docs: Move some Cogl defines in the private section

The PixelFormat bit and mask #defines should not be used and are there
mostly for convenience, so we can push them to the "private" sub-section
of the API reference.

This pushed Cogl's API reference coverage to 100%.
This commit is contained in:
Emmanuele Bassi 2010-02-09 14:48:11 +00:00
parent 7ebb1e7157
commit 9aac36b47e

View File

@ -8,14 +8,6 @@ cogl_handle_unref
<SUBSECTION> <SUBSECTION>
CoglFuncPtr CoglFuncPtr
COGL_PIXEL_FORMAT_24
COGL_PIXEL_FORMAT_32
COGL_A_BIT
COGL_BGR_BIT
COGL_AFIRST_BIT
COGL_PREMULT_BIT
COGL_UNORDERED_MASK
COGL_UNPREMULT_MASK
CoglPixelFormat CoglPixelFormat
CoglBufferTarget CoglBufferTarget
CoglBufferBit CoglBufferBit
@ -119,6 +111,14 @@ cogl_read_pixels_flags_get_type
cogl_shader_type_get_type cogl_shader_type_get_type
cogl_texture_flags_get_type cogl_texture_flags_get_type
cogl_vertices_mode_get_type cogl_vertices_mode_get_type
COGL_AFIRST_BIT
COGL_A_BIT
COGL_BGR_BIT
COGL_PIXEL_FORMAT_24
COGL_PIXEL_FORMAT_32
COGL_PREMULT_BIT
COGL_UNORDERED_MASK
COGL_UNPREMULT_MASK
</SECTION> </SECTION>
<SECTION> <SECTION>