cogl/glx: Move onscreen code to a separate file
Mostly in order to untangle it from the rest, preparing turning it into a GObject. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
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committed by
Robert Mader

parent
2eea373241
commit
a057432e3d
@ -34,12 +34,17 @@
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#include "clutter/x11/clutter-x11.h"
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#include "cogl/cogl-xlib.h"
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#include "cogl/cogl.h"
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#include "cogl/winsys/cogl-winsys-egl-x11-private.h"
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#include "cogl/winsys/cogl-winsys-glx-private.h"
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#include "core/boxes-private.h"
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#include "meta/meta-backend.h"
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#include "meta/util.h"
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#ifdef COGL_HAS_EGL_SUPPORT
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#include "cogl/winsys/cogl-winsys-egl-x11-private.h"
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#endif
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#ifdef COGL_HAS_GLX_SUPPORT
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#include "cogl/winsys/cogl-winsys-glx-private.h"
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#endif
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G_DEFINE_TYPE (MetaRendererX11, meta_renderer_x11, META_TYPE_RENDERER)
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static const CoglWinsysVtable *
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