conform/actor-size: Do not use Rectangle
Use ClutterActor directly, instead.
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@ -147,7 +147,8 @@ actor_fixed_size (void)
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gfloat min_width, min_height;
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gfloat min_width, min_height;
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gfloat nat_width, nat_height;
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gfloat nat_width, nat_height;
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rect = clutter_rectangle_new ();
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rect = clutter_actor_new ();
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g_object_ref_sink (rect);
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if (g_test_verbose ())
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if (g_test_verbose ())
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g_print ("Initial size is 0\n");
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g_print ("Initial size is 0\n");
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@ -206,4 +207,5 @@ actor_fixed_size (void)
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g_assert_cmpfloat (clutter_actor_get_height (rect), ==, 0);
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g_assert_cmpfloat (clutter_actor_get_height (rect), ==, 0);
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clutter_actor_destroy (rect);
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clutter_actor_destroy (rect);
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g_object_unref (rect);
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}
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}
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