[texture] Fix ClutterFixed usage
Do not use ClutterFixed and its macros inside the Texture.
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@ -352,15 +352,14 @@ clutter_texture_get_preferred_width (ClutterActor *self,
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else
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else
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{
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{
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/* Set the natural width so as to preserve the aspect ratio */
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/* Set the natural width so as to preserve the aspect ratio */
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ClutterFixed ratio, height;
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gfloat ratio, height;
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ratio = CLUTTER_FIXED_DIV ((float)(priv->width),
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ratio = (float)(priv->width) / (float)(priv->height);
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(float)(priv->height));
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height = CLUTTER_UNITS_TO_FIXED (for_height);
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height = CLUTTER_UNITS_TO_FLOAT (for_height);
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*natural_width_p =
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*natural_width_p =
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CLUTTER_UNITS_FROM_FIXED (CLUTTER_FIXED_MUL (ratio, height));
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CLUTTER_UNITS_FROM_FLOAT (ratio * height);
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}
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}
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}
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}
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}
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}
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@ -397,15 +396,14 @@ clutter_texture_get_preferred_height (ClutterActor *self,
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else
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else
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{
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{
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/* Set the natural height so as to preserve the aspect ratio */
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/* Set the natural height so as to preserve the aspect ratio */
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ClutterFixed ratio, width;
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gfloat ratio, width;
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ratio = CLUTTER_FIXED_DIV ((float)(priv->height),
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ratio = (float)(priv->height) / (float)(priv->width);
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(float)(priv->width));
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width = CLUTTER_UNITS_TO_FIXED (for_width);
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width = CLUTTER_UNITS_TO_FLOAT (for_width);
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*natural_height_p =
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*natural_height_p =
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CLUTTER_UNITS_FROM_FIXED (CLUTTER_FIXED_MUL (ratio, width));
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CLUTTER_UNITS_FROM_FLOAT (ratio * width);
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}
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}
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}
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}
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}
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}
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