evdev: Enable the compilation of the evdev backend for eglnative

Not tested (but checked that it compiles).

There's no reason to only enable the check for the cex100. Hopefully
should work.

We make sure not to enable both the evdev and the tslib backend at the
same time as the DeviceManager is a singleton and we can't have both
subclasses at the same time for now.
This commit is contained in:
Damien Lespiau 2010-11-19 14:31:51 -05:00
parent bce4c87232
commit 9ba5447c9b

View File

@ -278,10 +278,23 @@ AS_CASE([$CLUTTER_FLAVOUR],
[AC_DEFINE([HAVE_TSLIB], [1], [Have tslib for touchscreen handling])]
)
# evdev
PKG_CHECK_MODULES(EVDEV, [gudev-1.0 xkbcommon],
[have_evdev=yes], [have_evdev=no])
AS_IF([test "x$have_evdev" = "xyes"],
[AC_DEFINE([HAVE_EVDEV], 1,
[Have evdev support for input handling])]
)
# Make sure we don't enable tslib and evdev at the same time, we
# don't support multiple event backends yet.
AS_IF([test "x$have_tslib" = "xyes" -a "x$have_evdev" = "xyes"],
[AC_MSG_ERROR([Can't enable both tslib and evdev events])])
COGL_DRIVER="gles"
FLAVOUR_LIBS="$FLAVOUR_LIBS $TSLIB_LIBS"
FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS $TSLIB_CFLAGS"
FLAVOUR_LIBS="$FLAVOUR_LIBS $TSLIB_LIBS $EVDEV_LIBS"
FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS $TSLIB_CFLAGS $EVDEV_CFLAGS"
CLUTTER_WINSYS=egl
CLUTTER_SONAME_INFIX=eglnative