cogl-texture-2d: Regenerate the mipmaps when the texture is modified

When the texture is modified by cogl_texture_set_region, it wasn't
setting mipmaps_dirty so it would never update the mipmaps.
This commit is contained in:
Neil Roberts 2010-05-28 18:12:53 +01:00
parent d0c743787d
commit a4fc5074fa

View File

@ -485,6 +485,8 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
if (tmp_bmp_owner) if (tmp_bmp_owner)
g_free (tmp_bmp.data); g_free (tmp_bmp.data);
tex_2d->mipmaps_dirty = TRUE;
return TRUE; return TRUE;
} }