diff --git a/tests/conform/actor-layout.c b/tests/conform/actor-layout.c index 6401f800a..cb7f31572 100644 --- a/tests/conform/actor-layout.c +++ b/tests/conform/actor-layout.c @@ -139,7 +139,7 @@ validate_state (gpointer data) /* avoid recursion */ if (test_state_in_validation (state)) - return; + return G_SOURCE_REMOVE; g_assert (state->actors != NULL); g_assert (state->colors != NULL); diff --git a/tests/conform/events-touch.c b/tests/conform/events-touch.c index 237a245ce..96f2f393e 100644 --- a/tests/conform/events-touch.c +++ b/tests/conform/events-touch.c @@ -148,7 +148,6 @@ screen_coords_to_device (int screen_x, int screen_y, static gboolean perform_gesture (gpointer data) { - State *state = data; int i; for (i = 0; i < TOUCH_POINTS; i++) diff --git a/tests/conform/texture-fbo.c b/tests/conform/texture-fbo.c index 5659bfe9a..4a30b383c 100644 --- a/tests/conform/texture-fbo.c +++ b/tests/conform/texture-fbo.c @@ -72,13 +72,12 @@ post_paint_clip_cb (void) cogl_clip_pop (); } -static gboolean +static void validate_part (TestState *state, int xpos, int ypos, int clip_flags) { int x, y; - gboolean pass = TRUE; /* Check whether the center of each division is the right color */ for (y = 0; y < SOURCE_DIVISIONS_Y; y++)