Add some defines that are missing on GLES
The GLES2 driver wasn't compiling unless the GL driver is also enabled because some run-time conditional code was directly using GL-only defines. This should also fix compiling using the stock GL headers on OS X which don't define GL_NUM_EXTENSIONS. https://bugzilla.gnome.org/show_bug.cgi?id=692420 Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 661e1719aa0b95c409c568ec91ea52b8ff90519b)
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@ -58,11 +58,15 @@
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#include "cogl-pipeline-fragend-arbfp-private.h"
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#include "cogl-pipeline-fragend-arbfp-private.h"
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#endif
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#endif
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/* This isn't defined in the GLES headers */
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/* These aren't defined in the GLES headers */
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#ifndef GL_POINT_SPRITE
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#ifndef GL_POINT_SPRITE
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#define GL_POINT_SPRITE 0x8861
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#define GL_POINT_SPRITE 0x8861
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#endif
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#endif
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#ifndef GL_NUM_EXTENSIONS
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#define GL_NUM_EXTENSIONS 0x821D
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#endif
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static void _cogl_context_free (CoglContext *context);
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static void _cogl_context_free (CoglContext *context);
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COGL_OBJECT_DEFINE (Context, context);
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COGL_OBJECT_DEFINE (Context, context);
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@ -649,6 +653,7 @@ _cogl_context_get_gl_extensions (CoglContext *context)
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/* In GL 3, querying GL_EXTENSIONS is deprecated so we have to build
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/* In GL 3, querying GL_EXTENSIONS is deprecated so we have to build
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* the array using glGetStringi instead */
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* the array using glGetStringi instead */
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#ifdef HAVE_COGL_GL
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if (context->driver == COGL_DRIVER_GL3)
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if (context->driver == COGL_DRIVER_GL3)
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{
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{
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int num_extensions, i;
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int num_extensions, i;
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@ -667,6 +672,7 @@ _cogl_context_get_gl_extensions (CoglContext *context)
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ret[num_extensions] = NULL;
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ret[num_extensions] = NULL;
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}
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}
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else
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else
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#endif
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{
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{
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const char *all_extensions =
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const char *all_extensions =
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(const char *) context->glGetString (GL_EXTENSIONS);
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(const char *) context->glGetString (GL_EXTENSIONS);
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@ -61,6 +61,11 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include <math.h>
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/* This isn't defined in the GLES headers */
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#ifndef GL_RED
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#define GL_RED 0x1903
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#endif
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uint32_t
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uint32_t
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cogl_texture_error_quark (void)
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cogl_texture_error_quark (void)
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{
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{
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