Intern clutter_get_actor_by_gid() implementation
As the prelude to deprecation of the function in 1.8, let's move the implementation to an internal function, and use that instead of the public facing one.
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@ -334,7 +334,15 @@ clutter_get_motion_events_enabled (void)
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return context->motion_events_per_actor;
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}
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guint _clutter_pix_to_id (guchar pixel[4]);
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static inline ClutterActor *
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_clutter_actor_get_by_id (guint32 id)
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{
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ClutterMainContext *context = _clutter_context_get_default ();
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g_assert (context->id_pool != NULL);
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return clutter_id_pool_lookup (context->id_pool, id);
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}
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void
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_clutter_id_to_color (guint id, ClutterColor *col)
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@ -599,7 +607,7 @@ _clutter_do_pick (ClutterStage *stage,
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}
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id = _clutter_pixel_to_id (pixel);
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actor = clutter_get_actor_by_gid (id);
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actor = _clutter_actor_get_by_id (id);
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goto result;
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}
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@ -691,7 +699,7 @@ _clutter_do_pick (ClutterStage *stage,
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}
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id = _clutter_pixel_to_id (pixel);
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actor = clutter_get_actor_by_gid (id);
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actor = _clutter_actor_get_by_id (id);
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result:
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@ -2555,7 +2563,6 @@ _clutter_process_event (ClutterEvent *event)
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context->current_event = NULL;
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}
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/**
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* clutter_get_actor_by_gid:
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* @id: a #ClutterActor ID.
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@ -2570,13 +2577,7 @@ _clutter_process_event (ClutterEvent *event)
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ClutterActor *
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clutter_get_actor_by_gid (guint32 id)
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{
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ClutterMainContext *context;
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context = _clutter_context_get_default ();
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g_return_val_if_fail (context != NULL, NULL);
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return CLUTTER_ACTOR (clutter_id_pool_lookup (context->id_pool, id));
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return _clutter_actor_get_by_id (id);
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}
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void
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@ -214,7 +214,8 @@ void _clutter_do_redraw (ClutterStage *stage);
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guint _clutter_pixel_to_id (guchar pixel[4]);
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void _clutter_id_to_color (guint id, ClutterColor *col);
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void _clutter_id_to_color (guint id,
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ClutterColor *col);
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/* use this function as the accumulator if you have a signal with
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* a G_TYPE_BOOLEAN return value; this will stop the emission as
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