diff --git a/doc/code-overview.txt b/doc/code-overview.txt
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-This is not meant to be comprehensive by any means. Rather it is
-meant as just a brief overview of some of the bigger structures and
-files, with guides for a variety of task categories providing places
-to start looking in the code and things to look for.
-
-Overview
- Jobs of various files
- Major data structures and their relationships
- Getting started -- where to look
-
-
-Jobs of various files
- src/window.c is where all the guts of the window manager live. This is
- basically the only remotely scary file.
-
- src/frames.c is the GtkWidget that handles drawing window frames.
-
- src/core.h defines the interface used by the GTK portion of the window
- manager to talk to the other portions. There's some cruft in here that's
- unused, since nearly all window operations have moved out of this file so
- frameless apps can have window operations.
-
- src/ui.h defines the interface the plain Xlib portion of the window
- manager uses to talk to the GTK portion.
-
- src/theme.c and src/theme-parser.c have the theme system; this is
- well-modularized from the rest of the code, since the theme viewer app
- links to these files in addition to the WM itself.
-
-Major data structures and their relationships
- Major structs have a "Meta" prefix, thus MetaDisplay, MetaScreen,
- MetaWindow, etc. This serves as a way of namespacing in C. It also has
- the side effect of avoiding conflicts with common names that X already
- uses such as Display, Screen, Window, etc. Note that when I refer to a
- display below, I'm meaning a MetaDisplay and not a Display.
-
- Don't confuse displays and screens. While Metacity can run with multiple
- displays, it is kind of useless since you might as well just run two
- copies of Metacity. However, having multiple screens per display is
- useful and increasingly common (known as "multiscreen" and "xinerama"
- setups, where users make use of more than one monitor). You should
- basically think of a display as a combination of one or more monitors
- with a single keyboard (...and usually only one mouse).
-
- There is also a significant difference between multiscreen and xinerama
- as well. Basically, each MetaScreen is a root window (root node in the
- tree of windows). With Xinerama, a single root window appears to span
- multiple monitors, whereas with multiscreen a root window is confined to
- a single monitor. To re-emphasize the distinction between a display and
- a screen, the pointer and keyboard are shared between all root windows
- for a given display.
-
- The display keeps track of a lot of various global quantities, but in
- particular has a compositor and a list (GList) of screens.
-
- A compositor is an opaque structure (only defined in compositor.c),
- meaning that you'll only reference the API for it. It handles (or will
- handle) cool stuff with the new X extensions, such as smooth resizing and
- alpha transparency.
-
- A screen keeps track of a number of quantities as well, in particular a
- stack and a list of workspaces.
-
- A stack is basically a list of windows, and the depth order they have
- relative to each other (which thus determines which windows are on top
- and which are obscured).
-
- A workspace mostly contains a list of windows for the workspace, but also
- has a few other quantities as well (a list of struts which are areas
- where windows should not be placed and an mru_list or "most recently used
- window list").
-
- A window has a huge list of quantities for keeping track of things about
- a window on the screen. (We want to avoid making this list larger
- because the memory for all these quantities is per window.) One item in
- particular that a window has, though, is a frame.
-
- A frame is the decorations that surround the window (i.e. the titlebar and
- the minimize and close buttons and the part that you can use to resize),
- and contains a handful of variables related to that, but no other major
- structures.
-
-Getting started -- where to look
- Getting started on developing free software projects can often be like
- being dropped off in a town that is unknown to you and being told to make
- a map, when various road and building signs are missing or fading. To
- try to alleviate that initial difficulty in orientation, below I list a
- variety of general task categories with file, function, variable, and x
- property names that may be useful to fixing bugs or writing features that
- fall within that category.
-
- First, though, it's useful to note that most event and message passing
- goes through display.c:event_callback(), so that's often a good place to
- start reading for general familiarity with the code (actually, I'd
- suggest skipping down to the first switch statement within that
- function). Of course, not all events go through that function, as there
- are a few other places that handle events too such as frames.c.
-
- Anyway, without further ado, here are the categories and (hopefully)
- useful things to look at for each:
-
- Focus issues (i.e. issues with which window is active):
- doc/how-to-get-focus-right.txt
- meta_workspace_focus_default_window
- _NET_ACTIVE_WINDOW
- _NET_WM_USER_TIME
- meta_window_focus
- meta_display_(set_input|focus_the_no)_focus_window
- XSetInputFocus (only for purposes of understanding how X focus/input works)
- CurrentTime (mostly, you should just think "Bad; don't use it")
-
- Compositor stuff (X extension for eye candy like transparency):
- compositor.c
- The luminocity module in CVS
-
- Window depth (i.e. stacking or lowering/raising) issues:
- stack.c
- _NET_CLIENT_LIST_STACKING
- transient_for
- WM_TRANSIENT_FOR
- meta_window_(raise|lower)
- _NET_WM_WINDOW_TYPE
- _NET_WM_MOUSE_ACTION/_NET_WM_TAKE_ACTIVITY? (aren't yet in EWMH)
-
- Window placement issues:
- place.c
- constraints.c
- _NET_WM_STRUT
- WM_SIZE_HINTS
-
- Moving and resizing issues:
- constraints.c
- update_move
- update_resize
- meta-window-drag.c
- _NET_MOVERESIZE_WINDOW
- _NET_WM_STRUT
-
- Drag and drop issues:
- the XDND protocol (see http://www.newplanetsoftware.com/xdnd/ and
- http://freedesktop.org/Standards/XDND)
- _NET_WM_MOUSE_ACTION/_NET_WM_TAKE_ACTIVITY (aren't yet in EWMH)
- A general pointer: what causes the difficulty here is that when the
- application receives a mouse click to start a drag, it does a grab
- so that the window manager doesn't get any further events; thus
- correcting things require standards so that applications and window
- managers can collaborate correctly
-
- Theme issues: ???
- doc/theme-format.txt
- theme.c
- theme-parser.c
- (ui.c, core.c, frames.c, frame.c? I dunno...)
-
- Session management issues: ???
- session.c
- http://www.x.org/X11R6.8.1/doc/SM/xsmp.pdf ?
- http://www.x.org/X11R6.8.1/doc/SM/SMlib.pdf ?
- meta_window_apply_session_info
-
- Tasklist and Workspace switcher issues:
- window-props.c
- various functions in screen.c (especially ones using XChangeProperty)
- xprops.c
- The libwnck module in cvs
- meta_window_client_message
- Lots of the EWMH
-
- Window and workspace selection/changing issues:
- tabpopup.c
- keybindings.c, functions: *_workspace*, *_tab_*
- meta_screen_ensure_*_popup
- display.c, functions: *_tab*
-
- Key and mouse binding actions:
- keybindings.c
- meta_frames_button_(press|release)_event
- display.c: event_callback, but only the (Key|Button)_(Press|Release) cases
-
- Xinerama and multiscreen: ???
- In general, just search for Xinerama, but in particular see
- screen.c
- window.c
- place.c
- constraints.c
diff --git a/doc/compositor-control.txt b/doc/compositor-control.txt
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-The compositor is the box of tricks inside the window manager which performs
-special effects on the windows on your screen. Metacity's compositor is
-under development. Your help is requested in finding and fixing bugs. This
-document tells you how to configure Metacity so that you can use compositing.
-
-To turn the compositor on initially, you need to pass --enable-compositor to
-the configure script. This will introduce a dependence on libcm, which you
-can get from