window-actor/wayland: Map the window before trying to sync geometry
We need to chain up to the parent class to make sure the WindowActorWayland is actually mapped which is required for the sync_geometry_internal function to succeed. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3404>
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@ -592,9 +592,9 @@ meta_window_actor_wayland_map (ClutterActor *actor)
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ClutterActorClass *parent_class =
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CLUTTER_ACTOR_CLASS (meta_window_actor_wayland_parent_class);
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do_sync_geometry (self);
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parent_class->map (actor);
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do_sync_geometry (self);
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}
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static void
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