wayland: Drop old hack to synthesize motion events

mutter now uses Clutter events for the source of its drag support, so
we don't need to synthesize X11 events anymore.
This commit is contained in:
Jasper St. Pierre
2013-10-03 23:47:10 -04:00
parent 666e5f1f98
commit 875bbec949
6 changed files with 1 additions and 187 deletions

View File

@@ -533,119 +533,6 @@ stage_destroy_cb (void)
meta_quit (META_EXIT_SUCCESS);
}
#define N_BUTTONS 5
static void
synthesize_motion_event (MetaWaylandCompositor *compositor,
const ClutterEvent *event)
{
/* We want to synthesize X events for mouse motion events so that we
don't have to rely on the X server's window position being
synched with the surface position. See the comment in
event_callback() in display.c */
MetaWaylandSeat *seat = compositor->seat;
MetaWaylandPointer *pointer = &seat->pointer;
MetaWaylandSurface *surface;
XGenericEventCookie generic_event;
XIDeviceEvent device_event;
unsigned char button_mask[(N_BUTTONS + 7) / 8] = { 0 };
MetaDisplay *display = meta_get_display ();
ClutterModifierType button_state;
int i;
generic_event.type = GenericEvent;
generic_event.serial = 0;
generic_event.send_event = False;
generic_event.display = display->xdisplay;
generic_event.extension = display->xinput_opcode;
generic_event.evtype = XI_Motion;
/* Mutter assumes the data for the event is already retrieved by GDK
* so we don't need the cookie */
generic_event.cookie = 0;
generic_event.data = &device_event;
memcpy (&device_event, &generic_event, sizeof (XGenericEvent));
device_event.time = clutter_event_get_time (event);
device_event.deviceid = clutter_event_get_device_id (event);
device_event.sourceid = 0; /* not used, not sure what this should be */
device_event.detail = 0;
device_event.root = DefaultRootWindow (display->xdisplay);
device_event.flags = 0 /* not used for motion events */;
if (compositor->implicit_grab_surface)
surface = compositor->implicit_grab_surface;
else
surface = pointer->current;
if (surface == pointer->current)
{
device_event.event_x = wl_fixed_to_int (pointer->current_x);
device_event.event_y = wl_fixed_to_int (pointer->current_y);
}
else if (surface && surface->window)
{
ClutterActor *window_actor =
CLUTTER_ACTOR (meta_window_get_compositor_private (surface->window));
if (window_actor)
{
float ax, ay;
clutter_actor_transform_stage_point (window_actor,
wl_fixed_to_double (pointer->x),
wl_fixed_to_double (pointer->y),
&ax, &ay);
device_event.event_x = ax;
device_event.event_y = ay;
}
else
{
device_event.event_x = wl_fixed_to_double (pointer->x);
device_event.event_y = wl_fixed_to_double (pointer->y);
}
}
else
{
device_event.event_x = wl_fixed_to_double (pointer->x);
device_event.event_y = wl_fixed_to_double (pointer->y);
}
if (surface && surface->window != NULL)
device_event.event = surface->window->xwindow;
else
device_event.event = device_event.root;
/* Mutter doesn't really know about the sub-windows. This assumes it
doesn't care either */
device_event.child = device_event.event;
device_event.root_x = wl_fixed_to_double (pointer->x);
device_event.root_y = wl_fixed_to_double (pointer->y);
clutter_event_get_state_full (event,
&button_state,
(ClutterModifierType*)&device_event.mods.base,
(ClutterModifierType*)&device_event.mods.latched,
(ClutterModifierType*)&device_event.mods.locked,
(ClutterModifierType*)&device_event.mods.effective);
device_event.mods.effective &= ~button_state;
memset (&device_event.group, 0, sizeof (device_event.group));
device_event.group.effective = (device_event.mods.effective >> 13) & 0x3;
for (i = 0; i < N_BUTTONS; i++)
if ((button_state & (CLUTTER_BUTTON1_MASK << i)))
XISetMask (button_mask, i + 1);
device_event.buttons.mask_len = N_BUTTONS + 1;
device_event.buttons.mask = button_mask;
device_event.valuators.mask_len = 0;
device_event.valuators.mask = NULL;
device_event.valuators.values = NULL;
meta_display_handle_xevent (display, (XEvent *) &generic_event);
}
static void
reset_idletimes (const ClutterEvent *event)
{
@@ -682,7 +569,6 @@ event_filter_cb (const ClutterEvent *event,
MetaWaylandSeat *seat = compositor->seat;
MetaWaylandPointer *pointer = &seat->pointer;
MetaWaylandSurface *surface;
MetaDisplay *display;
reset_idletimes (event);
@@ -721,34 +607,7 @@ event_filter_cb (const ClutterEvent *event,
CLUTTER_ACTOR (event->any.stage));
}
display = meta_get_display ();
if (!display)
return FALSE;
switch (event->type)
{
case CLUTTER_BUTTON_PRESS:
if (compositor->implicit_grab_surface == NULL)
{
compositor->implicit_grab_button = event->button.button;
compositor->implicit_grab_surface = pointer->current;
}
return FALSE;
case CLUTTER_BUTTON_RELEASE:
if (event->type == CLUTTER_BUTTON_RELEASE &&
compositor->implicit_grab_surface &&
event->button.button == compositor->implicit_grab_button)
compositor->implicit_grab_surface = NULL;
return FALSE;
case CLUTTER_MOTION:
synthesize_motion_event (compositor, event);
return FALSE;
default:
return FALSE;
}
return FALSE;
}
static void