[docs] Bring down the undocumented symbols to 2%
The usual pre-release documentation blitzing. Most of the remaining symbols are either COGL or X11 specific, or dummy interface typedefs.
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@ -59,6 +59,13 @@ typedef enum {
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CLUTTER_TEXTURE_ERROR_BAD_FORMAT
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} ClutterTextureError;
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/**
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* CLUTTER_TEXTURE_ERROR:
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*
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* Error domain for #ClutterTexture errors
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*
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* Since: 0.4
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*/
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#define CLUTTER_TEXTURE_ERROR (clutter_texture_error_quark ())
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GQuark clutter_texture_error_quark (void);
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@ -66,6 +73,14 @@ typedef struct _ClutterTexture ClutterTexture;
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typedef struct _ClutterTextureClass ClutterTextureClass;
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typedef struct _ClutterTexturePrivate ClutterTexturePrivate;
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/**
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* ClutterTexture:
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*
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* The #ClutterTexture structure contains only private data
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* and should be accessed using the provided API
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*
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* Since: 0.1
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*/
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struct _ClutterTexture
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{
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/*< private >*/
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@ -74,10 +89,22 @@ struct _ClutterTexture
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ClutterTexturePrivate *priv;
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};
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/**
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* ClutterTextureClass:
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* @size_change: handler for the #ClutterTexture::size-change signal
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* @pixbuf_change: handler for the #ClutterTexture::pixbuf-change signal
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* @load_finished: handler for the #ClutterTexture::load-finished signal
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*
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* The #ClutterTextureClass structure contains only private data
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*
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* Since: 0.1
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*/
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struct _ClutterTextureClass
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{
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/*< private >*/
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ClutterActorClass parent_class;
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/*< public >*/
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void (*size_change) (ClutterTexture *texture,
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gint width,
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gint height);
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