wip! renderer/native: only flip secondary crtc if using GBM

It's possible that the secondary gpu isn't using GBM for
renderering. if that's the case we shouldn't try to flip using
drm apis.

This commit checks, and only does the flip when expected.
This commit is contained in:
Ray Strode 2018-09-17 10:37:14 -04:00
parent 0540e4dc45
commit 8f538671d6

View File

@ -1408,11 +1408,12 @@ meta_onscreen_native_flip_crtc (CoglOnscreen *onscreen,
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
MetaRendererNative *renderer_native = onscreen_native->renderer_native;
MetaRendererNativeMode renderer_mode;
MetaGpuKms *render_gpu = onscreen_native->render_gpu;
MetaRendererNativeGpuData *renderer_gpu_data;
MetaGpuKms *gpu_kms;
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state = NULL;
uint32_t fb_id;
uint32_t fb_id = 0;
gpu_kms = META_GPU_KMS (meta_crtc_get_gpu (crtc));
if (!meta_gpu_kms_is_crtc_active (gpu_kms, crtc))
@ -1423,31 +1424,39 @@ meta_onscreen_native_flip_crtc (CoglOnscreen *onscreen,
renderer_gpu_data = meta_renderer_native_get_gpu_data (renderer_native,
render_gpu);
switch (renderer_gpu_data->mode)
if (gpu_kms == render_gpu)
{
renderer_mode = renderer_gpu_data->mode;
}
else
{
secondary_gpu_state = get_secondary_gpu_state (onscreen, gpu_kms);
renderer_mode = renderer_gpu_data->secondary.mode;
}
switch (renderer_mode)
{
case META_RENDERER_NATIVE_MODE_GBM:
if (gpu_kms == render_gpu)
{
fb_id = onscreen_native->gbm.next_fb_id;
}
fb_id = onscreen_native->gbm.next_fb_id;
else
fb_id = secondary_gpu_state->gbm.next_fb_id;
if (fb_id)
{
secondary_gpu_state = get_secondary_gpu_state (onscreen, gpu_kms);
fb_id = secondary_gpu_state->gbm.next_fb_id;
if (!meta_gpu_kms_flip_crtc (gpu_kms,
crtc,
x, y,
fb_id,
flip_closure,
fb_in_use))
return;
onscreen_native->total_pending_flips++;
if (secondary_gpu_state)
secondary_gpu_state->pending_flips++;
}
if (!meta_gpu_kms_flip_crtc (gpu_kms,
crtc,
x, y,
fb_id,
flip_closure,
fb_in_use))
return;
onscreen_native->total_pending_flips++;
if (secondary_gpu_state)
secondary_gpu_state->pending_flips++;
break;
#ifdef HAVE_EGL_DEVICE
case META_RENDERER_NATIVE_MODE_EGL_DEVICE: