ClutterVirtualInputDeviceEvdev: Construct with a specific seat
We are still single seated, so until we are properly multi seated its always the main seat. https://bugzilla.gnome.org/show_bug.cgi?id=765009
This commit is contained in:
parent
364b184f41
commit
8e335ce183
@ -1959,8 +1959,13 @@ static ClutterVirtualInputDevice *
|
||||
clutter_device_manager_evdev_create_virtual_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
ClutterDeviceManagerEvdev *manager_evdev =
|
||||
CLUTTER_DEVICE_MANAGER_EVDEV (manager);
|
||||
ClutterDeviceManagerEvdevPrivate *priv = manager_evdev->priv;
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE_EVDEV,
|
||||
"device-manager", manager,
|
||||
"seat", priv->main_seat,
|
||||
"device-type", device_type,
|
||||
NULL);
|
||||
}
|
||||
|
@ -27,12 +27,27 @@
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-virtual-input-device.h"
|
||||
#include "evdev/clutter-seat-evdev.h"
|
||||
#include "evdev/clutter-virtual-input-device-evdev.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_SEAT,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
struct _ClutterVirtualInputDeviceEvdev
|
||||
{
|
||||
ClutterVirtualInputDevice parent;
|
||||
|
||||
ClutterSeatEvdev *seat;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterVirtualInputDeviceEvdev,
|
||||
@ -71,6 +86,46 @@ clutter_virtual_input_device_evdev_notify_key (ClutterVirtualInputDevice *virtua
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_evdev_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterVirtualInputDeviceEvdev *virtual_evdev =
|
||||
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_SEAT:
|
||||
g_value_set_pointer (value, virtual_evdev->seat);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_evdev_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterVirtualInputDeviceEvdev *virtual_evdev =
|
||||
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_SEAT:
|
||||
virtual_evdev->seat = g_value_get_pointer (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_evdev_init (ClutterVirtualInputDeviceEvdev *virtual_device_evdev)
|
||||
{
|
||||
@ -79,11 +134,22 @@ clutter_virtual_input_device_evdev_init (ClutterVirtualInputDeviceEvdev *virtual
|
||||
static void
|
||||
clutter_virtual_input_device_evdev_class_init (ClutterVirtualInputDeviceEvdevClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
ClutterVirtualInputDeviceClass *virtual_input_device_class =
|
||||
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
|
||||
|
||||
object_class->get_property = clutter_virtual_input_device_evdev_get_property;
|
||||
object_class->set_property = clutter_virtual_input_device_evdev_set_property;
|
||||
|
||||
virtual_input_device_class->notify_relative_motion = clutter_virtual_input_device_evdev_notify_relative_motion;
|
||||
virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_evdev_notify_absolute_motion;
|
||||
virtual_input_device_class->notify_button = clutter_virtual_input_device_evdev_notify_button;
|
||||
virtual_input_device_class->notify_key = clutter_virtual_input_device_evdev_notify_key;
|
||||
|
||||
obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
|
||||
P_("ClutterSeatEvdev"),
|
||||
P_("ClutterSeatEvdev"),
|
||||
CLUTTER_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY);
|
||||
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user