Introduce MetaRenderer

MetaRenderer is meant to be the object responsible for rendering the
scene graph. It will contain the logic related to the cogl winsys
backend, the clutter backend, and the clutter stage window.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
This commit is contained in:
Jonas Ådahl
2016-05-07 23:07:46 +08:00
parent 2facf26568
commit a54042e938
11 changed files with 296 additions and 0 deletions

View File

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2016 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jonas Ådahl <jadahl@gmail.com>
*/
#include "config.h"
#include <glib-object.h>
#include "backends/meta-renderer.h"
G_DEFINE_TYPE (MetaRenderer, meta_renderer, G_TYPE_OBJECT)
static void
meta_renderer_init (MetaRenderer *renderer)
{
}
static void
meta_renderer_class_init (MetaRendererClass *klass)
{
}