diff --git a/clutter/clutter-enums.h b/clutter/clutter-enums.h index a75f45c5c..5d6b81257 100644 --- a/clutter/clutter-enums.h +++ b/clutter/clutter-enums.h @@ -407,41 +407,10 @@ typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/ * should only be used if you are subclassing #ClutterActor and * overriding the #ClutterActorClass.allocate() virtual function, but * you wish to use the default implementation of the virtual function - * inside #ClutterActor, for instance: - * |[ - * static void - * my_actor_allocate (ClutterActor *actor, - * const ClutterActorBox *alloc, - * ClutterAllocationFlags flags) - * { - * ClutterActorBox new_alloc; - * ClutterAllocationFlags new_flags; - * - * /* change the allocation */ - * new_alloc = *alloc; - * new_alloc.x1 += 6; - * new_alloc.y1 += 3; - * new_alloc.x2 -= 6; - * new_alloc.y2 -= 3; - * - * /* change the flags */ - * new_flags = flags | CLUTTER_DELEGATE_LAYOUT; - * - * /* store the allocation and delegate the children layout - * * to the ClutterLayoutManager used by the actor. - * */ - * clutter_actor_set_allocation (actor, &new_alloc, flags); - * - * /* alternatively, instead of using this flags, you could - * * retrieve the layout manager and call the - * * clutter_layout_manager_allocate() yourself. - * */ - * } - * ]| - * the %CLUTTER_DELEGATE_LAYOUT was added in Clutter 1.10. + * inside #ClutterActor. Added in Clutter 1.10. * * Flags passed to the #ClutterActorClass.allocate() virtual function - * and to the clutter_actor_allocate() function + * and to the clutter_actor_allocate() function. * * Since: 1.0 */