diff --git a/src/compositor/meta-shaped-texture.c b/src/compositor/meta-shaped-texture.c
index 031e21551..b8e4dff5d 100644
--- a/src/compositor/meta-shaped-texture.c
+++ b/src/compositor/meta-shaped-texture.c
@@ -41,6 +41,7 @@
#include "cogl/cogl.h"
#include "compositor/clutter-utils.h"
+#include "compositor/meta-texture-mipmap.h"
#include "compositor/region-utils.h"
#include "core/boxes-private.h"
#include "meta/meta-shaped-texture.h"
@@ -93,10 +94,7 @@ struct _MetaShapedTexture
CoglPipeline *unblended_pipeline;
CoglPipeline *unblended_tower_pipeline;
- CoglTexture *mipmap_texture;
- gboolean mipmap_texture_out_of_date;
- CoglFramebuffer *mipmap_fb;
- CoglPipeline *mipmap_pipeline;
+ MetaTextureMipmap *texture_mipmap;
gboolean is_y_inverted;
@@ -156,6 +154,7 @@ invalidate_size (MetaShapedTexture *stex)
static void
meta_shaped_texture_init (MetaShapedTexture *stex)
{
+ stex->texture_mipmap = meta_texture_mipmap_new ();
stex->buffer_scale = 1;
stex->texture = NULL;
stex->mask_texture = NULL;
@@ -252,13 +251,6 @@ meta_shaped_texture_reset_pipelines (MetaShapedTexture *stex)
g_clear_pointer (&stex->unblended_tower_pipeline, cogl_object_unref);
}
-static void
-free_mipmaps (MetaShapedTexture *stex)
-{
- g_clear_object (&stex->mipmap_fb);
- cogl_clear_object (&stex->mipmap_texture);
-}
-
static void
meta_shaped_texture_dispose (GObject *object)
{
@@ -266,8 +258,7 @@ meta_shaped_texture_dispose (GObject *object)
g_clear_handle_id (&stex->remipmap_timeout_id, g_source_remove);
- free_mipmaps (stex);
- cogl_clear_object (&stex->mipmap_pipeline);
+ g_clear_pointer (&stex->texture_mipmap, meta_texture_mipmap_free);
g_clear_pointer (&stex->texture, cogl_object_unref);
@@ -624,7 +615,8 @@ set_cogl_texture (MetaShapedTexture *stex,
update_size (stex);
}
- stex->mipmap_texture_out_of_date = TRUE;
+ meta_texture_mipmap_set_base_texture (stex->texture_mipmap, stex->texture);
+ meta_texture_mipmap_invalidate (stex->texture_mipmap);
}
static gboolean
@@ -723,7 +715,7 @@ do_paint_content (MetaShapedTexture *stex,
mag_filter = COGL_PIPELINE_FILTER_NEAREST;
/* Back to normal desktop viewing. Save some memory */
- free_mipmaps (stex);
+ meta_texture_mipmap_clear (stex->texture_mipmap);
}
else
{
@@ -740,8 +732,6 @@ do_paint_content (MetaShapedTexture *stex,
transforms.y_scale < 0.5)
{
paint_tex = select_texture_for_paint (stex, paint_context);
- if (paint_tex == stex->mipmap_texture)
- min_filter = COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST;
}
}
@@ -922,94 +912,6 @@ do_paint_content (MetaShapedTexture *stex,
g_clear_pointer (&blended_tex_region, cairo_region_destroy);
}
-static void
-ensure_mipmap_texture (MetaShapedTexture *stex)
-{
- CoglContext *ctx =
- clutter_backend_get_cogl_context (clutter_get_default_backend ());
- int width, height;
-
- /* Let's avoid spending any texture memory copying the base level texture
- * because we'll never need that one and it would have used most of the
- * memory;
- * S(0) = W x H
- * S(n) = S(n-1) / 4
- * sum to infinity of S(n) = 4/3 * S(0)
- * So subtracting S(0) means even infinite mipmap levels only need one third
- * of the original texture's memory. Finite levels need less.
- *
- * The fact that mipmap level 0 of stex->mipmap_texture is half the
- * resolution of stex->texture makes no visual difference, so long as you're
- * never trying to view a level of detail higher than half. If you need that
- * then just use stex->texture instead of stex->mipmap_texture, which is
- * faster anyway.
- */
- width = cogl_texture_get_width (stex->texture) / 2;
- height = cogl_texture_get_height (stex->texture) / 2;
-
- if (!width || !height)
- {
- free_mipmaps (stex);
- return;
- }
-
- if (!stex->mipmap_texture ||
- cogl_texture_get_width (stex->mipmap_texture) != width ||
- cogl_texture_get_height (stex->mipmap_texture) != height)
- {
- CoglOffscreen *offscreen;
- CoglTexture2D *tex2d;
-
- free_mipmaps (stex);
-
- tex2d = cogl_texture_2d_new_with_size (ctx, width, height);
- if (!tex2d)
- return;
-
- stex->mipmap_texture = COGL_TEXTURE (tex2d);
-
- offscreen = cogl_offscreen_new_with_texture (stex->mipmap_texture);
- if (!offscreen)
- {
- free_mipmaps (stex);
- return;
- }
-
- stex->mipmap_fb = COGL_FRAMEBUFFER (offscreen);
-
- if (!cogl_framebuffer_allocate (stex->mipmap_fb, NULL))
- {
- free_mipmaps (stex);
- return;
- }
-
- cogl_framebuffer_orthographic (stex->mipmap_fb,
- 0, 0, width, height, -1.0, 1.0);
-
- stex->mipmap_texture_out_of_date = TRUE;
- }
-
- if (stex->mipmap_texture_out_of_date)
- {
- if (!stex->mipmap_pipeline)
- {
- stex->mipmap_pipeline = cogl_pipeline_new (ctx);
- cogl_pipeline_set_blend (stex->mipmap_pipeline, "RGBA = ADD (SRC_COLOR, 0)", NULL);
- cogl_pipeline_set_layer_filters (stex->mipmap_pipeline, 0,
- COGL_PIPELINE_FILTER_LINEAR,
- COGL_PIPELINE_FILTER_LINEAR);
- }
-
- cogl_pipeline_set_layer_texture (stex->mipmap_pipeline, 0, stex->texture);
- cogl_framebuffer_draw_textured_rectangle (stex->mipmap_fb,
- stex->mipmap_pipeline,
- 0, 0, width, height,
- 0.0, 0.0, 1.0, 1.0);
-
- stex->mipmap_texture_out_of_date = FALSE;
- }
-}
-
static CoglTexture *
select_texture_for_paint (MetaShapedTexture *stex,
ClutterPaintContext *paint_context)
@@ -1029,8 +931,7 @@ select_texture_for_paint (MetaShapedTexture *stex,
if (age >= MIN_MIPMAP_AGE_USEC ||
stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
{
- ensure_mipmap_texture (stex);
- texture = stex->mipmap_texture;
+ texture = meta_texture_mipmap_get_paint_texture (stex->texture_mipmap);
}
}
@@ -1129,7 +1030,7 @@ meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
stex->create_mipmaps = create_mipmaps;
if (!stex->create_mipmaps)
- free_mipmaps (stex);
+ meta_texture_mipmap_clear (stex->texture_mipmap);
}
}
@@ -1258,7 +1159,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
clip);
}
- stex->mipmap_texture_out_of_date = TRUE;
+ meta_texture_mipmap_invalidate (stex->texture_mipmap);
+
stex->prev_invalidation = stex->last_invalidation;
stex->last_invalidation = g_get_monotonic_time ();
diff --git a/src/compositor/meta-texture-mipmap.c b/src/compositor/meta-texture-mipmap.c
new file mode 100644
index 000000000..2ee9190e2
--- /dev/null
+++ b/src/compositor/meta-texture-mipmap.c
@@ -0,0 +1,240 @@
+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+/*
+ * MetaTextureMipmap
+ *
+ * Mipmap management object using OpenGL
+ *
+ * Copyright (C) 2009 Red Hat, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see .
+ */
+
+#include "config.h"
+
+#include "compositor/meta-texture-mipmap.h"
+
+#include
+#include
+
+struct _MetaTextureMipmap
+{
+ CoglTexture *base_texture;
+ CoglTexture *mipmap_texture;
+ CoglPipeline *pipeline;
+ CoglFramebuffer *fb;
+ gboolean invalid;
+};
+
+/**
+ * meta_texture_mipmap_new:
+ *
+ * Creates a new mipmap handler. The base texture has to be set with
+ * meta_texture_mipmap_set_base_texture() before use.
+ *
+ * Return value: the new texture mipmap handler. Free with meta_texture_mipmap_free()
+ */
+MetaTextureMipmap *
+meta_texture_mipmap_new (void)
+{
+ MetaTextureMipmap *mipmap;
+
+ mipmap = g_new0 (MetaTextureMipmap, 1);
+
+ return mipmap;
+}
+
+/**
+ * meta_texture_mipmap_free:
+ * @mipmap: a #MetaTextureMipmap
+ *
+ * Frees a texture mipmap handler created with meta_texture_mipmap_new().
+ */
+void
+meta_texture_mipmap_free (MetaTextureMipmap *mipmap)
+{
+ g_return_if_fail (mipmap != NULL);
+
+ cogl_clear_object (&mipmap->pipeline);
+
+ meta_texture_mipmap_set_base_texture (mipmap, NULL);
+
+ g_free (mipmap);
+}
+
+/**
+ * meta_texture_mipmap_set_base_texture:
+ * @mipmap: a #MetaTextureMipmap
+ * @texture: the new texture used as a base for scaled down versions
+ *
+ * Sets the base texture that is the scaled texture that the
+ * scaled textures of the tower are derived from. The texture itself
+ * will be used as level 0 of the tower and will be referenced until
+ * unset or until the tower is freed.
+ */
+void
+meta_texture_mipmap_set_base_texture (MetaTextureMipmap *mipmap,
+ CoglTexture *texture)
+{
+ g_return_if_fail (mipmap != NULL);
+
+ if (texture == mipmap->base_texture)
+ return;
+
+ if (mipmap->base_texture != NULL)
+ {
+ cogl_object_unref (mipmap->base_texture);
+ }
+
+ mipmap->base_texture = texture;
+
+ if (mipmap->base_texture != NULL)
+ {
+ cogl_object_ref (mipmap->base_texture);
+ mipmap->invalid = TRUE;
+ }
+}
+
+void
+meta_texture_mipmap_invalidate (MetaTextureMipmap *mipmap)
+{
+ g_return_if_fail (mipmap != NULL);
+
+ mipmap->invalid = TRUE;
+}
+
+static void
+free_mipmaps (MetaTextureMipmap *mipmap)
+{
+ g_clear_object (&mipmap->fb);
+ cogl_clear_object (&mipmap->mipmap_texture);
+}
+
+void
+meta_texture_mipmap_clear (MetaTextureMipmap *mipmap)
+{
+ g_return_if_fail (mipmap != NULL);
+
+ free_mipmaps (mipmap);
+}
+
+static void
+ensure_mipmap_texture (MetaTextureMipmap *mipmap)
+{
+ CoglContext *ctx =
+ clutter_backend_get_cogl_context (clutter_get_default_backend ());
+ int width, height;
+
+ /* Let's avoid spending any texture memory copying the base level texture
+ * because we'll never need that one and it would have used most of the
+ * memory;
+ * S(0) = W x H
+ * S(n) = S(n-1) / 4
+ * sum to infinity of S(n) = 4/3 * S(0)
+ * So subtracting S(0) means even infinite mipmap levels only need one third
+ * of the original texture's memory. Finite levels need less.
+ *
+ * The fact that mipmap level 0 of mipmap texture is half the
+ * resolution of original texture makes no visual difference, so long as you're
+ * never trying to view a level of detail higher than half. If you need that
+ * then just use the original texture instead of mipmap texture, which is
+ * faster anyway.
+ */
+ width = cogl_texture_get_width (mipmap->base_texture) / 2;
+ height = cogl_texture_get_height (mipmap->base_texture) / 2;
+
+ if (!width || !height)
+ {
+ free_mipmaps (mipmap);
+ return;
+ }
+
+ if (!mipmap->mipmap_texture ||
+ cogl_texture_get_width (mipmap->mipmap_texture) != width ||
+ cogl_texture_get_height (mipmap->mipmap_texture) != height)
+ {
+ CoglOffscreen *offscreen;
+ CoglTexture2D *tex2d;
+
+ free_mipmaps (mipmap);
+
+ tex2d = cogl_texture_2d_new_with_size (ctx, width, height);
+ if (!tex2d)
+ return;
+
+ mipmap->mipmap_texture = COGL_TEXTURE (tex2d);
+
+ offscreen = cogl_offscreen_new_with_texture (mipmap->mipmap_texture);
+ if (!offscreen)
+ {
+ free_mipmaps (mipmap);
+ return;
+ }
+
+ mipmap->fb = COGL_FRAMEBUFFER (offscreen);
+
+ if (!cogl_framebuffer_allocate (mipmap->fb, NULL))
+ {
+ free_mipmaps (mipmap);
+ return;
+ }
+
+ cogl_framebuffer_orthographic (mipmap->fb,
+ 0, 0, width, height, -1.0, 1.0);
+
+ mipmap->invalid = TRUE;
+ }
+
+ if (mipmap->invalid)
+ {
+ if (!mipmap->pipeline)
+ {
+ mipmap->pipeline = cogl_pipeline_new (ctx);
+ cogl_pipeline_set_blend (mipmap->pipeline, "RGBA = ADD (SRC_COLOR, 0)", NULL);
+ cogl_pipeline_set_layer_filters (mipmap->pipeline, 0,
+ COGL_PIPELINE_FILTER_LINEAR,
+ COGL_PIPELINE_FILTER_LINEAR);
+ }
+
+ cogl_pipeline_set_layer_texture (mipmap->pipeline, 0, mipmap->base_texture);
+ cogl_framebuffer_draw_textured_rectangle (mipmap->fb,
+ mipmap->pipeline,
+ 0, 0, width, height,
+ 0.0, 0.0, 1.0, 1.0);
+
+ mipmap->invalid = FALSE;
+ }
+}
+
+/**
+ * meta_texture_tower_get_paint_texture:
+ * @mipmap: a #MetaTextureMipmap
+ *
+ * Gets the texture from the tower that best matches the current
+ * rendering scale. (On the assumption here the texture is going to
+ * be rendered with vertex coordinates that correspond to its
+ * size in pixels, so a 200x200 texture will be rendered on the
+ * rectangle (0, 0, 200, 200).
+ *
+ * Return value: the COGL texture handle to use for painting, or
+ * %NULL if no base texture has yet been set.
+ */
+CoglTexture *
+meta_texture_mipmap_get_paint_texture (MetaTextureMipmap *mipmap)
+{
+ g_return_val_if_fail (mipmap != NULL, NULL);
+
+ ensure_mipmap_texture (mipmap);
+
+ return mipmap->mipmap_texture;
+}
diff --git a/src/compositor/meta-texture-mipmap.h b/src/compositor/meta-texture-mipmap.h
new file mode 100644
index 000000000..fd83a49c2
--- /dev/null
+++ b/src/compositor/meta-texture-mipmap.h
@@ -0,0 +1,54 @@
+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+/*
+ * MetaTextureMipmap
+ *
+ * Mipmap management object using OpenGL
+ *
+ * Copyright (C) 2009 Red Hat, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see .
+ */
+
+#ifndef META_TEXTURE_MIPMAP_H
+#define META_TEXTURE_MIPMAP_H
+
+#include "clutter/clutter.h"
+
+G_BEGIN_DECLS
+
+/**
+ * SECTION:MetaTextureMipmap
+ * @short_description: mipmap handling for textures
+ *
+ * A #MetaTextureMipmap is used to get GL mipmaps for a texture
+ */
+
+typedef struct _MetaTextureMipmap MetaTextureMipmap;
+
+MetaTextureMipmap *meta_texture_mipmap_new (void);
+
+void meta_texture_mipmap_free (MetaTextureMipmap *mipmap);
+
+void meta_texture_mipmap_set_base_texture (MetaTextureMipmap *mipmap,
+ CoglTexture *texture);
+
+CoglTexture *meta_texture_mipmap_get_paint_texture (MetaTextureMipmap *mipmap);
+
+void meta_texture_mipmap_invalidate (MetaTextureMipmap *mipmap);
+
+void meta_texture_mipmap_clear (MetaTextureMipmap *mipmap);
+
+G_END_DECLS
+
+#endif /* META_TEXTURE_MIPMAP_H */
diff --git a/src/compositor/meta-texture-tower.c b/src/compositor/meta-texture-tower.c
deleted file mode 100644
index 510e85f79..000000000
--- a/src/compositor/meta-texture-tower.c
+++ /dev/null
@@ -1,513 +0,0 @@
-/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
-/*
- * MetaTextureTower
- *
- * Mipmap emulation by creation of scaled down images
- *
- * Copyright (C) 2009 Red Hat, Inc.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, see .
- */
-
-#include "config.h"
-
-#include
-#include
-
-#include "compositor/meta-texture-tower.h"
-
-#ifndef M_LOG2E
-#define M_LOG2E 1.4426950408889634074
-#endif
-
-#define MAX_TEXTURE_LEVELS 12
-
-/* If the texture format in memory doesn't match this, then Mesa
- * will do the conversion, so things will still work, but it might
- * be slow depending on how efficient Mesa is. These should be the
- * native formats unless the display is 16bpp. If conversions
- * here are a bottleneck, investigate whether we are converting when
- * storing window data *into* the texture before adding extra code
- * to handle multiple texture formats.
- */
-#if G_BYTE_ORDER == G_LITTLE_ENDIAN
-#define TEXTURE_FORMAT COGL_PIXEL_FORMAT_BGRA_8888_PRE
-#else
-#define TEXTURE_FORMAT COGL_PIXEL_FORMAT_ARGB_8888_PRE
-#endif
-
-typedef struct
-{
- guint16 x1;
- guint16 y1;
- guint16 x2;
- guint16 y2;
-} Box;
-
-struct _MetaTextureTower
-{
- int n_levels;
- CoglTexture *textures[MAX_TEXTURE_LEVELS];
- CoglOffscreen *fbos[MAX_TEXTURE_LEVELS];
- Box invalid[MAX_TEXTURE_LEVELS];
- CoglPipeline *pipeline_template;
- CoglSnippet *snippet;
-};
-
-/**
- * meta_texture_tower_new:
- *
- * Creates a new texture tower. The base texture has to be set with
- * meta_texture_tower_set_base_texture() before use.
- *
- * Return value: the new texture tower. Free with meta_texture_tower_free()
- */
-MetaTextureTower *
-meta_texture_tower_new (void)
-{
- MetaTextureTower *tower;
-
- tower = g_new0 (MetaTextureTower, 1);
-
- return tower;
-}
-
-/**
- * meta_texture_tower_free:
- * @tower: a #MetaTextureTower
- *
- * Frees a texture tower created with meta_texture_tower_new().
- */
-void
-meta_texture_tower_free (MetaTextureTower *tower)
-{
- g_return_if_fail (tower != NULL);
-
- if (tower->pipeline_template != NULL)
- cogl_object_unref (tower->pipeline_template);
-
- meta_texture_tower_set_base_texture (tower, NULL);
- cogl_clear_object (&tower->snippet);
-
- g_free (tower);
-}
-
-/**
- * meta_texture_tower_set_base_texture:
- * @tower: a #MetaTextureTower
- * @texture: the new texture used as a base for scaled down versions
- *
- * Sets the base texture that is the scaled texture that the
- * scaled textures of the tower are derived from. The texture itself
- * will be used as level 0 of the tower and will be referenced until
- * unset or until the tower is freed.
- */
-void
-meta_texture_tower_set_base_texture (MetaTextureTower *tower,
- CoglTexture *texture)
-{
- int i;
-
- g_return_if_fail (tower != NULL);
-
- if (texture == tower->textures[0])
- return;
-
- if (tower->textures[0] != NULL)
- {
- for (i = 1; i < tower->n_levels; i++)
- {
- cogl_clear_object (&tower->textures[i]);
- g_clear_object (&tower->fbos[i]);
- }
-
- cogl_object_unref (tower->textures[0]);
- }
-
- tower->textures[0] = texture;
-
- if (tower->textures[0] != NULL)
- {
- int width, height;
-
- cogl_object_ref (tower->textures[0]);
-
- width = cogl_texture_get_width (tower->textures[0]);
- height = cogl_texture_get_height (tower->textures[0]);
-
- tower->n_levels = 1 + MAX ((int)(M_LOG2E * log (width)), (int)(M_LOG2E * log (height)));
- tower->n_levels = MIN (tower->n_levels, MAX_TEXTURE_LEVELS);
-
- meta_texture_tower_update_area (tower, 0, 0, width, height);
- }
- else
- {
- tower->n_levels = 0;
- }
-}
-
-/**
- * meta_texture_tower_update_area:
- * @tower: a #MetaTextureTower
- * @x: X coordinate of upper left of rectangle that changed
- * @y: Y coordinate of upper left of rectangle that changed
- * @width: width of rectangle that changed
- * @height: height rectangle that changed
- *
- * Mark a region of the base texture as having changed; the next
- * time a scaled down version of the base texture is retrieved,
- * the appropriate area of the scaled down texture will be updated.
- */
-void
-meta_texture_tower_update_area (MetaTextureTower *tower,
- int x,
- int y,
- int width,
- int height)
-{
- int texture_width, texture_height;
- Box invalid;
- int i;
-
- g_return_if_fail (tower != NULL);
-
- if (tower->textures[0] == NULL)
- return;
-
- texture_width = cogl_texture_get_width (tower->textures[0]);
- texture_height = cogl_texture_get_height (tower->textures[0]);
-
- invalid.x1 = x;
- invalid.y1 = y;
- invalid.x2 = x + width;
- invalid.y2 = y + height;
-
- for (i = 1; i < tower->n_levels; i++)
- {
- texture_width = MAX (1, texture_width / 2);
- texture_height = MAX (1, texture_height / 2);
-
- invalid.x1 = invalid.x1 / 2;
- invalid.y1 = invalid.y1 / 2;
- invalid.x2 = MIN (texture_width, (invalid.x2 + 1) / 2);
- invalid.y2 = MIN (texture_height, (invalid.y2 + 1) / 2);
-
- if (tower->invalid[i].x1 == tower->invalid[i].x2 ||
- tower->invalid[i].y1 == tower->invalid[i].y2)
- {
- tower->invalid[i] = invalid;
- }
- else
- {
- tower->invalid[i].x1 = MIN (tower->invalid[i].x1, invalid.x1);
- tower->invalid[i].y1 = MIN (tower->invalid[i].y1, invalid.y1);
- tower->invalid[i].x2 = MAX (tower->invalid[i].x2, invalid.x2);
- tower->invalid[i].y2 = MAX (tower->invalid[i].y2, invalid.y2);
- }
- }
-}
-
-void
-meta_texture_tower_set_snippet (MetaTextureTower *tower,
- CoglSnippet *snippet)
-{
- int i;
-
- if (tower->snippet == snippet)
- return;
-
- g_clear_pointer (&tower->snippet, cogl_object_unref);
-
- if (snippet)
- tower->snippet = cogl_object_ref (snippet);
-
- for (i = 1; i < tower->n_levels; i++)
- {
- cogl_clear_object (&tower->textures[i]);
- g_clear_object (&tower->fbos[i]);
- }
- cogl_clear_object (&tower->pipeline_template);
-}
-
-/* It generally looks worse if we scale up a window texture by even a
- * small amount than if we scale it down using bilinear filtering, so
- * we always pick the *larger* adjacent level. */
-#define LOD_BIAS (-0.49)
-
-/* This determines the appropriate level of detail to use when drawing the
- * texture, in a way that corresponds to what the GL specification does
- * when mip-mapping. This is probably fancier and slower than what we need,
- * but we do the computation only once each time we paint a window, and
- * its easier to just use the equations from the specification than to
- * come up with something simpler.
- *
- * If window is being painted at an angle from the viewer, then we have to
- * pick a point in the texture; we use the middle of the texture (which is
- * why the width/height are passed in.) This is not the normal case for
- * Meta.
- */
-static int
-get_paint_level (ClutterPaintContext *paint_context,
- int width,
- int height)
-{
- CoglFramebuffer *framebuffer;
- graphene_matrix_t projection, modelview, pm;
- float xx, xy, xw;
- float yx, yy, yw;
- float wx, wy, ww;
- float v[4];
- double viewport_width, viewport_height;
- double u0, v0;
- double xc, yc, wc;
- double dxdu_, dxdv_, dydu_, dydv_;
- double det_, det_sq;
- double rho_sq;
- double lambda;
-
- /* See
- * http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
- * Section 3.8.9, p. 1.6.2. Here we have
- *
- * u(x,y) = x_o;
- * v(x,y) = y_o;
- *
- * Since we are mapping 1:1 from object coordinates into pixel
- * texture coordinates, the clip coordinates are:
- *
- * (x_c) (x_o) (u)
- * (y_c) = (M_projection)(M_modelview) (y_o) = (PM) (v)
- * (z_c) (z_o) (0)
- * (w_c) (w_o) (1)
- */
-
- framebuffer = clutter_paint_context_get_framebuffer (paint_context);
- cogl_framebuffer_get_projection_matrix (framebuffer, &projection);
- cogl_framebuffer_get_modelview_matrix (framebuffer, &modelview);
-
- graphene_matrix_multiply (&modelview, &projection, &pm);
-
- xx = graphene_matrix_get_value (&pm, 0, 0);
- xy = graphene_matrix_get_value (&pm, 0, 1);
- xw = graphene_matrix_get_value (&pm, 0, 3);
- yx = graphene_matrix_get_value (&pm, 1, 0);
- yy = graphene_matrix_get_value (&pm, 1, 1);
- yw = graphene_matrix_get_value (&pm, 1, 3);
- wx = graphene_matrix_get_value (&pm, 3, 0);
- wy = graphene_matrix_get_value (&pm, 3, 1);
- ww = graphene_matrix_get_value (&pm, 3, 3);
-
- cogl_framebuffer_get_viewport4fv (framebuffer, v);
- viewport_width = v[2];
- viewport_height = v[3];
-
- u0 = width / 2.;
- v0 = height / 2.;
-
- xc = xx * u0 + yx * v0 + wx;
- yc = xy * u0 + yy * v0 + wy;
- wc = xw * u0 + yw * v0 + ww;
-
- /* We'll simplify the equations below for a bit of micro-optimization.
- * The commented out code is the unsimplified version.
-
- // Partial derivates of window coordinates:
- //
- // x_w = 0.5 * viewport_width * x_c / w_c + viewport_center_x
- // y_w = 0.5 * viewport_height * y_c / w_c + viewport_center_y
- //
- // with respect to u, v, using
- // d(a/b)/dx = da/dx * (1/b) - a * db/dx / (b^2)
-
- dxdu = 0.5 * viewport_width * (xx - xw * (xc/wc)) / wc;
- dxdv = 0.5 * viewport_width * (yx - yw * (xc/wc)) / wc;
- dydu = 0.5 * viewport_height * (xy - xw * (yc/wc)) / wc;
- dydv = 0.5 * viewport_height * (yy - yw * (yc/wc)) / wc;
-
- // Compute the inverse partials as the matrix inverse
- det = dxdu * dydv - dxdv * dydu;
-
- dudx = dydv / det;
- dudy = - dxdv / det;
- dvdx = - dydu / det;
- dvdy = dvdu / det;
-
- // Scale factor; maximum of the distance in texels for a change of 1 pixel
- // in the X direction or 1 pixel in the Y direction
- rho = MAX (sqrt (dudx * dudx + dvdx * dvdx), sqrt(dudy * dudy + dvdy * dvdy));
-
- // Level of detail
- lambda = log2 (rho) + LOD_BIAS;
- */
-
- /* dxdu * wc, etc */
- dxdu_ = 0.5 * viewport_width * (xx - xw * (xc/wc));
- dxdv_ = 0.5 * viewport_width * (yx - yw * (xc/wc));
- dydu_ = 0.5 * viewport_height * (xy - xw * (yc/wc));
- dydv_ = 0.5 * viewport_height * (yy - yw * (yc/wc));
-
- /* det * wc^2 */
- det_ = dxdu_ * dydv_ - dxdv_ * dydu_;
- det_sq = det_ * det_;
- if (det_sq == 0.0)
- return -1;
-
- /* (rho * det * wc)^2 */
- rho_sq = MAX (dydv_ * dydv_ + dydu_ * dydu_, dxdv_ * dxdv_ + dxdu_ * dxdu_);
- lambda = 0.5 * M_LOG2E * log (rho_sq * wc * wc / det_sq) + LOD_BIAS;
-
-#if 0
- g_print ("%g %g %g\n", 0.5 * viewport_width * xx / ww, 0.5 * viewport_height * yy / ww, lambda);
-#endif
-
- if (lambda <= 0.)
- return 0;
- else
- return (int)(0.5 + lambda);
-}
-
-static void
-texture_tower_create_texture (MetaTextureTower *tower,
- int level,
- int width,
- int height)
-{
- CoglContext *ctx =
- clutter_backend_get_cogl_context (clutter_get_default_backend ());
-
- tower->textures[level] =
- COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
-
- tower->invalid[level].x1 = 0;
- tower->invalid[level].y1 = 0;
- tower->invalid[level].x2 = width;
- tower->invalid[level].y2 = height;
-}
-
-static void
-texture_tower_revalidate (MetaTextureTower *tower,
- int level)
-{
- CoglTexture *source_texture = tower->textures[level - 1];
- int source_texture_width = cogl_texture_get_width (source_texture);
- int source_texture_height = cogl_texture_get_height (source_texture);
- CoglTexture *dest_texture = tower->textures[level];
- int dest_texture_width = cogl_texture_get_width (dest_texture);
- int dest_texture_height = cogl_texture_get_height (dest_texture);
- Box *invalid = &tower->invalid[level];
- CoglFramebuffer *fb;
- GError *catch_error = NULL;
- CoglPipeline *pipeline;
-
- if (tower->fbos[level] == NULL)
- tower->fbos[level] = cogl_offscreen_new_with_texture (dest_texture);
-
- fb = COGL_FRAMEBUFFER (tower->fbos[level]);
-
- if (!cogl_framebuffer_allocate (fb, &catch_error))
- {
- g_error_free (catch_error);
- return;
- }
-
- cogl_framebuffer_orthographic (fb, 0, 0, dest_texture_width, dest_texture_height, -1., 1.);
-
- if (!tower->pipeline_template)
- {
- CoglContext *ctx =
- clutter_backend_get_cogl_context (clutter_get_default_backend ());
- tower->pipeline_template = cogl_pipeline_new (ctx);
- cogl_pipeline_set_blend (tower->pipeline_template, "RGBA = ADD (SRC_COLOR, 0)", NULL);
- }
-
- pipeline = cogl_pipeline_copy (tower->pipeline_template);
- cogl_pipeline_set_layer_texture (pipeline, 0, tower->textures[level - 1]);
-
- if (tower->snippet && level == 1)
- cogl_pipeline_add_layer_snippet (pipeline, 0, tower->snippet);
-
- cogl_framebuffer_draw_textured_rectangle (fb, pipeline,
- invalid->x1, invalid->y1,
- invalid->x2, invalid->y2,
- (2. * invalid->x1) / source_texture_width,
- (2. * invalid->y1) / source_texture_height,
- (2. * invalid->x2) / source_texture_width,
- (2. * invalid->y2) / source_texture_height);
-
- cogl_object_unref (pipeline);
-
- tower->invalid[level].x1 = tower->invalid[level].x2 = 0;
- tower->invalid[level].y1 = tower->invalid[level].y2 = 0;
-}
-
-/**
- * meta_texture_tower_get_paint_texture:
- * @tower: a #MetaTextureTower
- * @paint_context: a #ClutterPaintContext
- *
- * Gets the texture from the tower that best matches the current
- * rendering scale. (On the assumption here the texture is going to
- * be rendered with vertex coordinates that correspond to its
- * size in pixels, so a 200x200 texture will be rendered on the
- * rectangle (0, 0, 200, 200).
- *
- * Return value: the COGL texture handle to use for painting, or
- * %NULL if no base texture has yet been set.
- */
-CoglTexture *
-meta_texture_tower_get_paint_texture (MetaTextureTower *tower,
- ClutterPaintContext *paint_context)
-{
- int texture_width, texture_height;
- int level;
-
- g_return_val_if_fail (tower != NULL, NULL);
-
- if (tower->textures[0] == NULL)
- return NULL;
-
- texture_width = cogl_texture_get_width (tower->textures[0]);
- texture_height = cogl_texture_get_height (tower->textures[0]);
-
- level = get_paint_level (paint_context, texture_width, texture_height);
- if (level < 0) /* singular paint matrix, scaled to nothing */
- return NULL;
- level = MIN (level, tower->n_levels - 1);
-
- if (tower->textures[level] == NULL ||
- (tower->invalid[level].x2 != tower->invalid[level].x1 &&
- tower->invalid[level].y2 != tower->invalid[level].y1))
- {
- int i;
-
- for (i = 1; i <= level; i++)
- {
- /* Use "floor" convention here to be consistent with the NPOT texture extension */
- texture_width = MAX (1, texture_width / 2);
- texture_height = MAX (1, texture_height / 2);
-
- if (tower->textures[i] == NULL)
- texture_tower_create_texture (tower, i, texture_width, texture_height);
- }
-
- for (i = 1; i <= level; i++)
- {
- if (tower->invalid[level].x2 != tower->invalid[level].x1 &&
- tower->invalid[level].y2 != tower->invalid[level].y1)
- texture_tower_revalidate (tower, i);
- }
- }
-
- return tower->textures[level];
-}
diff --git a/src/compositor/meta-texture-tower.h b/src/compositor/meta-texture-tower.h
deleted file mode 100644
index 5522dfbb1..000000000
--- a/src/compositor/meta-texture-tower.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
-/*
- * MetaTextureTower
- *
- * Mipmap emulation by creation of scaled down images
- *
- * Copyright (C) 2009 Red Hat, Inc.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, see .
- */
-
-#ifndef __META_TEXTURE_TOWER_H__
-#define __META_TEXTURE_TOWER_H__
-
-#include "clutter/clutter.h"
-
-G_BEGIN_DECLS
-
-/**
- * SECTION:MetaTextureTower
- * @short_description: mipmap emulation by creation of scaled down images
- *
- * A #MetaTextureTower is used to get good looking scaled down images when
- * we can't use the GL drivers mipmap support. There are two separate reasons
- *
- * - Some cards (including radeon cards <= r5xx) only support
- * TEXTURE_RECTANGLE_ARB and not NPOT textures. Rectangular textures
- * are defined not to support mipmapping.
- * - Even when NPOT textures are available, the combination of NPOT
- * textures, texture_from_pixmap, and mipmapping doesn't typically
- * work, since the X server doesn't allocate pixmaps in the right
- * layout for mipmapping.
- *
- * So, what we do is create the "mipmap" levels ourselves by successive
- * power-of-two scaledowns, and when rendering pick the single texture
- * that best matches the scale we are rendering at. (Since we aren't
- * typically using perspective transforms, we'll frequently have a single
- * scale for the entire texture.)
- */
-
-typedef struct _MetaTextureTower MetaTextureTower;
-
-MetaTextureTower *meta_texture_tower_new (void);
-void meta_texture_tower_free (MetaTextureTower *tower);
-void meta_texture_tower_set_base_texture (MetaTextureTower *tower,
- CoglTexture *texture);
-void meta_texture_tower_update_area (MetaTextureTower *tower,
- int x,
- int y,
- int width,
- int height);
-CoglTexture *meta_texture_tower_get_paint_texture (MetaTextureTower *tower,
- ClutterPaintContext *paint_context);
-
-void meta_texture_tower_set_snippet (MetaTextureTower *tower,
- CoglSnippet *snippet);
-
-G_END_DECLS
-
-#endif /* __META_TEXTURE_TOWER_H__ */
diff --git a/src/meson.build b/src/meson.build
index f752f03d9..6dda94b69 100644
--- a/src/meson.build
+++ b/src/meson.build
@@ -286,8 +286,8 @@ mutter_sources = [
'compositor/meta-shaped-texture-private.h',
'compositor/meta-surface-actor.c',
'compositor/meta-surface-actor.h',
- 'compositor/meta-texture-tower.c',
- 'compositor/meta-texture-tower.h',
+ 'compositor/meta-texture-mipmap.c',
+ 'compositor/meta-texture-mipmap.h',
'compositor/meta-window-actor.c',
'compositor/meta-window-actor-private.h',
'compositor/meta-window-group.c',