2.0: Remove deprecated symbols from the tree
And fix the fallout.
This commit is contained in:
@ -1,93 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2011 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* ClutterContainer: Generic actor container interface.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_CONTAINER_DEPRECATED_H__
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#define __CLUTTER_CONTAINER_DEPRECATED_H__
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#include <clutter/clutter-container.h>
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G_BEGIN_DECLS
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
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void clutter_container_add (ClutterContainer *container,
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ClutterActor *first_actor,
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...) G_GNUC_NULL_TERMINATED;
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
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void clutter_container_add_actor (ClutterContainer *container,
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ClutterActor *actor);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
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void clutter_container_add_valist (ClutterContainer *container,
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ClutterActor *first_actor,
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va_list var_args);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
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void clutter_container_remove (ClutterContainer *container,
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ClutterActor *first_actor,
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...) G_GNUC_NULL_TERMINATED;
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
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void clutter_container_remove_actor (ClutterContainer *container,
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ClutterActor *actor);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
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void clutter_container_remove_valist (ClutterContainer *container,
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ClutterActor *first_actor,
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va_list var_args);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_children)
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GList * clutter_container_get_children (ClutterContainer *container);
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CLUTTER_DEPRECATED_IN_1_10
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void clutter_container_foreach (ClutterContainer *container,
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ClutterCallback callback,
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gpointer user_data);
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CLUTTER_DEPRECATED_IN_1_10
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void clutter_container_foreach_with_internals (ClutterContainer *container,
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ClutterCallback callback,
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gpointer user_data);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_above_sibling)
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void clutter_container_raise_child (ClutterContainer *container,
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ClutterActor *actor,
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ClutterActor *sibling);
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CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_below_sibling)
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void clutter_container_lower_child (ClutterContainer *container,
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ClutterActor *actor,
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ClutterActor *sibling);
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CLUTTER_DEPRECATED_IN_1_10
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void clutter_container_sort_depth_order (ClutterContainer *container);
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G_END_DECLS
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#endif /* __CLUTTER_CONTAINER_DEPRECATED_H__ */
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