tests: test-cogl-shader-arbfp wasn't compiling shader
test-cogl-shader-arbfp was never calling cogl_shader_compile so it was a fluke that it used to run before.
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@ -258,6 +258,7 @@ set_shader_num (int new_no)
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shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
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shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
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cogl_shader_source (shader, shaders[new_no].source);
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cogl_shader_source (shader, shaders[new_no].source);
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cogl_shader_compile (shader);
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program = cogl_create_program ();
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program = cogl_create_program ();
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cogl_program_attach_shader (program, shader);
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cogl_program_attach_shader (program, shader);
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