clutter: Move cairo pixel format to cogl

As Cogl already defines a pixel format enum, it makes sense to move such
endian dependant pixel format there

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3086>
This commit is contained in:
Bilal Elmoussaoui 2023-06-22 13:46:50 +02:00 committed by Marge Bot
parent b65f333483
commit 98bd2aa2c2
13 changed files with 20 additions and 63 deletions

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@ -1,50 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
G_BEGIN_DECLS
/**
* CLUTTER_CAIRO_FORMAT_ARGB32:
*
* The #CoglPixelFormat to be used when uploading image data from
* and to a Cairo image surface using %CAIRO_FORMAT_ARGB32 and
* %CAIRO_FORMAT_RGB24 as #cairo_format_t.
*/
/* Cairo stores the data in native byte order as ARGB but Cogl's pixel
* formats specify the actual byte order. Therefore we need to use a
* different format depending on the architecture
*/
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
#define CLUTTER_CAIRO_FORMAT_ARGB32 (COGL_PIXEL_FORMAT_BGRA_8888_PRE)
#else
#define CLUTTER_CAIRO_FORMAT_ARGB32 (COGL_PIXEL_FORMAT_ARGB_8888_PRE)
#endif
G_END_DECLS

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@ -48,7 +48,6 @@
#include "clutter/clutter-canvas.h" #include "clutter/clutter-canvas.h"
#include "clutter/clutter-actor-private.h" #include "clutter/clutter-actor-private.h"
#include "clutter/clutter-backend.h" #include "clutter/clutter-backend.h"
#include "clutter/clutter-cairo.h"
#include "clutter/clutter-color.h" #include "clutter/clutter-color.h"
#include "clutter/clutter-content-private.h" #include "clutter/clutter-content-private.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
@ -369,7 +368,7 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
priv->buffer = cogl_bitmap_new_with_size (ctx, priv->buffer = cogl_bitmap_new_with_size (ctx,
real_width, real_width,
real_height, real_height,
CLUTTER_CAIRO_FORMAT_ARGB32); COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT);
} }
buffer = COGL_BUFFER (cogl_bitmap_get_buffer (priv->buffer)); buffer = COGL_BUFFER (cogl_bitmap_get_buffer (priv->buffer));

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@ -48,7 +48,6 @@
#include "clutter/clutter-action-private.h" #include "clutter/clutter-action-private.h"
#include "clutter/clutter-actor-private.h" #include "clutter/clutter-actor-private.h"
#include "clutter/clutter-backend-private.h" #include "clutter/clutter-backend-private.h"
#include "clutter/clutter-cairo.h"
#include "clutter/clutter-container.h" #include "clutter/clutter-container.h"
#include "clutter/clutter-debug.h" #include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h" #include "clutter/clutter-enum-types.h"
@ -2932,7 +2931,7 @@ clutter_stage_capture_view_into (ClutterStage *stage,
context = clutter_backend_get_cogl_context (backend); context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context, bitmap = cogl_bitmap_new_for_data (context,
texture_width, texture_height, texture_width, texture_height,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
stride, stride,
data); data);

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@ -41,7 +41,6 @@
#include "clutter/clutter-blur-effect.h" #include "clutter/clutter-blur-effect.h"
#include "clutter/clutter-box-layout.h" #include "clutter/clutter-box-layout.h"
#include "clutter/clutter-brightness-contrast-effect.h" #include "clutter/clutter-brightness-contrast-effect.h"
#include "clutter/clutter-cairo.h"
#include "clutter/clutter-canvas.h" #include "clutter/clutter-canvas.h"
#include "clutter/clutter-child-meta.h" #include "clutter/clutter-child-meta.h"
#include "clutter/clutter-click-action.h" #include "clutter/clutter-click-action.h"

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@ -16,7 +16,6 @@ clutter_headers = [
'clutter-blur-effect.h', 'clutter-blur-effect.h',
'clutter-box-layout.h', 'clutter-box-layout.h',
'clutter-brightness-contrast-effect.h', 'clutter-brightness-contrast-effect.h',
'clutter-cairo.h',
'clutter-canvas.h', 'clutter-canvas.h',
'clutter-child-meta.h', 'clutter-child-meta.h',
'clutter-click-action.h', 'clutter-click-action.h',

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@ -272,6 +272,17 @@ typedef enum /*< prefix=COGL_PIXEL_FORMAT >*/
COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 = (3 | COGL_DEPTH_BIT | COGL_STENCIL_BIT) COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 = (3 | COGL_DEPTH_BIT | COGL_STENCIL_BIT)
} CoglPixelFormat; } CoglPixelFormat;
/**
* COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT:
*
* Architecture dependant format, similar to CAIRO_ARGB32.
*/
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
#define COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT COGL_PIXEL_FORMAT_BGRA_8888_PRE
#else
#define COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT COGL_PIXEL_FORMAT_ARGB_8888_PRE
#endif
/** /**
* COGL_PIXEL_FORMAT_MAX_PLANES: * COGL_PIXEL_FORMAT_MAX_PLANES:
* *

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@ -486,7 +486,7 @@ meta_screen_cast_area_stream_src_record_to_buffer (MetaScreenCastStreamSrc *src
if (!clutter_stage_paint_to_buffer (stage, area, scale, if (!clutter_stage_paint_to_buffer (stage, area, scale,
data, data,
stride, stride,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
paint_flags, paint_flags,
error)) error))
return FALSE; return FALSE;

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@ -570,7 +570,7 @@ meta_screen_cast_monitor_stream_src_record_to_buffer (MetaScreenCastStreamSrc *
if (!clutter_stage_paint_to_buffer (stage, &logical_monitor->rect, scale, if (!clutter_stage_paint_to_buffer (stage, &logical_monitor->rect, scale,
data, data,
stride, stride,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
paint_flags, paint_flags,
error)) error))
return FALSE; return FALSE;

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@ -401,7 +401,7 @@ meta_screen_cast_virtual_stream_src_record_to_buffer (MetaScreenCastStreamSrc *
scale, scale,
data, data,
stride, stride,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
paint_flags, paint_flags,
error)) error))
return FALSE; return FALSE;

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@ -177,7 +177,7 @@ meta_cursor_sprite_xfixes_initable_init (GInitable *initable,
texture = cogl_texture_2d_new_from_data (cogl_context, texture = cogl_texture_2d_new_from_data (cogl_context,
cursor_image->width, cursor_image->width,
cursor_image->height, cursor_image->height,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
cursor_image->width * 4, /* stride */ cursor_image->width * 4, /* stride */
cursor_data, cursor_data,
error); error);

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@ -1475,7 +1475,7 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
cogl_texture_get_width (texture), cogl_texture_get_width (texture),
cogl_texture_get_height (texture)); cogl_texture_get_height (texture));
cogl_texture_get_data (texture, CLUTTER_CAIRO_FORMAT_ARGB32, cogl_texture_get_data (texture, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
cairo_image_surface_get_stride (surface), cairo_image_surface_get_stride (surface),
cairo_image_surface_get_data (surface)); cairo_image_surface_get_data (surface));

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@ -1724,7 +1724,7 @@ meta_window_actor_get_image (MetaWindowActor *self,
0, 0, 0, 0,
framebuffer_clip.width * resource_scale, framebuffer_clip.width * resource_scale,
framebuffer_clip.height * resource_scale, framebuffer_clip.height * resource_scale,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
cairo_image_surface_get_data (surface)); cairo_image_surface_get_data (surface));
g_object_unref (framebuffer); g_object_unref (framebuffer);

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@ -245,7 +245,7 @@ capture_view_into (ClutterStageView *view,
context = clutter_backend_get_cogl_context (backend); context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context, bitmap = cogl_bitmap_new_for_data (context,
texture_width, texture_height, texture_width, texture_height,
CLUTTER_CAIRO_FORMAT_ARGB32, COGL_PIXEL_FORMAT_CAIRO_ARGB32_COMPAT,
stride, stride,
buffer); buffer);