paint-volume: Use the correct coordinate for axis alignment

The z coordinate of the origin should be checked against the same
coordinate of the vertex behind it. Given that most actors are flat
surfaces, this check should always succeed.

https://bugzilla.gnome.org/show_bug.cgi?id=675396
This commit is contained in:
Emmanuele Bassi 2012-05-28 14:07:04 +01:00
parent 58b13aa412
commit 8e9992de7c

View File

@ -908,7 +908,7 @@ _clutter_paint_volume_axis_align (ClutterPaintVolume *pv)
if (G_LIKELY (pv->vertices[0].x == pv->vertices[1].x && if (G_LIKELY (pv->vertices[0].x == pv->vertices[1].x &&
pv->vertices[0].y == pv->vertices[3].y && pv->vertices[0].y == pv->vertices[3].y &&
pv->vertices[0].z == pv->vertices[4].y)) pv->vertices[0].z == pv->vertices[4].z))
{ {
pv->is_axis_aligned = TRUE; pv->is_axis_aligned = TRUE;
return; return;