Minor annotation fixes.
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@ -360,7 +360,7 @@ meta_shadow_paint (MetaShadow *shadow,
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* @window_height: actual height of the region to paint a shadow for
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*
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* Computes the bounds of the pixels that will be affected by
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* meta_shadow_paints()
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* meta_shadow_paint()
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*/
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void
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meta_shadow_get_bounds (MetaShadow *shadow,
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@ -828,9 +828,9 @@ meta_window_actor_get_x_window (MetaWindowActor *self)
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/**
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* meta_window_actor_get_meta_window:
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*
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* Gets the MetaWindow object that the the MetaWindowActor is displaying
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* Gets the #MetaWindow object that the the #MetaWindowActor is displaying
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*
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* Return value: (transfer none): the displayed MetaWindow
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* Return value: (transfer none): the displayed #MetaWindow
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*/
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MetaWindow *
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meta_window_actor_get_meta_window (MetaWindowActor *self)
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@ -843,7 +843,7 @@ meta_window_actor_get_meta_window (MetaWindowActor *self)
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*
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* Gets the ClutterActor that is used to display the contents of the window
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*
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* Return value: (transfer none): the ClutterActor for the contents
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* Return value: (transfer none): the #ClutterActor for the contents
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*/
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ClutterActor *
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meta_window_actor_get_texture (MetaWindowActor *self)
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@ -1805,7 +1805,7 @@ meta_window_actor_set_visible_region_beneath (MetaWindowActor *self,
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* @self: a #MetaWindowActor
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*
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* Unsets the regions set by meta_window_actor_reset_visible_region() and
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*meta_window_actor_reset_visible_region_beneath()
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* meta_window_actor_reset_visible_region_beneath()
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*/
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void
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meta_window_actor_reset_visible_regions (MetaWindowActor *self)
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