clutter: Trigger pointer repick after animatable property changes
This is notably necessary with transformations, since these don't trigger allocation machinery, but may affect the actor under the pointer. Visible e.g. with GNOME Shell's "Application does not respond" dialogs. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
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@ -13266,6 +13266,22 @@ clutter_actor_set_animatable_property (ClutterActor *actor,
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g_object_thaw_notify (obj);
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}
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static void
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clutter_actor_update_pointer (ClutterActor *self)
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{
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ClutterInputDevice *pointer;
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ClutterStage *stage;
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ClutterSeat *seat;
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stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
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if (!stage)
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return;
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seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
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pointer = clutter_seat_get_pointer (seat);
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clutter_stage_repick_device (stage, pointer);
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}
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static void
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clutter_actor_set_final_state (ClutterAnimatable *animatable,
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const gchar *property_name,
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@ -13316,6 +13332,8 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
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}
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}
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clutter_actor_update_pointer (actor);
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g_free (p_name);
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}
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