g_param_spec_float ("y",
P_("Y coordinate"),
P_("Y coordinate of the actor"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_Y] = pspec;
g_object_class_install_property (object_class, PROP_Y, pspec);
/**
* ClutterActor:width:
@ -4156,14 +4153,14 @@ clutter_actor_class_init (ClutterActorClass *klass)
* natural size request of the actor to the given width. If read, returns
* the allocated width if available, otherwise the width request.
*/
pspec = g_param_spec_float ("width",
obj_props[PROP_WIDTH] =
g_param_spec_float ("width",
P_("Width"),
P_("Width of the actor"),
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_WIDTH] = pspec;
g_object_class_install_property (object_class, PROP_WIDTH, pspec);
/**
* ClutterActor:height:
*
@ -4171,14 +4168,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
* natural size request of the actor to the given height. If read, returns
* the allocated height if available, otherwise the height request.
*/
pspec = g_param_spec_float ("height",
obj_props[PROP_HEIGHT] =
g_param_spec_float ("height",
P_("Height"),
P_("Height of the actor"),
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_HEIGHT] = pspec;
g_object_class_install_property (object_class, PROP_HEIGHT, pspec);
/**
* ClutterActor:fixed-x:
@ -4190,14 +4186,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("fixed-x",
obj_props[PROP_FIXED_X] =
g_param_spec_float ("fixed-x",
P_("Fixed X"),
P_("Forced X position of the actor"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_FIXED_X] = pspec;
g_object_class_install_property (object_class, PROP_FIXED_X, pspec);
/**
* ClutterActor:fixed-y:
@ -4209,14 +4204,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("fixed-y",
obj_props[PROP_FIXED_Y] =
g_param_spec_float ("fixed-y",
P_("Fixed Y"),
P_("Forced Y position of the actor"),
-G_MAXFLOAT, G_MAXFLOAT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_FIXED_Y] = pspec;
g_object_class_install_property (object_class, PROP_FIXED_Y, pspec);
/**
* ClutterActor:fixed-position-set:
@ -4226,16 +4220,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boolean ("fixed-position-set",
obj_props[PROP_FIXED_POSITION_SET] =
g_param_spec_boolean ("fixed-position-set",
P_("Fixed position set"),
P_("Whether to use fixed positioning "
"for the actor"),
P_("Whether to use fixed positioning for the actor"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_FIXED_POSITION_SET] = pspec;
g_object_class_install_property (object_class,
PROP_FIXED_POSITION_SET,
pspec);
/**
* ClutterActor:min-width:
@ -4249,14 +4239,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("min-width",
obj_props[PROP_MIN_WIDTH] =
g_param_spec_float ("min-width",
P_("Min Width"),
P_("Forced minimum width request for the actor"),
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_MIN_WIDTH] = pspec;
g_object_class_install_property (object_class, PROP_MIN_WIDTH, pspec);
/**
* ClutterActor:min-height:
@ -4269,14 +4258,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("min-height",
obj_props[PROP_MIN_HEIGHT] =
g_param_spec_float ("min-height",
P_("Min Height"),
P_("Forced minimum height request for the actor"),
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_MIN_HEIGHT] = pspec;
g_object_class_install_property (object_class, PROP_MIN_HEIGHT, pspec);
/**
* ClutterActor:natural-width:
@ -4289,14 +4277,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("natural-width",
obj_props[PROP_NATURAL_WIDTH] =
g_param_spec_float ("natural-width",
P_("Natural Width"),
P_("Forced natural width request for the actor"),
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_NATURAL_WIDTH] = pspec;
g_object_class_install_property (object_class, PROP_NATURAL_WIDTH, pspec);
/**
* ClutterActor:natural-height:
@ -4309,14 +4296,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("natural-height",
obj_props[PROP_NATURAL_HEIGHT] =
g_param_spec_float ("natural-height",
P_("Natural Height"),
P_("Forced natural height request for the actor"),
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_NATURAL_HEIGHT] = pspec;
g_object_class_install_property (object_class, PROP_NATURAL_HEIGHT, pspec);
/**
* ClutterActor:min-width-set:
@ -4326,13 +4312,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boolean ("min-width-set",
obj_props[PROP_MIN_WIDTH_SET] =
g_param_spec_boolean ("min-width-set",
P_("Minimum width set"),
P_("Whether to use the min-width property"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_MIN_WIDTH_SET] = pspec;
g_object_class_install_property (object_class, PROP_MIN_WIDTH_SET, pspec);
/**
* ClutterActor:min-height-set:
@ -4342,13 +4327,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boolean ("min-height-set",
obj_props[PROP_MIN_HEIGHT_SET] =
g_param_spec_boolean ("min-height-set",
P_("Minimum height set"),
P_("Whether to use the min-height property"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_MIN_HEIGHT_SET] = pspec;
g_object_class_install_property (object_class, PROP_MIN_HEIGHT_SET, pspec);
/**
* ClutterActor:natural-width-set:
@ -4358,15 +4342,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boolean ("natural-width-set",
obj_props[PROP_NATURAL_WIDTH_SET] =
g_param_spec_boolean ("natural-width-set",
P_("Natural width set"),
P_("Whether to use the natural-width property"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_NATURAL_WIDTH_SET] = pspec;
g_object_class_install_property (object_class,
PROP_NATURAL_WIDTH_SET,
pspec);
/**
* ClutterActor:natural-height-set:
@ -4376,15 +4357,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boolean ("natural-height-set",
obj_props[PROP_NATURAL_HEIGHT_SET] =
g_param_spec_boolean ("natural-height-set",
P_("Natural height set"),
P_("Whether to use the natural-height property"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_NATURAL_HEIGHT_SET] = pspec;
g_object_class_install_property (object_class,
PROP_NATURAL_HEIGHT_SET,
pspec);
/**
* ClutterActor:allocation:
@ -4396,13 +4374,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boxed ("allocation",
obj_props[PROP_ALLOCATION] =
g_param_spec_boxed ("allocation",
P_("Allocation"),
P_("The actor's allocation"),
CLUTTER_TYPE_ACTOR_BOX,
CLUTTER_PARAM_READABLE);
obj_props[PROP_ALLOCATION] = pspec;
g_object_class_install_property (object_class, PROP_ALLOCATION, pspec);
/**
* ClutterActor:request-mode:
@ -4453,14 +4430,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_enum ("request-mode",
obj_props[PROP_REQUEST_MODE] =
g_param_spec_enum ("request-mode",
P_("Request Mode"),
P_("The actor's request mode"),
CLUTTER_TYPE_REQUEST_MODE,
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_REQUEST_MODE] = pspec;
g_object_class_install_property (object_class, PROP_REQUEST_MODE, pspec);
/**
* ClutterActor:depth:
@ -4469,14 +4445,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_float ("depth",
obj_props[PROP_DEPTH] =
g_param_spec_float ("depth",
P_("Depth"),
P_("Position on the Z axis"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_DEPTH] = pspec;
g_object_class_install_property (object_class, PROP_DEPTH, pspec);
/**
* ClutterActor:opacity:
@ -4484,14 +4459,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Opacity of an actor, between 0 (fully transparent) and
* 255 (fully opaque)
*/
pspec = g_param_spec_uint ("opacity",
obj_props[PROP_OPACITY] =
g_param_spec_uint ("opacity",
P_("Opacity"),
P_("Opacity of an actor"),
0, 255,
255,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OPACITY] = pspec;
g_object_class_install_property (object_class, PROP_OPACITY, pspec);
/**
* ClutterActor:offscreen-redirect:
@ -4504,17 +4478,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.8
*/
pspec = g_param_spec_flags ("offscreen-redirect",
obj_props[PROP_OFFSCREEN_REDIRECT] =
g_param_spec_flags ("offscreen-redirect",
P_("Offscreen redirect"),
P_("Flags controlling when to flatten the "
"actor into a single image"),
P_("Flags controlling when to flatten the actor into a single image"),
CLUTTER_TYPE_OFFSCREEN_REDIRECT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OFFSCREEN_REDIRECT] = pspec;
g_object_class_install_property (object_class,
PROP_OFFSCREEN_REDIRECT,
pspec);
/**
* ClutterActor:visible:
@ -4523,13 +4493,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* See also #ClutterActor:mapped
*/
pspec = g_param_spec_boolean ("visible",
obj_props[PROP_VISIBLE] =
g_param_spec_boolean ("visible",
P_("Visible"),
P_("Whether the actor is visible or not"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_VISIBLE] = pspec;
g_object_class_install_property (object_class, PROP_VISIBLE, pspec);
/**
* ClutterActor:mapped:
@ -4539,13 +4508,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_boolean ("mapped",
obj_props[PROP_MAPPED] =
g_param_spec_boolean ("mapped",
P_("Mapped"),
P_("Whether the actor will be painted"),
FALSE,
CLUTTER_PARAM_READABLE);
obj_props[PROP_MAPPED] = pspec;
g_object_class_install_property (object_class, PROP_MAPPED, pspec);
/**
* ClutterActor:realized:
@ -4554,13 +4522,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_boolean ("realized",
obj_props[PROP_REALIZED] =
g_param_spec_boolean ("realized",
P_("Realized"),
P_("Whether the actor has been realized"),
FALSE,
CLUTTER_PARAM_READABLE);
obj_props[PROP_REALIZED] = pspec;
g_object_class_install_property (object_class, PROP_REALIZED, pspec);
/**
* ClutterActor:reactive:
@ -4571,26 +4538,24 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_boolean ("reactive",
obj_props[PROP_REACTIVE] =
g_param_spec_boolean ("reactive",
P_("Reactive"),
P_("Whether the actor is reactive to events"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_REACTIVE] = pspec;
g_object_class_install_property (object_class, PROP_REACTIVE, pspec);
/**
* ClutterActor:has-clip:
*
* Whether the actor has the #ClutterActor:clip property set or not
*/
pspec = g_param_spec_boolean ("has-clip",
obj_props[PROP_HAS_CLIP] =
g_param_spec_boolean ("has-clip",
P_("Has Clip"),
P_("Whether the actor has a clip set"),
FALSE,
CLUTTER_PARAM_READABLE);
obj_props[PROP_HAS_CLIP] = pspec;
g_object_class_install_property (object_class, PROP_HAS_CLIP, pspec);
/**
* ClutterActor:clip:
@ -4600,13 +4565,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Every part of the actor outside the clip region will not be
* painted
*/
pspec = g_param_spec_boxed ("clip",
obj_props[PROP_CLIP] =
g_param_spec_boxed ("clip",
P_("Clip"),
P_("The clip region for the actor"),
CLUTTER_TYPE_GEOMETRY,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_CLIP] = pspec;
g_object_class_install_property (object_class, PROP_CLIP, pspec);
/**
* ClutterActor:name:
@ -4615,13 +4579,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.2
*/
pspec = g_param_spec_string ("name",
obj_props[PROP_NAME] =
g_param_spec_string ("name",
P_("Name"),
P_("Name of the actor"),
NULL,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_NAME] = pspec;
g_object_class_install_property (object_class, PROP_NAME, pspec);
/**
* ClutterActor:scale-x:
@ -4630,14 +4593,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_double ("scale-x",
obj_props[PROP_SCALE_X] =
g_param_spec_double ("scale-x",
P_("Scale X"),
P_("Scale factor on the X axis"),
0.0, G_MAXDOUBLE,
1.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_SCALE_X] = pspec;
g_object_class_install_property (object_class, PROP_SCALE_X, pspec);
/**
* ClutterActor:scale-y:
@ -4646,14 +4608,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_double ("scale-y",
obj_props[PROP_SCALE_Y] =
g_param_spec_double ("scale-y",
P_("Scale Y"),
P_("Scale factor on the Y axis"),
0.0, G_MAXDOUBLE,
1.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_SCALE_Y] = pspec;
g_object_class_install_property (object_class, PROP_SCALE_Y, pspec);
/**
* ClutterActor:scale-center-x:
@ -4662,14 +4623,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_float ("scale-center-x",
obj_props[PROP_SCALE_CENTER_X] =
g_param_spec_float ("scale-center-x",
P_("Scale Center X"),
P_("Horizontal scale center"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_SCALE_CENTER_X] = pspec;
g_object_class_install_property (object_class, PROP_SCALE_CENTER_X, pspec);
/**
* ClutterActor:scale-center-y:
@ -4678,14 +4638,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_float ("scale-center-y",
obj_props[PROP_SCALE_CENTER_Y] =
g_param_spec_float ("scale-center-y",
P_("Scale Center Y"),
P_("Vertical scale center"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_SCALE_CENTER_Y] = pspec;
g_object_class_install_property (object_class, PROP_SCALE_CENTER_Y, pspec);
/**
* ClutterActor:scale-gravity:
@ -4694,16 +4653,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_enum ("scale-gravity",
obj_props[PROP_SCALE_GRAVITY] =
g_param_spec_enum ("scale-gravity",
P_("Scale Gravity"),
P_("The center of scaling"),
CLUTTER_TYPE_GRAVITY,
CLUTTER_GRAVITY_NONE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_SCALE_GRAVITY] = pspec;
g_object_class_install_property (object_class,
PROP_SCALE_GRAVITY,
pspec);
/**
* ClutterActor:rotation-angle-x:
@ -4712,14 +4668,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_double ("rotation-angle-x",
obj_props[PROP_ROTATION_ANGLE_X] =
g_param_spec_double ("rotation-angle-x",
P_("Rotation Angle X"),
P_("The rotation angle on the X axis"),
-G_MAXDOUBLE, G_MAXDOUBLE,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_ANGLE_X] = pspec;
g_object_class_install_property (object_class, PROP_ROTATION_ANGLE_X, pspec);
/**
* ClutterActor:rotation-angle-y:
@ -4728,14 +4683,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_double ("rotation-angle-y",
obj_props[PROP_ROTATION_ANGLE_Y] =
g_param_spec_double ("rotation-angle-y",
P_("Rotation Angle Y"),
P_("The rotation angle on the Y axis"),
-G_MAXDOUBLE, G_MAXDOUBLE,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_ANGLE_Y] = pspec;
g_object_class_install_property (object_class, PROP_ROTATION_ANGLE_Y, pspec);
/**
* ClutterActor:rotation-angle-z:
@ -4744,14 +4698,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_double ("rotation-angle-z",
obj_props[PROP_ROTATION_ANGLE_Z] =
g_param_spec_double ("rotation-angle-z",
P_("Rotation Angle Z"),
P_("The rotation angle on the Z axis"),
-G_MAXDOUBLE, G_MAXDOUBLE,
0.0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_ANGLE_Z] = pspec;
g_object_class_install_property (object_class, PROP_ROTATION_ANGLE_Z, pspec);
/**
* ClutterActor:rotation-center-x:
@ -4760,15 +4713,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_boxed ("rotation-center-x",
obj_props[PROP_ROTATION_CENTER_X] =
g_param_spec_boxed ("rotation-center-x",
P_("Rotation Center X"),
P_("The rotation center on the X axis"),
CLUTTER_TYPE_VERTEX,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_CENTER_X] = pspec;
g_object_class_install_property (object_class,
PROP_ROTATION_CENTER_X,
pspec);
/**
* ClutterActor:rotation-center-y:
@ -4777,15 +4727,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_boxed ("rotation-center-y",
obj_props[PROP_ROTATION_CENTER_Y] =
g_param_spec_boxed ("rotation-center-y",
P_("Rotation Center Y"),
P_("The rotation center on the Y axis"),
CLUTTER_TYPE_VERTEX,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_CENTER_Y] = pspec;
g_object_class_install_property (object_class,
PROP_ROTATION_CENTER_Y,
pspec);
/**
* ClutterActor:rotation-center-z:
@ -4794,15 +4741,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.6
*/
pspec = g_param_spec_boxed ("rotation-center-z",
obj_props[PROP_ROTATION_CENTER_Z] =
g_param_spec_boxed ("rotation-center-z",
P_("Rotation Center Z"),
P_("The rotation center on the Z axis"),
CLUTTER_TYPE_VERTEX,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_CENTER_Z] = pspec;
g_object_class_install_property (object_class,
PROP_ROTATION_CENTER_Z,
pspec);
/**
* ClutterActor:rotation-center-z-gravity:
@ -4811,16 +4755,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_enum ("rotation-center-z-gravity",
obj_props[PROP_ROTATION_CENTER_Z_GRAVITY] =
g_param_spec_enum ("rotation-center-z-gravity",
P_("Rotation Center Z Gravity"),
P_("Center point for rotation around the Z axis"),
CLUTTER_TYPE_GRAVITY,
CLUTTER_GRAVITY_NONE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ROTATION_CENTER_Z_GRAVITY] = pspec;
g_object_class_install_property (object_class,
PROP_ROTATION_CENTER_Z_GRAVITY,
pspec);
/**
* ClutterActor:anchor-x:
@ -4830,14 +4771,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("anchor-x",
obj_props[PROP_ANCHOR_X] =
g_param_spec_float ("anchor-x",
P_("Anchor X"),
P_("X coordinate of the anchor point"),
-G_MAXFLOAT, G_MAXFLOAT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ANCHOR_X] = pspec;
g_object_class_install_property (object_class, PROP_ANCHOR_X, pspec);
/**
* ClutterActor:anchor-y:
@ -4847,14 +4787,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_float ("anchor-y",
obj_props[PROP_ANCHOR_Y] =
g_param_spec_float ("anchor-y",
P_("Anchor Y"),
P_("Y coordinate of the anchor point"),
-G_MAXFLOAT, G_MAXFLOAT,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ANCHOR_Y] = pspec;
g_object_class_install_property (object_class, PROP_ANCHOR_Y, pspec);
/**
* ClutterActor:anchor-gravity:
@ -4863,15 +4802,13 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_enum ("anchor-gravity",
obj_props[PROP_ANCHOR_GRAVITY] =
g_param_spec_enum ("anchor-gravity",
P_("Anchor Gravity"),
P_("The anchor point as a ClutterGravity"),
CLUTTER_TYPE_GRAVITY,
CLUTTER_GRAVITY_NONE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_ANCHOR_GRAVITY] = pspec;
g_object_class_install_property (object_class,
PROP_ANCHOR_GRAVITY, pspec);
/**
* ClutterActor:show-on-set-parent:
@ -4883,15 +4820,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 0.8
*/
pspec = g_param_spec_boolean ("show-on-set-parent",
obj_props[PROP_SHOW_ON_SET_PARENT] =
g_param_spec_boolean ("show-on-set-parent",
P_("Show on set parent"),
P_("Whether the actor is shown when parented"),
TRUE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_SHOW_ON_SET_PARENT] = pspec;
g_object_class_install_property (object_class,
PROP_SHOW_ON_SET_PARENT,
pspec);
/**
* ClutterActor:clip-to-allocation:
@ -4904,27 +4838,27 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.0
*/
pspec = g_param_spec_boolean ("clip-to-allocation",
obj_props[PROP_CLIP_TO_ALLOCATION] =
g_param_spec_boolean ("clip-to-allocation",
P_("Clip to Allocation"),
P_("Sets the clip region to track the "
"actor's allocation"),
P_("Sets the clip region to track the actor's allocation"),
FALSE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_CLIP_TO_ALLOCATION] = pspec;
g_object_class_install_property (object_class,
PROP_CLIP_TO_ALLOCATION,
pspec);
pspec = g_param_spec_enum ("text-direction",
/**
* ClutterActor:text-direction:
*
* The direction of the text inside a #ClutterActor.
*
* Since: 1.0
*/
obj_props[PROP_TEXT_DIRECTION] =
g_param_spec_enum ("text-direction",
P_("Text Direction"),
P_("Direction of the text"),
CLUTTER_TYPE_TEXT_DIRECTION,
CLUTTER_TEXT_DIRECTION_LTR,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_TEXT_DIRECTION] = pspec;
g_object_class_install_property (object_class,
PROP_TEXT_DIRECTION,
pspec);
/**
* ClutterActor:has-pointer:
@ -4934,16 +4868,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.2
*/
pspec = g_param_spec_boolean ("has-pointer",
obj_props[PROP_HAS_POINTER] =
g_param_spec_boolean ("has-pointer",
P_("Has Pointer"),
P_("Whether the actor contains the pointer "
"of an input device"),
P_("Whether the actor contains the pointer of an input device"),
FALSE,
CLUTTER_PARAM_READABLE);
obj_props[PROP_HAS_POINTER] = pspec;
g_object_class_install_property (object_class,
PROP_HAS_POINTER,
pspec);
/**
* ClutterActor:actions:
@ -4952,13 +4882,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.4
*/
pspec = g_param_spec_object ("actions",
obj_props[PROP_ACTIONS] =
g_param_spec_object ("actions",
P_("Actions"),
P_("Adds an action to the actor"),
CLUTTER_TYPE_ACTION,
CLUTTER_PARAM_WRITABLE);
obj_props[PROP_ACTIONS] = pspec;
g_object_class_install_property (object_class, PROP_ACTIONS, pspec);
/**
* ClutterActor:constraints:
@ -4967,13 +4896,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.4
*/
pspec = g_param_spec_object ("constraints",
obj_props[PROP_CONSTRAINTS] =
g_param_spec_object ("constraints",
P_("Constraints"),
P_("Adds a constraint to the actor"),
CLUTTER_TYPE_CONSTRAINT,
CLUTTER_PARAM_WRITABLE);
obj_props[PROP_CONSTRAINTS] = pspec;
g_object_class_install_property (object_class, PROP_CONSTRAINTS, pspec);
/**
* ClutterActor:effect:
@ -4982,41 +4910,68 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Since: 1.4
*/
pspec = g_param_spec_object ("effect",
obj_props[PROP_EFFECT] =
g_param_spec_object ("effect",
P_("Effect"),
P_("Add an effect to be applied on the actor"),
CLUTTER_TYPE_EFFECT,
CLUTTER_PARAM_WRITABLE);
obj_props[PROP_EFFECT] = pspec;
g_object_class_install_property (object_class, PROP_EFFECT, pspec);
/**
* ClutterActor:layout-manager:
*
* A delegate object for controlling the layout of the child of
* an actor.
*
* Since: 1.10
*/
obj_props[PROP_LAYOUT_MANAGER] =
g_param_spec_object ("layout-manager",
P_("Layout Manager"),
P_("The object controlling the layout of an actor's children"),
CLUTTER_TYPE_LAYOUT_MANAGER,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_LAYOUT_MANAGER,
obj_props[PROP_LAYOUT_MANAGER]);
/**
* ClutterActor:x-expand:
*
* Whether the actor should use extra space on the X axis when allocating.
*
* Since: 1.10
*/
obj_props[PROP_X_EXPAND] =
g_param_spec_boolean ("x-expand",
P_("X Expand"),
P_("Whether the actor should expand on the X axis"),
FALSE,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_X_EXPAND,
obj_props[PROP_X_EXPAND]);
/**
* ClutterActor:y-expand:
*
* Whether the actor should use extra space on the Y axis when allocating.
*
* Since: 1.10
*/
obj_props[PROP_Y_EXPAND] =
g_param_spec_boolean ("y-expand",
P_("Y Expand"),
P_("Whether the actor should expand on the Y axis"),
FALSE,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_Y_EXPAND,
obj_props[PROP_Y_EXPAND]);
/**
* ClutterActor:x-align:
*
* The alignment of an actor on the X axis, if the actor has been given
* extra space for its allocation.
*
* This property only applies if the #ClutterActor:x-expand property
* has been set to %TRUE.
*
* Since: 1.10
*/
obj_props[PROP_X_ALIGN] =
g_param_spec_enum ("x-align",
P_("X Alignment"),
@ -5024,9 +4979,18 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_TYPE_ACTOR_ALIGN,
CLUTTER_ACTOR_ALIGN_FILL,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_X_ALIGN,
obj_props[PROP_X_ALIGN]);
/**
* ClutterActor:y-align:
*
* The alignment of an actor on the Y axis, if the actor has been given
* extra space for its allocation.
*
* This property only applies if the #ClutterActor:y-expand property
* has been set to %TRUE.
*
* Since: 1.10
*/
obj_props[PROP_Y_ALIGN] =
g_param_spec_enum ("y-align",
P_("Y Alignment"),
@ -5034,8 +4998,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_TYPE_ACTOR_ALIGN,
CLUTTER_ACTOR_ALIGN_FILL,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_Y_ALIGN,
obj_props[PROP_Y_ALIGN]);
obj_props[PROP_MARGIN_TOP] =
g_param_spec_float ("margin-top",
@ -5044,8 +5006,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_MARGIN_TOP,
obj_props[PROP_MARGIN_TOP]);
obj_props[PROP_MARGIN_BOTTOM] =
g_param_spec_float ("margin-bottom",
@ -5054,8 +5014,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_MARGIN_BOTTOM,
obj_props[PROP_MARGIN_BOTTOM]);
obj_props[PROP_MARGIN_LEFT] =
g_param_spec_float ("margin-left",
@ -5064,8 +5022,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_MARGIN_LEFT,
obj_props[PROP_MARGIN_LEFT]);
obj_props[PROP_MARGIN_RIGHT] =
g_param_spec_float ("margin-right",
@ -5074,8 +5030,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
0.0, G_MAXFLOAT,
0.0,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_MARGIN_RIGHT,
obj_props[PROP_MARGIN_RIGHT]);
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
/**
* ClutterActor::destroy: