introspection: add missing introspection data from Vala bindings

https://bugzilla.gnome.org/show_bug.cgi?id=655387
This commit is contained in:
Evan Nemerson 2011-07-27 00:14:10 -07:00 committed by Emmanuele Bassi
parent fe66575a2c
commit a6bd11ac62
10 changed files with 20 additions and 15 deletions

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@ -10319,7 +10319,8 @@ _clutter_actor_get_stage_internal (ClutterActor *actor)
*
* Retrieves the #ClutterStage where @actor is contained.
*
* Return value: (transfer none): the stage containing the actor, or %NULL
* Return value: (transfer none) (type Clutter.Actor): the stage
* containing the actor, or %NULL
*
* Since: 0.8
*/

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@ -77,7 +77,7 @@ typedef struct _ClutterActorPrivate ClutterActorPrivate;
/**
* ClutterCallback:
* @actor: a #ClutterActor
* @data: user data
* @data: (closure): user data
*
* Generic callback
*/

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@ -377,7 +377,7 @@ clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
/**
* clutter_behaviour_path_new_with_knots:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @knots: an array of #ClutterKnot<!-- -->s
* @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
* @n_knots: number of entries in @knots
*
* Creates a new path behaviour that will make the actors visit all of

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@ -545,8 +545,8 @@ clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
/**
* clutter_behaviour_rotate_get_bounds:
* @rotate: a #ClutterBehaviourRotate
* @angle_start: return value for the initial angle
* @angle_end: return value for the final angle
* @angle_start: (out): return value for the initial angle
* @angle_end: (out): return value for the final angle
*
* Retrieves the rotation boundaries of the rotate behaviour.
*

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@ -68,7 +68,7 @@ typedef struct _ClutterBehaviourClass ClutterBehaviourClass;
* ClutterBehaviourForeachFunc:
* @behaviour: the #ClutterBehaviour
* @actor: an actor driven by @behaviour
* @data: optional data passed to the function
* @data: (closure): optional data passed to the function
*
* This function is passed to clutter_behaviour_actors_foreach() and
* will be called for each actor driven by @behaviour.

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@ -490,7 +490,8 @@ clutter_container_foreach_with_internals (ClutterContainer *container,
* clutter_container_raise_child:
* @container: a #ClutterContainer
* @actor: the actor to raise
* @sibling: the sibling to raise to, or %NULL to raise to the top
* @sibling: (allow-none): the sibling to raise to, or %NULL to raise
* to the top
*
* Raises @actor to @sibling level, in the depth ordering.
*
@ -545,7 +546,8 @@ clutter_container_raise_child (ClutterContainer *container,
* clutter_container_lower_child:
* @container: a #ClutterContainer
* @actor: the actor to raise
* @sibling: the sibling to lower to, or %NULL to lower to the bottom
* @sibling: (allow-none): the sibling to lower to, or %NULL to lower
* to the bottom
*
* Lowers @actor to @sibling level, in the depth ordering.
*

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@ -83,7 +83,7 @@ typedef struct _ClutterPathNode ClutterPathNode;
/**
* ClutterPathCallback:
* @node: the node
* @data: optional data passed to the function
* @data: (closure): optional data passed to the function
*
* This function is passed to clutter_path_foreach() and will be
* called for each node contained in the path.

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@ -1172,7 +1172,8 @@ clutter_script_error_quark (void)
/**
* clutter_script_add_search_paths:
* @script: a #ClutterScript
* @paths: an array of strings containing different search paths
* @paths: (array length=n_paths): an array of strings containing
* different search paths
* @n_paths: the length of the passed array
*
* Adds @paths to the list of search paths held by @script.

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@ -2113,8 +2113,9 @@ clutter_stage_init (ClutterStage *self)
*
* Clutter guarantess the existence of the default stage.
*
* Return value: (transfer none): the main #ClutterStage. You should never
* destroy or unref the returned actor.
* Return value: (transfer none) (type Clutter.Stage): the main
* #ClutterStage. You should never destroy or unref the returned
* actor.
*/
ClutterActor *
clutter_stage_get_default (void)
@ -3042,7 +3043,7 @@ clutter_stage_set_fog (ClutterStage *stage,
/**
* clutter_stage_get_fog:
* @stage: the #ClutterStage
* @fog: return location for a #ClutterFog structure
* @fog: (out): return location for a #ClutterFog structure
*
* Retrieves the current depth cueing settings from the stage.
*

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@ -3555,7 +3555,7 @@ clutter_text_new_full (const gchar *font_name,
/**
* clutter_text_new_with_text:
* @font_name: a string with a font description
* @font_name: (allow-none): a string with a font description
* @text: the contents of the actor
*
* Creates a new #ClutterText actor, using @font_name as the font
@ -3863,7 +3863,7 @@ clutter_text_set_cursor_color (ClutterText *self,
/**
* clutter_text_get_cursor_color:
* @self: a #ClutterText
* @color: return location for a #ClutterColor
* @color: (out): return location for a #ClutterColor
*
* Retrieves the color of the cursor of a #ClutterText actor.
*