window-actor: Use g_clear_pointer
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@ -2236,11 +2236,7 @@ check_needs_reshape (MetaWindowActor *self)
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if (!priv->needs_reshape)
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return;
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if (priv->shadow_shape != NULL)
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{
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meta_window_shape_unref (priv->shadow_shape);
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priv->shadow_shape = NULL;
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}
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g_clear_pointer (&priv->shadow_shape, meta_window_shape_unref);
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meta_frame_calc_borders (priv->window->frame, &borders);
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