clutter: Propagate PROXIMITY events up and down the tree

There's no real reason to keep those events exclusive to the stage, some
actors or actions might want to get notified about proximity events too,
so propagate them like any other event.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2342>
This commit is contained in:
Jonas Dreßler 2022-12-05 21:01:45 +01:00 committed by Marge Bot
parent 0f0466fa8e
commit a62ae73478

View File

@ -4077,6 +4077,8 @@ clutter_stage_emit_event (ClutterStage *self,
case CLUTTER_TOUCH_BEGIN: case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_CANCEL: case CLUTTER_TOUCH_CANCEL:
case CLUTTER_TOUCH_END: case CLUTTER_TOUCH_END:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
{ {
float x, y; float x, y;
@ -4089,13 +4091,6 @@ clutter_stage_emit_event (ClutterStage *self,
target_actor = entry->current_actor; target_actor = entry->current_actor;
break; break;
} }
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
{
target_actor = CLUTTER_ACTOR (self);
break;
}
} }
g_assert (target_actor != NULL); g_assert (target_actor != NULL);