Fix input and bounding shapes
For decorated windows, we don't want to apply any input shape, because the frame is always rectangular and eats all the input. The real check is in meta-window-actor, where we consider if we need to apply the bounding shape and the input shape (or the intersection of the two) to the surface-actor, but as an optimization we avoid querying the server in meta-window. Additionally, for undecorated windows, the "has input shape" check is wrong if the window has a bounding shape but not an input shape.
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@ -1760,21 +1760,27 @@ meta_window_actor_update_input_region (MetaWindowActor *self,
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MetaWindowActorPrivate *priv = self->priv;
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MetaWindowActorPrivate *priv = self->priv;
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cairo_region_t *region = NULL;
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cairo_region_t *region = NULL;
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if (priv->window->frame != NULL && priv->window->input_region != NULL)
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if (priv->window->frame != NULL)
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{
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{
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region = meta_frame_get_frame_bounds (priv->window->frame);
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region = meta_frame_get_frame_bounds (priv->window->frame);
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/* client area is in client window coordinates, so translate the
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cairo_region_subtract_rectangle (region, client_area);
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/* input_region is in client window coordinates, so translate the
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* input region into that coordinate system and back */
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* input region into that coordinate system and back */
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cairo_region_translate (region, -client_area->x, -client_area->y);
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cairo_region_translate (region, -client_area->x, -client_area->y);
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cairo_region_union (region, priv->window->input_region);
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cairo_region_union_rectangle (region, client_area);
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cairo_region_translate (region, client_area->x, client_area->y);
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cairo_region_translate (region, client_area->x, client_area->y);
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}
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}
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else if (priv->window->input_region != NULL)
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else if (priv->window->shape_region != NULL ||
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priv->window->input_region != NULL)
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{
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{
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region = cairo_region_reference (priv->window->input_region);
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if (priv->window->shape_region != NULL)
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{
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region = cairo_region_copy (priv->window->shape_region);
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if (priv->window->input_region != NULL)
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cairo_region_intersect (region, priv->window->input_region);
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}
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else
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region = cairo_region_reference (priv->window->input_region);
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}
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}
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else
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else
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{
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{
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@ -350,11 +350,43 @@ meta_window_set_input_region (MetaWindow *window,
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meta_compositor_window_shape_changed (window->display->compositor, window);
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meta_compositor_window_shape_changed (window->display->compositor, window);
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}
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}
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#if 0
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/* Print out a region; useful for debugging */
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static void
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print_region (cairo_region_t *region)
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{
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int n_rects;
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int i;
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n_rects = cairo_region_num_rectangles (region);
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g_print ("[");
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for (i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (region, i, &rect);
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g_print ("+%d+%dx%dx%d ",
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rect.x, rect.y, rect.width, rect.height);
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}
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g_print ("]\n");
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}
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#endif
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void
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void
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meta_window_x11_update_input_region (MetaWindow *window)
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meta_window_x11_update_input_region (MetaWindow *window)
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{
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{
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cairo_region_t *region = NULL;
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cairo_region_t *region = NULL;
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/* Decorated windows don't have an input region, because
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we don't shape the frame to match the client windows
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(so the events are blocked by the frame anyway)
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*/
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if (window->decorated)
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{
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if (window->input_region)
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meta_window_set_input_region (window, NULL);
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return;
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}
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#ifdef HAVE_SHAPE
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#ifdef HAVE_SHAPE
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if (META_DISPLAY_HAS_SHAPE (window->display))
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if (META_DISPLAY_HAS_SHAPE (window->display))
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{
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{
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@ -363,17 +395,6 @@ meta_window_x11_update_input_region (MetaWindow *window)
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XRectangle *rects = NULL;
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XRectangle *rects = NULL;
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int n_rects, ordering;
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int n_rects, ordering;
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int x_bounding, y_bounding, x_clip, y_clip;
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unsigned w_bounding, h_bounding, w_clip, h_clip;
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int bounding_shaped, clip_shaped;
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meta_error_trap_push (window->display);
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XShapeQueryExtents (window->display->xdisplay, window->xwindow,
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&bounding_shaped, &x_bounding, &y_bounding,
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&w_bounding, &h_bounding,
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&clip_shaped, &x_clip, &y_clip,
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&w_clip, &h_clip);
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rects = XShapeGetRectangles (window->display->xdisplay,
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rects = XShapeGetRectangles (window->display->xdisplay,
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window->xwindow,
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window->xwindow,
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ShapeInput,
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ShapeInput,
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@ -388,10 +409,10 @@ meta_window_x11_update_input_region (MetaWindow *window)
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{
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{
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if (n_rects > 1 ||
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if (n_rects > 1 ||
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(n_rects == 1 &&
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(n_rects == 1 &&
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(rects[0].x != x_bounding ||
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(rects[0].x != 0 ||
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rects[0].y != y_bounding ||
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rects[0].y != 0 ||
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rects[0].width != w_bounding ||
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rects[0].width != window->rect.width ||
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rects[0].height != h_bounding)))
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rects[0].height != window->rect.height)))
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region = region_create_from_x_rectangles (rects, n_rects);
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region = region_create_from_x_rectangles (rects, n_rects);
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XFree (rects);
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XFree (rects);
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