Add ClutterBehaviourRotate
Add initial implementation of a rotate behaviour; this behaviour rotates actors along a chosen axis, with a chosen direction, between two angles. Missing: API documentation and the implementation for the angle boundaries setters (double and fixed API).
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103
clutter/clutter-behaviour-rotate.h
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103
clutter/clutter-behaviour-rotate.h
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_BEHAVIOUR_ROTATE_H__
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#define __CLUTTER_BEHAVIOUR_ROTATE_H__
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#include <clutter/clutter-behaviour.h>
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#include <clutter/clutter-alpha.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_ROTATE (clutter_behaviour_rotate_get_type ())
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#define CLUTTER_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotate))
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#define CLUTTER_IS_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
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#define CLUTTER_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
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#define CLUTTER_IS_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
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#define CLUTTER_BEHAVIOUR_ROTATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
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typedef enum { /*< prefix=CLUTTER >*/
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CLUTTER_X_AXIS,
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CLUTTER_Y_AXIS,
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CLUTTER_Z_AXIS
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} ClutterRotateAxis;
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typedef enum { /*< prefix=CLUTTER_ROTATE >*/
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CLUTTER_ROTATE_CW,
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CLUTTER_ROTATE_CCW
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} ClutterRotateDirection;
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typedef struct _ClutterBehaviourRotate ClutterBehaviourRotate;
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typedef struct _ClutterBehaviourRotatePrivate ClutterBehaviourRotatePrivate;
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typedef struct _ClutterBehaviourRotateClass ClutterBehaviourRotateClass;
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struct _ClutterBehaviourRotate
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{
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ClutterBehaviour parent_instance;
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/*< private >*/
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ClutterBehaviourRotatePrivate *priv;
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};
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struct _ClutterBehaviourRotateClass
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{
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ClutterBehaviourClass parent_class;
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};
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GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
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ClutterBehaviour *clutter_behaviour_rotate_new (ClutterAlpha *alpha,
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ClutterRotateAxis axis,
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ClutterRotateDirection direction,
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gdouble angle_begin,
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gdouble angle_end);
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ClutterBehaviour *clutter_behaviour_rotate_newx (ClutterAlpha *alpha,
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ClutterRotateAxis axis,
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ClutterRotateDirection direction,
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ClutterFixed angle_begin,
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ClutterFixed angle_end);
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ClutterRotateAxis clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate);
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void clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
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ClutterRotateAxis axis);
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ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate);
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void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
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ClutterRotateDirection direction);
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void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
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gdouble *angle_begin,
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gdouble *angle_end);
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void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
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gdouble angle_begin,
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gdouble angle_end);
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void clutter_behaviour_rotate_get_boundsx (ClutterBehaviourRotate *rotate,
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ClutterFixed *angle_begin,
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ClutterFixed *angle_end);
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void clutter_behaviour_rotate_set_boundsx (ClutterBehaviourRotate *rotate,
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ClutterFixed angle_begin,
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ClutterFixed angle_end);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_ROTATE_H__ */
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