analysis: ClutterAnimator/2
Clean up an unused variable.
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@ -1047,7 +1047,6 @@ clutter_animator_set_key (ClutterAnimator *animator,
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gdouble progress,
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gdouble progress,
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const GValue *value)
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const GValue *value)
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{
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{
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ClutterAnimatorPrivate *priv;
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ClutterAnimatorKey *animator_key;
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ClutterAnimatorKey *animator_key;
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g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), NULL);
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g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), NULL);
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@ -1055,7 +1054,6 @@ clutter_animator_set_key (ClutterAnimator *animator,
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g_return_val_if_fail (property_name, NULL);
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g_return_val_if_fail (property_name, NULL);
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g_return_val_if_fail (value, NULL);
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g_return_val_if_fail (value, NULL);
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priv = animator->priv;
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property_name = g_intern_string (property_name);
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property_name = g_intern_string (property_name);
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animator_key = clutter_animator_key_new (animator,
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animator_key = clutter_animator_key_new (animator,
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