* clutter/clutter-frame-source.c (clutter_frame_source_add)
(clutter_frame_source_add_full): Add gtk-doc and rename the 'function' parameter to 'func'. * clutter/clutter-frame-source.h: Rename the 'function' parameters to 'func'. * clutter/Makefile.am (source_h): Make clutter-frame-source.h a public header. * clutter/clutter-main.c (clutter_threads_add_frame_source_full): Improve gtk-doc * doc/reference/clutter/clutter-sections.txt: Added clutter_threads_add_frame_source, clutter_threads_add_frame_source_full, clutter_frame_source_add and clutter_frame_source_add_full.
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15
ChangeLog
15
ChangeLog
@ -1,3 +1,18 @@
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2008-05-09 Neil Roberts <neil@o-hand.com>
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* clutter/clutter-frame-source.c (clutter_frame_source_add)
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(clutter_frame_source_add_full): Add gtk-doc and rename the
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'function' parameter to 'func'.
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* clutter/clutter-frame-source.h: Rename the 'function' parameters
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to 'func'.
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* clutter/Makefile.am (source_h): Make clutter-frame-source.h a
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public header.
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* clutter/clutter-main.c (clutter_threads_add_frame_source_full):
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Improve gtk-doc
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2008-05-09 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-script-private.h: Add a flag for the
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@ -67,6 +67,7 @@ source_h = \
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$(srcdir)/clutter-event.h \
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$(srcdir)/clutter-feature.h \
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$(srcdir)/clutter-fixed.h \
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$(srcdir)/clutter-frame-source.h \
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$(srcdir)/clutter-group.h \
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$(srcdir)/clutter-keysyms.h \
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$(srcdir)/clutter-label.h \
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@ -178,7 +179,6 @@ source_c = \
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source_h_priv = \
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clutter-debug.h \
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clutter-frame-source.h \
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clutter-keysyms-table.h \
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clutter-model-private.h \
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clutter-private.h \
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@ -53,10 +53,40 @@ static GSourceFuncs clutter_frame_source_funcs =
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NULL
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};
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/**
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* clutter_frame_source_add_full:
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* @priority: the priority of the frame source. Typically this will be in the
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* range between #G_PRIORITY_DEFAULT and #G_PRIORITY_HIGH.
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* @interval: the time between calls to the function, in milliseconds
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* @func: function to call
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* @data: data to pass to the function
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* @notify: function to call when the timeout source is removed
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*
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* Sets a function to be called at regular intervals with the given
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* priority. The function is called repeatedly until it returns
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* %FALSE, at which point the timeout is automatically destroyed and
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* the function will not be called again. The @notify function is
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* called when the timeout is destroyed. The first call to the
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* function will be at the end of the first @interval.
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*
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* This function is similar to g_timeout_add_full() except that it
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* will try to compensate for delays. For example, if @func takes half
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* the interval time to execute then the function will be called again
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* half the interval time after it finished. In contrast
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* g_timeout_add_full() would not fire until a full interval after the
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* function completes so the delay between calls would be @interval *
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* 1.5. This function does not however try to invoke the function
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* multiple times to catch up missing frames if @func takes more than
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* @interval ms to execute.
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*
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.8
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*/
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guint
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clutter_frame_source_add_full (gint priority,
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guint interval,
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GSourceFunc function,
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GSourceFunc func,
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gpointer data,
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GDestroyNotify notify)
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{
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@ -72,7 +102,7 @@ clutter_frame_source_add_full (gint priority,
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if (priority != G_PRIORITY_DEFAULT)
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g_source_set_priority (source, priority);
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g_source_set_callback (source, function, data, notify);
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g_source_set_callback (source, func, data, notify);
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ret = g_source_attach (source, NULL);
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@ -81,13 +111,25 @@ clutter_frame_source_add_full (gint priority,
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return ret;
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}
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/**
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* clutter_frame_source_add:
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* @interval: the time between calls to the function, in milliseconds
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* @func: function to call
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* @data: data to pass to the function
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*
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* Simple wrapper around clutter_frame_source_add_full().
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*
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.8
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*/
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guint
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clutter_frame_source_add (guint interval,
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GSourceFunc function,
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GSourceFunc func,
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gpointer data)
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{
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return clutter_frame_source_add_full (G_PRIORITY_DEFAULT,
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interval, function, data, NULL);
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interval, func, data, NULL);
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}
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static guint
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@ -31,12 +31,12 @@
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G_BEGIN_DECLS
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guint clutter_frame_source_add (guint interval,
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GSourceFunc function,
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GSourceFunc func,
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gpointer data);
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guint clutter_frame_source_add_full (gint priority,
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guint interval,
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GSourceFunc function,
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GSourceFunc func,
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gpointer data,
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GDestroyNotify notify);
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@ -682,16 +682,19 @@ clutter_threads_add_timeout (guint interval,
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* called when the timeout is destroyed. The first call to the
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* function will be at the end of the first @interval.
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*
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* This function is similar to clutter_threads_add_timeout_full except
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* that it will try to compensate for delays. For example, if @func
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* takes half the interval time to execute then the function will be
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* called again half the interval time after it finished. In contrast
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* clutter_threads_add_timeout_full would not fire until a full
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* interval after the function completes so the delay between calls
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* would be @interval * 1.5. This function does not however try to
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* invoke the function multiple times to catch up missing frames if
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* This function is similar to clutter_threads_add_timeout_full()
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* except that it will try to compensate for delays. For example, if
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* @func takes half the interval time to execute then the function
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* will be called again half the interval time after it finished. In
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* contrast clutter_threads_add_timeout_full() would not fire until a
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* full interval after the function completes so the delay between
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* calls would be @interval * 1.5. This function does not however try
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* to invoke the function multiple times to catch up missing frames if
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* @func takes more than @interval ms to execute.
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*
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* This variant of clutter_frame_source_add_full() can be thought of a
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* MT-safe version for Clutter actors.
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.8
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@ -1,3 +1,10 @@
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2008-05-09 Neil Roberts <neil@o-hand.com>
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* clutter/clutter-sections.txt: Added
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clutter_threads_add_frame_source,
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clutter_threads_add_frame_source_full, clutter_frame_source_add
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and clutter_frame_source_add_full.
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2008-04-29 Neil Roberts <neil@o-hand.com>
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* cogl/cogl-sections.txt: Added cogl_shader_ref,
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@ -963,6 +963,12 @@ clutter_threads_add_idle
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clutter_threads_add_idle_full
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clutter_threads_add_timeout
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clutter_threads_add_timeout_full
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clutter_threads_add_frame_source
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clutter_threads_add_frame_source_full
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<SUBSECTION>
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clutter_frame_source_add
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clutter_frame_source_add_full
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<SUBSECTION>
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clutter_get_keyboard_grab
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