Updates NEWS for the 1.9.8 release
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NEWS
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NEWS
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Cogl 1.9.8 2012-03-05
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• List of changes since Cogl 1.9.6
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» Various Visual Studio build fixes
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» Correctly check for GL_EXT_packed_depth_stencil and support using
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GL_OES_packed_depth_stencil on GLES2
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» Correctly handle pre-multiplied alpha conversions when reading
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back texture data.
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» Added cogl_renderer_{get,set}_driver functions so the underlying
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driver can be chosen programmatically.
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» Revamped the conformance testing framework so that it
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automatically runs every test against GLES2 as well as GL and also
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against all of the pipeline backends and with npot textures
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disabled.
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» Add a conformance test for reading back an RGBA texture as
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alpha-only
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» Added support for converting between all of Cogl's supported pixel
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formats including pre-multiplied alpha conversions.
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» Added conformance tests for converting to and from all of the
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supported formats.
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» Added a public cogl_framebuffer_read_pixels_into_bitmap()
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function which will effective read into a CoglPixelBuffer.
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» CoglPixelBuffer was changed to no longer have associated width,
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height and format information and instead we will rely on
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CoglBitmap to track that informations. The relationship is
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analogous how CoglAttributes relate to CoglAttributeBuffers
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and means for example that a CoglPixelBuffer could now be used
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to hold multiple images.
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» Added public cogl_bitmap_get_{width,height,format,rowstride} api
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» Added a public accessor for the underlying pixel buffer of a
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CoglBitmap.
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» Added various missing cast macros for some buffer objects.
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» Ported the Clutter based test-pixel-buffer test to be standalone.
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• List of bugs fixed since Cogl 1.9.6
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https://bugzilla.gnome.org:
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#666184 - framebuffer: Enable a single depth and stencil buffer for GLES
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#670793 - Don't use cogl_get_draw_framebuffer when flushing pipeline state
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#671016 - INVALID_ENUM errors in gnome-shell
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Many thanks to:
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Neil Roberts
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Chun-wei Fan
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Daniel Korostil
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Martin Srebotnjak
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Matej Urbančič
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Matic Gradišer
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Мирослав Николић
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Cogl 1.9.6 2012-02-21
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• List of changes since Cogl 1.9.4
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@ -121,8 +174,8 @@ Cogl 1.9.4 2012-01-16
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» We added an experimental CoglSnippets api aiming to greatly simplify how
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developers can incorporate snippets of GLSL code into the pipeline. This is
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a feature that has been on the drawing board for a long time so we're
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really happy that it's finally here.
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really happy that it's finally here.
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*** We'd really love to see people start to play with the snippets API and
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tell us how they get on. The plan is for this API to replace all need for
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developers to use the CoglProgram and CoglShader apis which are rather poor
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