renderer: drop PowerVR winsys
This commit is contained in:
parent
81ab4a3ee4
commit
9246c9a505
@ -482,11 +482,6 @@ cogl_sources_c += \
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winsys/cogl-winsys-egl-x11.c \
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winsys/cogl-winsys-egl-x11.c \
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winsys/cogl-winsys-egl-x11-private.h
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winsys/cogl-winsys-egl-x11-private.h
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endif
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endif
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if SUPPORT_EGL_PLATFORM_POWERVR_NULL
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cogl_sources_c += \
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winsys/cogl-winsys-egl-null.c \
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winsys/cogl-winsys-egl-null-private.h
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endif
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if SUPPORT_EGL_PLATFORM_GDL
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if SUPPORT_EGL_PLATFORM_GDL
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cogl_sources_c += \
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cogl_sources_c += \
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winsys/cogl-winsys-egl-gdl.c \
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winsys/cogl-winsys-egl-gdl.c \
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@ -69,9 +69,6 @@
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#ifdef COGL_HAS_EGL_PLATFORM_MIR_SUPPORT
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#ifdef COGL_HAS_EGL_PLATFORM_MIR_SUPPORT
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#include "cogl-winsys-egl-mir-private.h"
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#include "cogl-winsys-egl-mir-private.h"
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#endif
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
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#include "cogl-winsys-egl-null-private.h"
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#endif
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#ifdef COGL_HAS_GLX_SUPPORT
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#ifdef COGL_HAS_GLX_SUPPORT
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#include "cogl-winsys-glx-private.h"
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#include "cogl-winsys-glx-private.h"
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#endif
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#endif
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@ -219,9 +216,6 @@ static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
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#ifdef COGL_HAS_EGL_PLATFORM_MIR_SUPPORT
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#ifdef COGL_HAS_EGL_PLATFORM_MIR_SUPPORT
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_cogl_winsys_egl_mir_get_vtable,
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_cogl_winsys_egl_mir_get_vtable,
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#endif
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
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_cogl_winsys_egl_null_get_vtable,
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#endif
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#ifdef COGL_HAS_WGL_SUPPORT
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#ifdef COGL_HAS_WGL_SUPPORT
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_cogl_winsys_wgl_get_vtable,
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_cogl_winsys_wgl_get_vtable,
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#endif
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#endif
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@ -163,7 +163,6 @@ cogl_renderer_new (void);
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* @COGL_WINSYS_ID_STUB: Use the no-op stub backend
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* @COGL_WINSYS_ID_STUB: Use the no-op stub backend
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* @COGL_WINSYS_ID_GLX: Use the GLX window system binding API
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* @COGL_WINSYS_ID_GLX: Use the GLX window system binding API
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* @COGL_WINSYS_ID_EGL_XLIB: Use EGL with the X window system via XLib
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* @COGL_WINSYS_ID_EGL_XLIB: Use EGL with the X window system via XLib
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* @COGL_WINSYS_ID_EGL_NULL: Use EGL with the PowerVR NULL window system
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* @COGL_WINSYS_ID_EGL_GDL: Use EGL with the GDL platform
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* @COGL_WINSYS_ID_EGL_GDL: Use EGL with the GDL platform
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* @COGL_WINSYS_ID_EGL_WAYLAND: Use EGL with the Wayland window system
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* @COGL_WINSYS_ID_EGL_WAYLAND: Use EGL with the Wayland window system
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* @COGL_WINSYS_ID_EGL_KMS: Use EGL with the KMS platform
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* @COGL_WINSYS_ID_EGL_KMS: Use EGL with the KMS platform
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@ -183,7 +182,6 @@ typedef enum
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COGL_WINSYS_ID_STUB,
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COGL_WINSYS_ID_STUB,
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COGL_WINSYS_ID_GLX,
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COGL_WINSYS_ID_GLX,
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COGL_WINSYS_ID_EGL_XLIB,
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COGL_WINSYS_ID_EGL_XLIB,
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COGL_WINSYS_ID_EGL_NULL,
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COGL_WINSYS_ID_EGL_GDL,
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COGL_WINSYS_ID_EGL_GDL,
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COGL_WINSYS_ID_EGL_WAYLAND,
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COGL_WINSYS_ID_EGL_WAYLAND,
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COGL_WINSYS_ID_EGL_KMS,
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COGL_WINSYS_ID_EGL_KMS,
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@ -1,39 +0,0 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_WINSYS_EGL_NULL_PRIVATE_H
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#define __COGL_WINSYS_EGL_NULL_PRIVATE_H
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#include "cogl-winsys-private.h"
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const CoglWinsysVtable *
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_cogl_winsys_egl_null_get_vtable (void);
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#endif /* __COGL_WINSYS_EGL_NULL_PRIVATE_H */
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@ -1,246 +0,0 @@
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/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-winsys-egl-null-private.h"
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#include "cogl-winsys-egl-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-onscreen-private.h"
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static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
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typedef struct _CoglDisplayNull
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{
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int egl_surface_width;
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int egl_surface_height;
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CoglBool have_onscreen;
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} CoglDisplayNull;
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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static CoglBool
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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CoglError **error)
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{
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CoglRendererEGL *egl_renderer;
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
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egl_renderer->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto error;
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return TRUE;
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error:
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
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}
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static CoglBool
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_cogl_winsys_egl_context_created (CoglDisplay *display,
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CoglError **error)
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{
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayNull *null_display = egl_display->platform;
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const char *error_message;
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egl_display->egl_surface =
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eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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(EGLNativeWindowType) NULL,
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NULL);
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if (egl_display->egl_surface == EGL_NO_SURFACE)
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{
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error_message = "Unable to create EGL window surface";
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goto fail;
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}
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if (!_cogl_winsys_egl_make_current (display,
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egl_display->egl_surface,
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egl_display->egl_surface,
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egl_display->egl_context))
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{
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error_message = "Unable to eglMakeCurrent with egl surface";
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goto fail;
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}
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eglQuerySurface (egl_renderer->edpy,
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egl_display->egl_surface,
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EGL_WIDTH,
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&null_display->egl_surface_width);
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eglQuerySurface (egl_renderer->edpy,
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egl_display->egl_surface,
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EGL_HEIGHT,
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&null_display->egl_surface_height);
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return TRUE;
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fail:
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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"%s", error_message);
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return FALSE;
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}
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static CoglBool
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_cogl_winsys_egl_display_setup (CoglDisplay *display,
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CoglError **error)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayNull *null_display;
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null_display = g_slice_new0 (CoglDisplayNull);
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egl_display->platform = null_display;
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return TRUE;
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}
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static void
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_cogl_winsys_egl_display_destroy (CoglDisplay *display)
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{
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CoglDisplayEGL *egl_display = display->winsys;
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g_slice_free (CoglDisplayNull, egl_display->platform);
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}
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static void
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_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
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{
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CoglRenderer *renderer = display->renderer;
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CoglRendererEGL *egl_renderer = renderer->winsys;
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CoglDisplayEGL *egl_display = display->winsys;
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if (egl_display->egl_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface (egl_renderer->edpy, egl_display->egl_surface);
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egl_display->egl_surface = EGL_NO_SURFACE;
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}
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}
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static CoglBool
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_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
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EGLConfig egl_config,
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CoglError **error)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglDisplay *display = context->display;
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayNull *null_display = egl_display->platform;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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if (null_display->have_onscreen)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"EGL platform only supports a single onscreen window");
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return FALSE;
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}
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egl_onscreen->egl_surface = egl_display->egl_surface;
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_cogl_framebuffer_winsys_update_size (framebuffer,
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null_display->egl_surface_width,
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null_display->egl_surface_height);
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null_display->have_onscreen = TRUE;
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return TRUE;
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}
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static void
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_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *context = framebuffer->context;
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CoglDisplay *display = context->display;
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CoglDisplayEGL *egl_display = display->winsys;
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CoglDisplayNull *null_display = egl_display->platform;
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null_display->have_onscreen = FALSE;
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}
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static const CoglWinsysEGLVtable
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_cogl_winsys_egl_vtable =
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{
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.display_setup = _cogl_winsys_egl_display_setup,
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.display_destroy = _cogl_winsys_egl_display_destroy,
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.context_created = _cogl_winsys_egl_context_created,
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.cleanup_context = _cogl_winsys_egl_cleanup_context,
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.onscreen_init = _cogl_winsys_egl_onscreen_init,
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.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
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};
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const CoglWinsysVtable *
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_cogl_winsys_egl_null_get_vtable (void)
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{
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static CoglBool vtable_inited = FALSE;
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static CoglWinsysVtable vtable;
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if (!vtable_inited)
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{
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/* The EGL_NULL winsys is a subclass of the EGL winsys so we
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start by copying its vtable */
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vtable = *_cogl_winsys_egl_get_vtable ();
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vtable.id = COGL_WINSYS_ID_EGL_NULL;
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vtable.name = "EGL_NULL";
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vtable.renderer_connect = _cogl_winsys_renderer_connect;
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vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
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vtable_inited = TRUE;
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}
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return &vtable;
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}
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17
configure.ac
17
configure.ac
@ -1008,23 +1008,6 @@ AS_IF([test "x$SUPPORT_SDL2" = "xyes" -a "x$SUPPORT_SDL" = "xyes"],
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EGL_PLATFORM_COUNT=0
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EGL_PLATFORM_COUNT=0
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AC_ARG_ENABLE(
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[null-egl-platform],
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[AC_HELP_STRING([--enable-null-egl-platform=@<:@no/yes@:>@], [Enable support for the NULL egl platform @<:@default=no@:>@])],
|
|
||||||
[],
|
|
||||||
enable_null_egl_platform=no
|
|
||||||
)
|
|
||||||
AS_IF([test "x$enable_null_egl_platform" = "xyes"],
|
|
||||||
[
|
|
||||||
EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
|
|
||||||
NEED_EGL=yes
|
|
||||||
EGL_PLATFORMS="$EGL_PLATFORMS null"
|
|
||||||
|
|
||||||
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT"
|
|
||||||
])
|
|
||||||
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL,
|
|
||||||
[test "x$enable_null_egl_platform" = "xyes"])
|
|
||||||
|
|
||||||
AC_ARG_ENABLE(
|
AC_ARG_ENABLE(
|
||||||
[gdl-egl-platform],
|
[gdl-egl-platform],
|
||||||
[AC_HELP_STRING([--enable-gdl-egl-platform=@<:@no/yes@:>@], [Enable support for the GDL egl platform @<:@default=no@:>@])],
|
[AC_HELP_STRING([--enable-gdl-egl-platform=@<:@no/yes@:>@], [Enable support for the GDL egl platform @<:@default=no@:>@])],
|
||||||
|
@ -137,8 +137,6 @@ get_winsys_name_for_id (CoglWinsysID winsys_id)
|
|||||||
return "GLX";
|
return "GLX";
|
||||||
case COGL_WINSYS_ID_EGL_XLIB:
|
case COGL_WINSYS_ID_EGL_XLIB:
|
||||||
return "EGL + Xlib platform";
|
return "EGL + Xlib platform";
|
||||||
case COGL_WINSYS_ID_EGL_NULL:
|
|
||||||
return "EGL + NULL window system platform";
|
|
||||||
case COGL_WINSYS_ID_EGL_GDL:
|
case COGL_WINSYS_ID_EGL_GDL:
|
||||||
return "EGL + GDL platform";
|
return "EGL + GDL platform";
|
||||||
case COGL_WINSYS_ID_EGL_WAYLAND:
|
case COGL_WINSYS_ID_EGL_WAYLAND:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user