surface-actor: Unref shaped texture on dispose
The MetaShapedTexture created by MetaSurfaceActor used to be a ClutterActor, which means destruction was taken care by Clutter. Now that it's a plain GObject, we need to manually clean it up. Cleanup the shaped texture on disposal. https://gitlab.gnome.org/GNOME/mutter/merge_requests/753
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@ -202,6 +202,7 @@ meta_surface_actor_dispose (GObject *object)
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meta_surface_actor_get_instance_private (self);
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g_clear_pointer (&priv->input_region, cairo_region_destroy);
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g_clear_object (&priv->texture);
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set_unobscured_region (self, NULL);
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set_clip_region (self, NULL);
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