core: Add support for custom window placement rules
Add support for assigning a window a custom window placement rule used for calculating the initial window position as well as defining how a window is constrained. The custom rule is a declarative rule which defines a set of parameters which the placing algorithm and constrain algorithm uses for calculating the position of a window. It is meant to be used to implement positioning of menus and other popup windows created via Wayland. A custom placement rule replaces any other placement or constraint rule. https://bugzilla.gnome.org/show_bug.cgi?id=769936
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@ -102,6 +102,7 @@ typedef enum
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PRIORITY_SIZE_HINTS_LIMITS = 3,
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PRIORITY_TITLEBAR_VISIBLE = 4,
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PRIORITY_PARTIALLY_VISIBLE_ON_WORKAREA = 4,
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PRIORITY_CUSTOM_RULE = 4,
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PRIORITY_MAXIMUM = 4 /* Dummy value used for loop end = max(all priorities) */
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} ConstraintPriority;
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@ -144,6 +145,10 @@ static gboolean do_screen_and_monitor_relative_constraints (MetaWindow *wind
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GList *region_spanning_rectangles,
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ConstraintInfo *info,
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gboolean check_only);
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static gboolean constrain_custom_rule (MetaWindow *window,
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ConstraintInfo *info,
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ConstraintPriority priority,
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gboolean check_only);
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static gboolean constrain_modal_dialog (MetaWindow *window,
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ConstraintInfo *info,
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ConstraintPriority priority,
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@ -211,6 +216,7 @@ typedef struct {
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} Constraint;
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static const Constraint all_constraints[] = {
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{constrain_custom_rule, "constrain_custom_rule"},
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{constrain_modal_dialog, "constrain_modal_dialog"},
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{constrain_maximization, "constrain_maximization"},
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{constrain_tiling, "constrain_tiling"},
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@ -641,6 +647,222 @@ get_size_limits (MetaWindow *window,
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meta_window_client_rect_to_frame_rect (window, max_size, max_size);
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}
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static void
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placement_rule_flip_horizontally (MetaPlacementRule *placement_rule)
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{
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if (placement_rule->anchor & META_PLACEMENT_ANCHOR_LEFT)
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{
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placement_rule->anchor &= ~META_PLACEMENT_ANCHOR_LEFT;
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placement_rule->anchor |= META_PLACEMENT_ANCHOR_RIGHT;
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}
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else if (placement_rule->anchor & META_PLACEMENT_ANCHOR_RIGHT)
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{
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placement_rule->anchor &= ~META_PLACEMENT_ANCHOR_RIGHT;
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placement_rule->anchor |= META_PLACEMENT_ANCHOR_LEFT;
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}
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if (placement_rule->gravity & META_PLACEMENT_GRAVITY_LEFT)
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{
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placement_rule->gravity &= ~META_PLACEMENT_GRAVITY_LEFT;
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placement_rule->gravity |= META_PLACEMENT_GRAVITY_RIGHT;
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}
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else if (placement_rule->gravity & META_PLACEMENT_GRAVITY_RIGHT)
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{
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placement_rule->gravity &= ~META_PLACEMENT_GRAVITY_RIGHT;
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placement_rule->gravity |= META_PLACEMENT_GRAVITY_LEFT;
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}
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}
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static void
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placement_rule_flip_vertically (MetaPlacementRule *placement_rule)
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{
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if (placement_rule->anchor & META_PLACEMENT_ANCHOR_TOP)
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{
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placement_rule->anchor &= ~META_PLACEMENT_ANCHOR_TOP;
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placement_rule->anchor |= META_PLACEMENT_ANCHOR_BOTTOM;
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}
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else if (placement_rule->anchor & META_PLACEMENT_ANCHOR_BOTTOM)
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{
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placement_rule->anchor &= ~META_PLACEMENT_ANCHOR_BOTTOM;
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placement_rule->anchor |= META_PLACEMENT_ANCHOR_TOP;
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}
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if (placement_rule->gravity & META_PLACEMENT_GRAVITY_TOP)
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{
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placement_rule->gravity &= ~META_PLACEMENT_GRAVITY_TOP;
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placement_rule->gravity |= META_PLACEMENT_GRAVITY_BOTTOM;
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}
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else if (placement_rule->gravity & META_PLACEMENT_GRAVITY_BOTTOM)
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{
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placement_rule->gravity &= ~META_PLACEMENT_GRAVITY_BOTTOM;
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placement_rule->gravity |= META_PLACEMENT_GRAVITY_TOP;
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}
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}
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static void
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try_flip_window_position (MetaWindow *window,
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ConstraintInfo *info,
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MetaPlacementRule *placement_rule,
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MetaPlacementConstraintAdjustment constraint_adjustment,
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MetaRectangle *rect,
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MetaRectangle *intersection)
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{
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MetaPlacementRule flipped_rule = *placement_rule;;
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MetaRectangle flipped_rect;
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MetaRectangle flipped_intersection;
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switch (constraint_adjustment)
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{
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case META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_X:
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placement_rule_flip_horizontally (&flipped_rule);
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break;
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case META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_Y:
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placement_rule_flip_vertically (&flipped_rule);
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break;
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default:
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g_assert_not_reached ();
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}
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flipped_rect = info->current;
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meta_window_process_placement (window, &flipped_rule,
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&flipped_rect.x, &flipped_rect.y);
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meta_rectangle_intersect (&flipped_rect, &info->work_area_monitor,
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&flipped_intersection);
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if ((constraint_adjustment == META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_X &&
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flipped_intersection.width == flipped_rect.width) ||
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(constraint_adjustment == META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_Y &&
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flipped_intersection.height == flipped_rect.height))
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{
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*placement_rule = flipped_rule;
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*rect = flipped_rect;
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*intersection = flipped_intersection;
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}
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}
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static gboolean
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is_custom_rule_satisfied (ConstraintInfo *info,
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MetaPlacementRule *placement_rule,
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MetaRectangle *intersection)
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{
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uint32_t x_constrain_actions, y_constrain_actions;
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x_constrain_actions = (META_PLACEMENT_CONSTRAINT_ADJUSTMENT_SLIDE_X |
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_X);
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y_constrain_actions = (META_PLACEMENT_CONSTRAINT_ADJUSTMENT_SLIDE_Y |
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_Y);
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if ((placement_rule->constraint_adjustment & x_constrain_actions &&
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info->current.width != intersection->width) ||
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(placement_rule->constraint_adjustment & y_constrain_actions &&
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info->current.height != intersection->height))
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return FALSE;
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else
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return TRUE;
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}
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static gboolean
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constrain_custom_rule (MetaWindow *window,
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ConstraintInfo *info,
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ConstraintPriority priority,
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gboolean check_only)
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{
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MetaPlacementRule *placement_rule;
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MetaRectangle intersection;
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gboolean constraint_satisfied;
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MetaPlacementRule current_rule;
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if (priority > PRIORITY_CUSTOM_RULE)
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return TRUE;
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placement_rule = meta_window_get_placement_rule (window);
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if (!placement_rule)
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return TRUE;
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if (!meta_rectangle_could_fit_rect (&info->work_area_monitor,
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&info->current))
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return TRUE;
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meta_rectangle_intersect (&info->current, &info->work_area_monitor,
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&intersection);
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constraint_satisfied = is_custom_rule_satisfied (info,
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placement_rule,
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&intersection);
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if (constraint_satisfied || check_only)
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return constraint_satisfied;
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current_rule = *placement_rule;
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if (info->current.width != intersection.width &&
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(current_rule.constraint_adjustment &
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_X))
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{
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try_flip_window_position (window, info, ¤t_rule,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_X,
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&info->current, &intersection);
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}
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if (info->current.height != intersection.height &&
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(current_rule.constraint_adjustment &
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_Y))
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{
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try_flip_window_position (window, info, ¤t_rule,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_Y,
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&info->current, &intersection);
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}
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meta_rectangle_intersect (&info->current, &info->work_area_monitor,
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&intersection);
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constraint_satisfied = is_custom_rule_satisfied (info,
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placement_rule,
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&intersection);
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if (constraint_satisfied)
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return TRUE;
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if (current_rule.constraint_adjustment &
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_SLIDE_X)
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{
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if (info->current.x != intersection.x)
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info->current.x = intersection.x;
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else if (info->current.width != intersection.width)
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info->current.x -= info->current.width - intersection.width;
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}
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if (current_rule.constraint_adjustment &
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_SLIDE_Y)
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{
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if (info->current.y != intersection.y)
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info->current.y = intersection.y;
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else if (info->current.height != intersection.height)
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info->current.y -= info->current.height - intersection.height;
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}
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meta_rectangle_intersect (&info->current, &info->work_area_monitor,
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&intersection);
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constraint_satisfied = is_custom_rule_satisfied (info,
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placement_rule,
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&intersection);
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if (constraint_satisfied)
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return TRUE;
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if (current_rule.constraint_adjustment &
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_RESIZE_X)
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{
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info->current.x = intersection.x;
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info->current.width = intersection.width;
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}
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if (current_rule.constraint_adjustment &
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_RESIZE_Y)
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{
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info->current.y = intersection.y;
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info->current.height = intersection.height;
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}
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return TRUE;
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}
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static gboolean
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constrain_modal_dialog (MetaWindow *window,
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ConstraintInfo *info,
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@ -652,7 +874,8 @@ constrain_modal_dialog (MetaWindow *window,
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MetaRectangle child_rect, parent_rect;
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gboolean constraint_already_satisfied;
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if (!meta_window_is_attached_dialog (window))
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if (!meta_window_is_attached_dialog (window) ||
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meta_window_get_placement_rule (window))
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return TRUE;
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/* We want to center the dialog on the parent, including the decorations
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@ -1230,7 +1453,8 @@ constrain_to_single_monitor (MetaWindow *window,
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window->screen->n_monitor_infos == 1 ||
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!window->require_on_single_monitor ||
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!window->frame ||
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info->is_user_action)
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info->is_user_action ||
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meta_window_get_placement_rule (window))
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return TRUE;
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/* Have a helper function handle the constraint for us */
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@ -1257,7 +1481,8 @@ constrain_fully_onscreen (MetaWindow *window,
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window->type == META_WINDOW_DOCK ||
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window->fullscreen ||
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!window->require_fully_onscreen ||
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info->is_user_action)
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info->is_user_action ||
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meta_window_get_placement_rule (window))
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return TRUE;
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/* Have a helper function handle the constraint for us */
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@ -1296,7 +1521,8 @@ constrain_titlebar_visible (MetaWindow *window,
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window->type == META_WINDOW_DOCK ||
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window->fullscreen ||
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!window->require_titlebar_visible ||
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unconstrained_user_action)
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unconstrained_user_action ||
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meta_window_get_placement_rule (window))
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return TRUE;
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/* Determine how much offscreen things are allowed. We first need to
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@ -1373,7 +1599,8 @@ constrain_partially_onscreen (MetaWindow *window,
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* "onscreen" by their own strut).
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*/
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if (window->type == META_WINDOW_DESKTOP ||
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window->type == META_WINDOW_DOCK)
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window->type == META_WINDOW_DOCK ||
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meta_window_get_placement_rule (window))
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return TRUE;
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/* Determine how much offscreen things are allowed. We first need to
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@ -598,6 +598,61 @@ find_first_fit (MetaWindow *window,
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return retval;
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}
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void
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meta_window_process_placement (MetaWindow *window,
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MetaPlacementRule *placement_rule,
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int *x,
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int *y)
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{
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MetaWindow *parent = meta_window_get_transient_for (window);
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MetaRectangle parent_rect;
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MetaRectangle anchor_rect;
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int window_width, window_height;
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window_width = placement_rule->width;
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window_height = placement_rule->height;
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meta_window_get_frame_rect (parent, &parent_rect);
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anchor_rect = (MetaRectangle) {
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.x = parent_rect.x + placement_rule->anchor_rect.x,
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.y = parent_rect.y + placement_rule->anchor_rect.y,
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.width = placement_rule->anchor_rect.width,
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.height = placement_rule->anchor_rect.height,
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};
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/* Place at anchor point. */
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if (placement_rule->anchor & META_PLACEMENT_ANCHOR_LEFT)
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*x = anchor_rect.x;
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else if (placement_rule->anchor & META_PLACEMENT_ANCHOR_RIGHT)
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*x = anchor_rect.x + anchor_rect.width;
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else
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*x = anchor_rect.x + (anchor_rect.width / 2);
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if (placement_rule->anchor & META_PLACEMENT_ANCHOR_TOP)
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*y = anchor_rect.y;
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else if (placement_rule->anchor & META_PLACEMENT_ANCHOR_BOTTOM)
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*y = anchor_rect.y + anchor_rect.height;
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else
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*y = anchor_rect.y + (anchor_rect.height / 2);
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/* Shift according to gravity. */
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if (placement_rule->gravity & META_PLACEMENT_GRAVITY_LEFT)
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*x -= window_width;
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else if (placement_rule->gravity & META_PLACEMENT_GRAVITY_RIGHT)
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*x = *x;
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else
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*x -= window_width / 2;
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if (placement_rule->gravity & META_PLACEMENT_GRAVITY_TOP)
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*y -= window_height;
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else if (placement_rule->gravity & META_PLACEMENT_GRAVITY_BOTTOM)
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*y = *y;
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else
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*y -= window_height / 2;
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/* Offset according to offset. */
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*x += placement_rule->offset_x;
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*y += placement_rule->offset_y;
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}
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void
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meta_window_place (MetaWindow *window,
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int x,
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@ -610,6 +665,16 @@ meta_window_place (MetaWindow *window,
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meta_topic (META_DEBUG_PLACEMENT, "Placing window %s\n", window->desc);
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/* If the window has a custom placement rule, always run only that. */
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if (window->placement_rule)
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{
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meta_window_process_placement (window,
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window->placement_rule,
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&x, &y);
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goto done;
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}
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switch (window->type)
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{
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/* Run placement algorithm on these. */
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@ -25,6 +25,11 @@
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#include "window-private.h"
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#include "frame.h"
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void meta_window_process_placement (MetaWindow *window,
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MetaPlacementRule *placement_rule,
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int *x,
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int *y);
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void meta_window_place (MetaWindow *window,
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int x,
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int y,
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@ -88,6 +88,47 @@ typedef enum
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META_MOVE_RESIZE_RESULT_FRAME_SHAPE_CHANGED = 1 << 2,
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} MetaMoveResizeResultFlags;
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typedef enum
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{
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META_PLACEMENT_GRAVITY_NONE = 0,
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META_PLACEMENT_GRAVITY_TOP = 1 << 0,
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META_PLACEMENT_GRAVITY_BOTTOM = 1 << 1,
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META_PLACEMENT_GRAVITY_LEFT = 1 << 2,
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META_PLACEMENT_GRAVITY_RIGHT = 1 << 3,
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} MetaPlacementGravity;
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typedef enum
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{
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META_PLACEMENT_ANCHOR_NONE = 0,
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META_PLACEMENT_ANCHOR_TOP = 1 << 0,
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META_PLACEMENT_ANCHOR_BOTTOM = 1 << 1,
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META_PLACEMENT_ANCHOR_LEFT = 1 << 2,
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META_PLACEMENT_ANCHOR_RIGHT = 1 << 3,
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} MetaPlacementAnchor;
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typedef enum
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{
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_NONE = 0,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_SLIDE_X = 1 << 0,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_SLIDE_Y = 1 << 1,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_X = 1 << 2,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_FLIP_Y = 1 << 3,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_RESIZE_X = 1 << 4,
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META_PLACEMENT_CONSTRAINT_ADJUSTMENT_RESIZE_Y = 1 << 5,
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} MetaPlacementConstraintAdjustment;
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typedef struct _MetaPlacementRule
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{
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MetaRectangle anchor_rect;
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MetaPlacementGravity gravity;
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MetaPlacementAnchor anchor;
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MetaPlacementConstraintAdjustment constraint_adjustment;
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int offset_x;
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int offset_y;
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int width;
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int height;
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} MetaPlacementRule;
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struct _MetaWindow
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{
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GObject parent_instance;
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@ -448,6 +489,8 @@ struct _MetaWindow
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/* Bypass compositor hints */
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guint bypass_compositor;
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MetaPlacementRule *placement_rule;
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};
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struct _MetaWindowClass
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@ -698,4 +741,8 @@ gboolean meta_window_has_pointer (MetaWindow *window);
|
||||
|
||||
void meta_window_emit_size_changed (MetaWindow *window);
|
||||
|
||||
MetaPlacementRule *meta_window_get_placement_rule (MetaWindow *window);
|
||||
|
||||
void meta_window_force_placement (MetaWindow *window);
|
||||
|
||||
#endif
|
||||
|
@ -84,8 +84,6 @@ static void set_net_wm_state (MetaWindow *window);
|
||||
static void meta_window_set_above (MetaWindow *window,
|
||||
gboolean new_value);
|
||||
|
||||
static void meta_window_force_placement (MetaWindow *window);
|
||||
|
||||
static void meta_window_show (MetaWindow *window);
|
||||
static void meta_window_hide (MetaWindow *window);
|
||||
|
||||
@ -296,6 +294,7 @@ meta_window_finalize (GObject *object)
|
||||
g_free (window->gtk_window_object_path);
|
||||
g_free (window->gtk_app_menu_object_path);
|
||||
g_free (window->gtk_menubar_object_path);
|
||||
g_free (window->placement_rule);
|
||||
|
||||
G_OBJECT_CLASS (meta_window_parent_class)->finalize (object);
|
||||
}
|
||||
@ -2168,7 +2167,7 @@ window_would_be_covered (const MetaWindow *newbie)
|
||||
return FALSE; /* none found */
|
||||
}
|
||||
|
||||
static void
|
||||
void
|
||||
meta_window_force_placement (MetaWindow *window)
|
||||
{
|
||||
if (window->placed)
|
||||
@ -7883,3 +7882,9 @@ meta_window_emit_size_changed (MetaWindow *window)
|
||||
{
|
||||
g_signal_emit (window, window_signals[SIZE_CHANGED], 0);
|
||||
}
|
||||
|
||||
MetaPlacementRule *
|
||||
meta_window_get_placement_rule (MetaWindow *window)
|
||||
{
|
||||
return window->placement_rule;
|
||||
}
|
||||
|
@ -640,3 +640,16 @@ meta_window_wayland_place_relative_to (MetaWindow *window,
|
||||
other->buffer_rect.y + (y * monitor_scale));
|
||||
window->placed = TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
meta_window_place_with_placement_rule (MetaWindow *window,
|
||||
MetaPlacementRule *placement_rule)
|
||||
{
|
||||
g_clear_pointer (&window->placement_rule, g_free);
|
||||
window->placement_rule = g_new0 (MetaPlacementRule, 1);
|
||||
*window->placement_rule = *placement_rule;
|
||||
|
||||
window->unconstrained_rect.width = placement_rule->width;
|
||||
window->unconstrained_rect.height = placement_rule->height;
|
||||
meta_window_force_placement (window);
|
||||
}
|
||||
|
@ -25,6 +25,7 @@
|
||||
#ifndef META_WINDOW_WAYLAND_H
|
||||
#define META_WINDOW_WAYLAND_H
|
||||
|
||||
#include "core/window-private.h"
|
||||
#include <meta/window.h>
|
||||
#include "wayland/meta-wayland-types.h"
|
||||
|
||||
@ -57,4 +58,7 @@ void meta_window_wayland_place_relative_to (MetaWindow *window,
|
||||
int x,
|
||||
int y);
|
||||
|
||||
void meta_window_place_with_placement_rule (MetaWindow *window,
|
||||
MetaPlacementRule *placement_rule);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user