clutter: Drop CLUTTER_DESTROY_NOTIFY event
Stop propagating this as a Clutter event. DestroyNotify is only relevant on nested X11 sessions, so handle it specifically in place. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1623>
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@ -1085,7 +1085,6 @@ static GQuark quark_pointer_focus = 0;
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static GQuark quark_button = 0;
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static GQuark quark_scroll = 0;
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static GQuark quark_stage = 0;
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static GQuark quark_destroy = 0;
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static GQuark quark_touch = 0;
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static GQuark quark_touchpad = 0;
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static GQuark quark_proximity = 0;
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@ -5904,7 +5903,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
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quark_button = g_quark_from_static_string ("button");
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quark_scroll = g_quark_from_static_string ("scroll");
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quark_stage = g_quark_from_static_string ("stage");
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quark_destroy = g_quark_from_static_string ("destroy");
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quark_touch = g_quark_from_static_string ("touch");
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quark_touchpad = g_quark_from_static_string ("touchpad");
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quark_proximity = g_quark_from_static_string ("proximity");
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@ -12274,10 +12272,6 @@ clutter_actor_event (ClutterActor *actor,
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signal_num = -1;
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detail = quark_pad;
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break;
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case CLUTTER_DESTROY_NOTIFY:
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signal_num = -1;
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detail = quark_destroy;
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break;
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case CLUTTER_STAGE_STATE:
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signal_num = -1;
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detail = quark_stage;
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@ -817,7 +817,6 @@ typedef enum /*< flags prefix=CLUTTER_EVENT >*/
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* @CLUTTER_BUTTON_RELEASE: Pointer button release event
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* @CLUTTER_SCROLL: Pointer scroll event
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* @CLUTTER_STAGE_STATE: Stage state change event
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* @CLUTTER_DESTROY_NOTIFY: Destroy notification event
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* @CLUTTER_TOUCH_BEGIN: A new touch event sequence has started;
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* event added in 1.10
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* @CLUTTER_TOUCH_UPDATE: A touch event sequence has been updated;
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@ -853,7 +852,6 @@ typedef enum /*< prefix=CLUTTER >*/
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CLUTTER_BUTTON_RELEASE,
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CLUTTER_SCROLL,
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CLUTTER_STAGE_STATE,
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CLUTTER_DESTROY_NOTIFY,
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CLUTTER_TOUCH_BEGIN,
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CLUTTER_TOUCH_UPDATE,
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CLUTTER_TOUCH_END,
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@ -385,7 +385,6 @@ clutter_event_get_position (const ClutterEvent *event,
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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case CLUTTER_STAGE_STATE:
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case CLUTTER_DESTROY_NOTIFY:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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@ -462,7 +461,6 @@ clutter_event_set_coords (ClutterEvent *event,
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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case CLUTTER_STAGE_STATE:
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case CLUTTER_DESTROY_NOTIFY:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_PROXIMITY_IN:
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case CLUTTER_PROXIMITY_OUT:
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@ -1055,7 +1053,6 @@ clutter_event_set_device (ClutterEvent *event,
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{
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case CLUTTER_NOTHING:
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case CLUTTER_STAGE_STATE:
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case CLUTTER_DESTROY_NOTIFY:
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case CLUTTER_EVENT_LAST:
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case CLUTTER_IM_COMMIT:
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case CLUTTER_IM_DELETE:
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@ -1154,7 +1151,6 @@ clutter_event_get_device (const ClutterEvent *event)
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{
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case CLUTTER_NOTHING:
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case CLUTTER_STAGE_STATE:
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case CLUTTER_DESTROY_NOTIFY:
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case CLUTTER_IM_COMMIT:
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case CLUTTER_IM_DELETE:
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case CLUTTER_IM_PREEDIT:
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@ -1619,7 +1615,6 @@ clutter_event_get_axes (const ClutterEvent *event,
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{
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case CLUTTER_NOTHING:
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case CLUTTER_STAGE_STATE:
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case CLUTTER_DESTROY_NOTIFY:
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case CLUTTER_ENTER:
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case CLUTTER_LEAVE:
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case CLUTTER_KEY_PRESS:
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@ -1653,16 +1653,6 @@ _clutter_process_event_details (ClutterActor *stage,
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emit_crossing_event (event, device);
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break;
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case CLUTTER_DESTROY_NOTIFY:
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event->any.source = stage;
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if (_clutter_event_process_filters (event))
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break;
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/* the stage did not handle the event, so we just quit */
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clutter_stage_event (CLUTTER_STAGE (stage), event);
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break;
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case CLUTTER_MOTION:
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if (clutter_backend_is_display_server (backend) &&
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!(event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC))
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@ -734,9 +734,10 @@ meta_stage_x11_translate_event (MetaStageX11 *stage_x11,
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g_debug ("Destroy notification received for stage, win:0x%x",
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(unsigned int) xevent->xany.window);
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event->any.type = CLUTTER_DESTROY_NOTIFY;
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event->any.stage = stage;
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res = TRUE;
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g_return_val_if_fail (META_IS_STAGE_X11_NESTED (stage_x11),
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FALSE);
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meta_quit (META_EXIT_SUCCESS);
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res = FALSE;
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break;
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case ClientMessage:
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@ -110,8 +110,7 @@ handle_idletime_for_event (const ClutterEvent *event)
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if (event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC ||
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event->type == CLUTTER_ENTER ||
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event->type == CLUTTER_LEAVE ||
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event->type == CLUTTER_STAGE_STATE ||
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event->type == CLUTTER_DESTROY_NOTIFY)
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event->type == CLUTTER_STAGE_STATE)
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return;
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core_monitor = meta_idle_monitor_get_core ();
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@ -350,9 +350,6 @@ input_cb (ClutterActor *actor,
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case CLUTTER_STAGE_STATE:
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g_print ("[%s] STAGE STATE", clutter_actor_get_name (source_actor));
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break;
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case CLUTTER_DESTROY_NOTIFY:
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g_print ("[%s] DESTROY NOTIFY", clutter_actor_get_name (source_actor));
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break;
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case CLUTTER_TOUCHPAD_PINCH:
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g_print ("[%s] TOUCHPAD PINCH", clutter_actor_get_name (source_actor));
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break;
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@ -62,9 +62,6 @@ debug_event_cb (ClutterActor *actor,
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case CLUTTER_STAGE_STATE:
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printf("[%s] STAGE STATE", source);
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break;
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case CLUTTER_DESTROY_NOTIFY:
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printf("[%s] DESTROY NOTIFY", source);
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break;
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case CLUTTER_TOUCH_BEGIN:
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g_print ("[%s] TOUCH BEGIN", source);
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break;
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