2007-05-25 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-color.c: (clutter_color_parse): Handle #rrggbbaa color setting strings (i.e with alpha). Set alpha to 0xff if it is not specified. * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos) Increase select buffer. * examples/super-oh.c: Fix up use of clutter_group_show_all()
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ChangeLog
12
ChangeLog
@ -1,3 +1,15 @@
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2007-05-25 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-color.c: (clutter_color_parse):
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Handle #rrggbbaa color setting strings (i.e with alpha).
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Set alpha to 0xff if it is not specified.
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* clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos)
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Increase select buffer.
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* examples/super-oh.c:
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Fix up use of clutter_group_show_all()
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2007-05-25 Tomas Frydrych <tf@openedhand.com>
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* clutter/clutter-actor.c:
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@ -452,17 +452,17 @@ clutter_color_from_pixel (ClutterColor *dest,
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/**
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* clutter_color_parse:
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* @color: a string specifiying a color
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* @color: a string specifiying a color (named color or #RRGGBBAA)
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* @dest: return location for a #ClutterColor
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*
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* Parses a string definition of a color, filling the
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* <structfield>red</structfield>, <structfield>green</structfield> and
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* <structfield>blue</structfield> channels of @dest. The
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* <structfield>alpha</structfield> channel is not changed. The
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* color in @dest is not allocated.
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* <structfield>red</structfield>, <structfield>green</structfield>,
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* <structfield>blue</structfield> and <structfield>alpha</structfield>
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* channels of @dest. If alpha is not specified it will be set full opaque.
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* The color in @dest is not allocated.
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*
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* The color may be defined by any of the formats understood by
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* <function>XParseColor</function>; these include literal color
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* <function>pango_color_parse</function>; these include literal color
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* names, like <literal>Red</literal> or <literal>DarkSlateGray</literal>,
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* or hexadecimal specifications like <literal>#3050b2</literal> or
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* <literal>#333</literal>.
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@ -477,16 +477,43 @@ clutter_color_parse (const gchar *color,
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{
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PangoColor pango_color;
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/* parse ourselves to get alpha */
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if (color[0] == '#')
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{
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gint32 result;
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if (sscanf (color+1, "%x", &result))
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{
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if (strlen(color) == 9)
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{
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dest->red = result >> 24 & 0xff;
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dest->green = (result >> 16) & 0xff;
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dest->blue = (result >> 8) & 0xff;
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dest->alpha = result & 0xff;
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return TRUE;
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}
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else if (strlen(color) == 7)
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{
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dest->red = (result >> 16) & 0xff;
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dest->green = (result >> 8) & 0xff;
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dest->blue = result & 0xff;
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dest->alpha = 0xff;
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return TRUE;
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}
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}
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}
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/* Fall back to pango for named colors - note pango does not handle alpha */
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if (pango_color_parse (&pango_color, color))
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{
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dest->red = pango_color.red;
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dest->red = pango_color.red;
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dest->green = pango_color.green;
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dest->blue = pango_color.blue;
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dest->blue = pango_color.blue;
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dest->alpha = 0xff;
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return TRUE;
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}
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else
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return FALSE;
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return FALSE;
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}
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/**
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@ -773,21 +773,17 @@ clutter_stage_get_actor_at_pos (ClutterStage *stage,
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*/
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ClutterActor *found = NULL;
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GLuint buff[64] = { 0 };
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GLuint buff[512] = { 0 };
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GLint hits;
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GLint view[4];
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ClutterMainContext *ctx;
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
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ctx = clutter_context_get_default ();
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glSelectBuffer (sizeof (buff), buff);
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glSelectBuffer (512, buff);
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glGetIntegerv (GL_VIEWPORT, view);
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glRenderMode (GL_SELECT);
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glInitNames ();
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glPushName (0);
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glMatrixMode (GL_PROJECTION);
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@ -248,12 +248,15 @@ main (int argc, char *argv[])
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}
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#endif
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clutter_actor_show_all (oh->group);
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/* Add the group to the stage */
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clutter_group_add (CLUTTER_GROUP (stage), CLUTTER_ACTOR(oh->group));
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/* Show everying ( and map window ) */
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clutter_actor_show_all (stage);
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g_signal_connect (stage, "button-press-event",
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G_CALLBACK (input_cb),
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oh);
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