[shader] Remove deprecated set_uniform_1f()
Since we're planning to release 1.0 without any of the deprecated API baggage, we can simply remove the set_uniform_1f() method from ClutterShader public API and add it to the deprecated header.
This commit is contained in:
parent
c3d9f0bed4
commit
9d0ce68c2f
@ -146,4 +146,6 @@
|
|||||||
#define clutter_effect_scale clutter_effect_scale_DEPRECATED_BY_clutter_actor_animate
|
#define clutter_effect_scale clutter_effect_scale_DEPRECATED_BY_clutter_actor_animate
|
||||||
#define clutter_effect_rotate clutter_effect_rotate_DEPRECATED_BY_clutter_actor_animate
|
#define clutter_effect_rotate clutter_effect_rotate_DEPRECATED_BY_clutter_actor_animate
|
||||||
|
|
||||||
|
#define clutter_shader_set_uniform_1f clutter_shader_set_uniform_1f_REPLACED_BY_clutter_shader_set_uniform
|
||||||
|
|
||||||
#endif /* CLUTTER_DEPRECATED_H */
|
#endif /* CLUTTER_DEPRECATED_H */
|
||||||
|
@ -695,31 +695,6 @@ clutter_shader_get_is_enabled (ClutterShader *shader)
|
|||||||
return shader->priv->is_enabled;
|
return shader->priv->is_enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_shader_set_uniform_1f:
|
|
||||||
* @shader: a #ClutterShader
|
|
||||||
* @name: name of uniform in vertex or fragment program to set.
|
|
||||||
* @value: the new value of the uniform.
|
|
||||||
*
|
|
||||||
* Sets a user configurable variable in the shader programs attached
|
|
||||||
* to a #ClutterShader.
|
|
||||||
*
|
|
||||||
* Since: 0.6
|
|
||||||
*
|
|
||||||
* Deprecated: 1.0: Use clutter_shader_set_uniform() instead
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_shader_set_uniform_1f (ClutterShader *shader,
|
|
||||||
const gchar *name,
|
|
||||||
gfloat value)
|
|
||||||
{
|
|
||||||
GValue real_value = { 0, };
|
|
||||||
|
|
||||||
g_value_init (&real_value, G_TYPE_FLOAT);
|
|
||||||
clutter_shader_set_uniform (shader, name, &real_value);
|
|
||||||
g_value_unset (&real_value);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_shader_set_uniform:
|
* clutter_shader_set_uniform:
|
||||||
* @shader: a #ClutterShader.
|
* @shader: a #ClutterShader.
|
||||||
|
@ -129,12 +129,6 @@ CoglHandle clutter_shader_get_cogl_program (ClutterShader
|
|||||||
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
|
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
|
||||||
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
|
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
|
||||||
|
|
||||||
#ifndef CLUTTER_DISABLE_DEPRECATED
|
|
||||||
void clutter_shader_set_uniform_1f (ClutterShader *shader,
|
|
||||||
const gchar *name,
|
|
||||||
gfloat value);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* private */
|
/* private */
|
||||||
void _clutter_shader_release_all (void);
|
void _clutter_shader_release_all (void);
|
||||||
|
|
||||||
|
@ -1380,7 +1380,6 @@ clutter_shader_set_uniform
|
|||||||
clutter_shader_get_cogl_program
|
clutter_shader_get_cogl_program
|
||||||
clutter_shader_get_cogl_fragment_shader
|
clutter_shader_get_cogl_fragment_shader
|
||||||
clutter_shader_get_cogl_vertex_shader
|
clutter_shader_get_cogl_vertex_shader
|
||||||
clutter_shader_set_uniform_1f
|
|
||||||
|
|
||||||
<SUBSECTION>
|
<SUBSECTION>
|
||||||
CLUTTER_VALUE_HOLDS_SHADER_FLOAT
|
CLUTTER_VALUE_HOLDS_SHADER_FLOAT
|
||||||
|
Loading…
x
Reference in New Issue
Block a user