[stage] Chain up to the correct vfunc when picking

The stage is chaining up to the ClutterGroup::paint instead of
the ClutterGroup::pick method. This works anyway because we
detect the stage by default, but it's not a reliable solution
in case we decide to change the picking further on.
This commit is contained in:
Emmanuele Bassi 2009-05-07 19:14:48 +01:00
parent 533c9c5365
commit 9f3927c460

View File

@ -266,7 +266,7 @@ clutter_stage_pick (ClutterActor *self,
* Chain up to the groups paint howerer so our children get picked
* - clutter_group_pick
*/
CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->paint (self);
CLUTTER_ACTOR_CLASS (clutter_stage_parent_class)->pick (self, color);
}
static void
@ -358,7 +358,6 @@ redraw_update_idle (gpointer user_data)
ClutterStage *stage = user_data;
ClutterStagePrivate *priv = stage->priv;
ClutterMasterClock *master_clock;
gboolean retval = FALSE;
/* before we redraw we advance the master clock of one tick; this means
* that all the timelines that need advancing will be advanced by one